Player Matchup

Loki
Loki
Aurackal
Loki
Level 142
God Stats
2W - 3L
1,251 SR
Queue Stats
288W - 269L
1,557 Elo+
Party 3
Anhur
Anhur
Hideyoshi14All
Anhur
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
553W - 506L
1,550 Elo+
Solo
Kumbhakarna
Kumbhakarna
PhoenixStarr
Kumbhakarna
Level 129
God Stats
8W - 3L
1,900 SR
Queue Stats
103W - 75L
1,650 Elo+
Party 3
Baron Samedi
Baron Samedi
Red Saiyan
Baron Samedi
Level 100
God Stats
52W - 24L
1,798 SR
Queue Stats
85W - 65L
1,272 Elo+
Party 3
Ymir
Ymir
iLLEST ELi
Ymir
Level 124
God Stats
3W - 2L
1,587 SR
Queue Stats
202W - 148L
1,372 Elo+
Party 3
Team Averages
Level 124
1,607 SR
1,480 Elo+

VS

Team Averages
Level 118
1,505 SR
1,528 Elo+
Danzaburou
Danzaburou
DJ Bling
Danzaburou
Level 143
God Stats
10W - 8L
1,709 SR
Queue Stats
495W - 461L
1,552 Elo+
Party 2
Eset
Eset
EGGr0llA757
Eset
Level 84
God Stats
6W - 7L
1,500 SR
Queue Stats
610W - 569L
1,495 Elo+
Party 2
Vamana
Vamana
PurgatoryMonkey
Vamana
Level 149
God Stats
1W - 1L
1,232 SR
Queue Stats
216W - 195L
1,559 Elo+
Party 1
Nemesis
Nemesis
Xaaavierrr
Nemesis
Level 118
God Stats
4W - 7L
1,500 SR
Queue Stats
345W - 324L
1,510 Elo+
Party 1
Artio
Artio
skyvanp
Artio
Level 98
God Stats
4W - 4L
1,585 SR
Queue Stats
243W - 216L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
13 / 1 / 4
11,639
647
14,456
12,277
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 0
10,305
573
8,837
13,321
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
PhoenixStarr
Kumbhakarna
13
0 / 1 / 6
8,679
482
1,951
12,766
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Red Saiyan
Baron Samedi
16
4 / 2 / 5
10,448
580
4,538
8,262
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 0 / 4
10,555
586
5,375
7,258
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJ Bling
Danzaburou
14
2 / 4 / 0
8,593
477
8,498
13,025
3,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 7 / 1
8,721
485
5,844
8,879
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 1
8,466
470
4,150
13,522
12,115
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Xaaavierrr
Nemesis
14
0 / 5 / 0
8,136
452
3,564
13,135
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
skyvanp
Artio
11
0 / 1 / 0
6,205
345
2,852
7,184
2,454
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
3
5
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
13
1
4
15
L
Danzaburou
DJ Bling
Danzaburou
2
4
0
0.5
L
1
7
1
0.21
W
3
1
0
3
W
Kumbhakarna
PhoenixStarr
Kumbhakarna
0
1
6
3
L
0
3
1
0.17
W
Baron Samedi
Red Saiyan
Baron Samedi
4
2
5
3.25
L
Nemesis
Xaaavierrr
Nemesis
0
5
0
0
W
0
0
4
2
L
Artio
skyvanp
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,157
Damage
24,908
53,884
Taken
55,745
32,497
Mitigated
25,790
21,507
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
14,456
5,295
0
6,484
12,277
5,445
96
1,212
10,940
0
88,017
L
Danzaburou
DJ Bling
Danzaburou
8,498
3,450
0
3,579
13,025
3,571
0
923
12,102
0
55,576
L
5,844
166
0
1,103
8,879
2,870
0
2,762
5,919
46,659
0
W
8,837
4,277
0
7,046
13,321
5,908
3,574
1,224
12,057
0
79,359
W
Kumbhakarna
PhoenixStarr
Kumbhakarna
1,951
155
0
2,446
12,766
9,975
0
1,710
11,000
18,152
0
L
4,150
1,569
0
3,566
13,522
12,115
0
4,740
8,408
0
47,228
W
Baron Samedi
Red Saiyan
Baron Samedi
4,538
616
59
2,531
8,262
4,577
1,148
3,260
4,748
53,806
0
L
Nemesis
Xaaavierrr
Nemesis
3,564
1,507
0
4,794
13,135
4,780
0
2,140
10,867
0
60,410
W
5,375
1,636
0
2,941
7,258
6,592
1,432
1,038
6,220
67,853
0
L
Artio
skyvanp
Artio
2,852
152
672
2,970
7,184
2,454
0
574
6,585
16,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,626
Gold Earned
40,121
567
Minions Killed
476
0
Camps Cleared
0
1,662,341
Distance Traveled
1,586,109
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,639
647
122
7
0
388,868
2
L
Danzaburou
8,593
477
99
6
0
273,271
0
L
Eset
8,721
485
117
7
0
316,371
3
W
Anhur
10,305
573
169
9
0
299,034
5
W
Kumbhakarna
8,679
482
18
1
0
340,961
7
L
Vamana
8,466
470
110
6
0
331,607
4
W
Baron Samedi
10,448
580
117
7
0
311,005
5
L
Nemesis
8,136
452
126
7
0
376,745
6
W
Ymir
10,555
586
141
8
0
322,473
2
L
Artio
6,205
345
24
1
0
288,115
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role