Player Matchup

Merlin
Merlin
Orenad
Merlin
Level 5
God Stats
0W - 1L
1,915 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
RyceCrispy
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
egaJ
Artemis
Level 3
God Stats
1W - 1L
1,262 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,559 SR
1,500 Elo+

VS

Team Averages
Level 69
1,579 SR
1,548 Elo+
Neith
Neith
Doinkman
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
FreedomRoyale
Erlang Shen
Level 69
God Stats
2W - 0L
1,680 SR
Queue Stats
54W - 44L
1,497 Elo+
Party 2
Chang'e
Chang'e
Obaketears
Chang'e
Level 26
God Stats
3W - 6L
1,558 SR
Queue Stats
62W - 41L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Orenad
Merlin
14
3 / 6 / 6
11,073
615
13,530
13,778
5,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
14
4 / 7 / 8
11,774
654
15,992
21,789
25,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
egaJ
Artemis
16
6 / 8 / 5
12,617
701
16,154
14,063
5,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doinkman
Neith
18
9 / 1 / 8
13,148
730
14,504
15,642
5,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
FreedomRoyale
Erlang Shen
18
9 / 4 / 7
13,944
775
12,222
19,409
12,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Obaketears
Chang'e
14
3 / 8 / 11
11,835
658
10,810
18,365
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
13
Kills
21
21
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Doinkman
Neith
9
1
8
13
W
Erlang Shen
FreedomRoyale
Erlang Shen
9
4
7
3.13
W
Chang'e
Obaketears
Chang'e
3
8
11
1.06
L
Merlin
Orenad
Merlin
3
6
6
1
L
Chaac
4
7
8
1.14
L
Artemis
egaJ
Artemis
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,676
Damage
37,536
49,630
Taken
53,416
36,015
Mitigated
23,756
13,852
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Doinkman
Neith
14,504
4,815
0
7,965
15,642
5,625
2,610
3,347
12,070
0
60,072
W
Erlang Shen
FreedomRoyale
Erlang Shen
12,222
7,103
0
6,484
19,409
12,920
1,641
5,617
13,682
0
90,679
W
Chang'e
Obaketears
Chang'e
10,810
548
3,291
5,704
18,365
5,211
155
4,907
13,158
36,814
0
L
Merlin
Orenad
Merlin
13,530
1,302
231
3,098
13,778
5,163
564
3,769
9,813
48,833
0
L
Chaac
15,992
1,988
429
7,181
21,789
25,463
30
5,143
16,285
0
30,361
L
Artemis
egaJ
Artemis
16,154
6,376
0
2,913
14,063
5,389
1,848
2,078
11,827
0
45,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
38,927
144
Minions Killed
240
0
Camps Cleared
0
892,586
Distance Traveled
1,027,262
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,148
730
90
5
0
332,075
0
W
Erlang Shen
13,944
775
94
5
0
379,108
2
W
Chang'e
11,835
658
56
3
0
316,079
1
L
Merlin
11,073
615
71
4
0
302,753
1
L
Chaac
11,774
654
23
1
0
305,394
3
L
Artemis
12,617
701
50
3
0
284,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role