Player Matchup

Neith
Neith
FranKiii13
Neith
Level 24
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
KoSmoZsZ
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Party 2
Bakasura
Bakasura
Roxas480
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 1
Sol
Sol
Shadow2023
Sol
Level 16
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 1L
1,750 Elo+
Party 2
Jormungandr
Jormungandr
ПОРОХ4750
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,670 Elo+
Solo
Team Averages
Level 11
1,594 SR
1,610 Elo+

VS

Team Averages
Level 17
1,537 SR
1,528 Elo+
Odin
Odin
Samuraj564
Odin
Level 29
God Stats
23W - 15L
1,548 SR
Queue Stats
175W - 205L
1,511 Elo+
Solo
Thor
Thor
Towomba
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TrueTinja
Nu Wa
Level 26
God Stats
14W - 11L
1,564 SR
Queue Stats
33W - 26L
1,677 Elo+
Solo
Danzaburou
Danzaburou
Zanarkand11
Danzaburou
Level 14
God Stats
2W - 0L
1,766 SR
Queue Stats
2W - 3L
1,396 Elo+
Solo
Ymir
Ymir
jjyjjo
Ymir
Level 13
God Stats
21W - 15L
1,307 SR
Queue Stats
118W - 111L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 2 / 4
9,229
461
14,993
15,406
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
KoSmoZsZ
Baron Samedi
12
4 / 8 / 6
8,201
410
7,946
11,739
9,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Roxas480
Bakasura
14
2 / 7 / 1
8,809
440
4,973
17,617
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 8 / 2
9,003
450
11,625
16,609
5,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
ПОРОХ4750
Jormungandr
14
4 / 3 / 4
9,654
483
8,042
14,912
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 1
10,169
508
6,732
12,054
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Towomba
Thor
12
1 / 9 / 6
7,761
388
3,653
13,784
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
TrueTinja
Nu Wa
19
7 / 1 / 13
11,777
589
23,143
13,748
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zanarkand11
Danzaburou
16
8 / 2 / 3
10,392
520
11,243
13,269
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
jjyjjo
Ymir
14
6 / 2 / 8
10,212
511
9,081
16,795
15,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
17
Kills
28
28
Deaths
17
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
2
2
4
2
L
Baron Samedi
KoSmoZsZ
Baron Samedi
4
8
6
0.88
L
Bakasura
Roxas480
Bakasura
2
7
1
0.36
W
6
3
1
2.17
L
5
8
2
0.75
W
Thor
Towomba
Thor
1
9
6
0.44
W
Nu Wa
TrueTinja
Nu Wa
7
1
13
13.5
W
Danzaburou
Zanarkand11
Danzaburou
8
2
3
4.75
W
Ymir
jjyjjo
Ymir
6
2
8
5
L
Jormungandr
ПОРОХ4750
Jormungandr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,579
Damage
53,852
76,283
Taken
69,650
42,873
Mitigated
39,807
22,021
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
14,993
7,381
609
8,729
15,406
5,915
697
5,077
10,329
0
68,783
L
Baron Samedi
KoSmoZsZ
Baron Samedi
7,946
1,495
466
523
11,739
9,720
911
5,934
5,705
34,217
0
L
Bakasura
Roxas480
Bakasura
4,973
3,334
0
5,379
17,617
6,438
32
5,041
12,526
0
43,089
W
6,732
1,700
0
1,820
12,054
8,016
990
4,607
7,307
0
48,663
L
11,625
2,142
0
5,393
16,609
5,038
1,420
10,570
6,013
51,027
0
W
Thor
Towomba
Thor
3,653
585
0
645
13,784
4,971
288
7,648
5,730
0
20,180
W
Nu Wa
TrueTinja
Nu Wa
23,143
5,041
236
5,837
13,748
5,940
943
7,641
6,107
107,244
0
W
Danzaburou
Zanarkand11
Danzaburou
11,243
6,132
0
7,277
13,269
4,942
2,147
2,583
10,686
0
58,363
W
Ymir
jjyjjo
Ymir
9,081
1,506
0
1,319
16,795
15,938
456
5,134
11,661
42,848
0
L
Jormungandr
ПОРОХ4750
Jormungandr
8,042
1,781
0
922
14,912
15,762
224
5,602
9,260
42,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
50,311
438
Minions Killed
431
0
Camps Cleared
0
1,634,737
Distance Traveled
1,707,815
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,229
461
113
6
0
349,147
0
L
Baron Samedi
8,201
410
52
3
0
278,324
1
L
Bakasura
8,809
440
101
5
0
378,175
5
W
Odin
10,169
508
82
4
0
292,371
0
L
Sol
9,003
450
98
5
0
291,857
2
W
Thor
7,761
388
29
1
0
347,418
2
W
Nu Wa
11,777
589
164
8
0
338,505
3
W
Danzaburou
10,392
520
97
5
0
365,218
0
W
Ymir
10,212
511
59
3
0
364,303
3
L
Jormungandr
9,654
483
74
4
0
337,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role