Player Matchup

Guan Yu
Guan Yu
Eatma-Ballbag
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Lara
Danzaburou
Level 149
God Stats
20W - 12L
1,674 SR
Queue Stats
186W - 167L
1,553 Elo+
Party 1
Scylla
Scylla
Wavy Flacko3233
Scylla
Level 127
God Stats
35W - 24L
1,702 SR
Queue Stats
204W - 206L
1,526 Elo+
Party 1
Cerberus
Cerberus
Wavy Jimenez
Cerberus
Level 129
God Stats
41W - 34L
1,657 SR
Queue Stats
167W - 160L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
ZachSparrow
Nu Wa
Level 147
God Stats
40W - 44L
1,482 SR
Queue Stats
303W - 331L
1,480 Elo+
Solo
Team Averages
Level 135
1,603 SR
1,522 Elo+

VS

Team Averages
Level 135
1,569 SR
1,495 Elo+
Ullr
Ullr
JustSinny
Ullr
Level 128
God Stats
8W - 11L
1,454 SR
Queue Stats
106W - 92L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
SharkieYumYumm
Nu Wa
Level 119
God Stats
3W - 2L
1,677 SR
Queue Stats
43W - 43L
1,443 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wraithhu
Tsukuyomi
Level 144
God Stats
20W - 11L
1,621 SR
Queue Stats
109W - 97L
1,480 Elo+
Party 2
Tiamat
Tiamat
Yassss Queen102
Tiamat
Level 142
God Stats
8W - 10L
1,596 SR
Queue Stats
34W - 38L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
spitfire41
Kuzenbo
Level 144
God Stats
5W - 4L
1,499 SR
Queue Stats
69W - 57L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 1 / 6
8,827
883
3,377
9,460
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Lara
Danzaburou
15
5 / 0 / 5
8,785
879
11,176
8,083
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 5
8,465
847
9,683
6,828
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Wavy Jimenez
Cerberus
15
3 / 0 / 8
8,833
883
4,377
8,687
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 7
7,548
755
7,174
4,983
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 1 / 3
6,992
699
3,552
6,115
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 1
7,110
711
7,361
7,719
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Wraithhu
Tsukuyomi
13
2 / 5 / 2
7,384
738
4,024
9,468
2,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 2
7,095
710
5,632
8,541
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
spitfire41
Kuzenbo
12
0 / 2 / 2
6,218
622
4,973
10,235
7,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
16
Kills
5
5
Deaths
16
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
1
6
6
L
Ullr
1
1
3
2.5
W
Danzaburou
Lara
Danzaburou
5
0
5
7.5
L
1
3
1
0.5
W
4
2
5
3.25
W
Cerberus
Wavy Jimenez
Cerberus
3
0
8
7
L
Tsukuyomi
Wraithhu
Tsukuyomi
2
5
2
0.6
L
1
5
2
0.4
W
1
2
7
2.25
L
Kuzenbo
spitfire41
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,787
Damage
25,542
38,041
Taken
42,078
23,491
Mitigated
17,832
14,145
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
3,377
681
1,806
5,141
9,460
7,990
222
3,379
5,783
0
22,206
L
Ullr
3,552
596
0
1,186
6,115
1,792
0
2,888
3,059
0
24,023
W
Danzaburou
Lara
Danzaburou
11,176
4,069
0
3,821
8,083
3,412
2,131
3,335
4,622
0
36,889
L
7,361
1,642
0
1,414
7,719
1,870
0
5,433
2,158
28,299
0
W
9,683
763
0
750
6,828
2,610
0
4,261
2,445
33,725
0
W
Cerberus
Wavy Jimenez
Cerberus
4,377
158
0
1,765
8,687
7,762
0
3,678
4,829
23,568
0
L
Tsukuyomi
Wraithhu
Tsukuyomi
4,024
823
0
628
9,468
2,296
0
4,853
4,433
0
12,618
L
5,632
296
0
778
8,541
4,078
0
4,062
4,188
16,943
0
W
7,174
2,042
0
862
4,983
1,717
324
3,120
1,799
21,875
0
L
Kuzenbo
spitfire41
Kuzenbo
4,973
1,905
0
0
10,235
7,796
0
3,200
6,838
17,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
34,799
265
Minions Killed
208
12
Camps Cleared
3
990,971
Distance Traveled
859,271
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,827
883
43
4
2
210,466
3
L
Ullr
6,992
699
69
7
1
183,536
0
W
Danzaburou
8,785
879
65
7
2
194,665
3
L
Nu Wa
7,110
711
66
7
0
153,481
2
W
Scylla
8,465
847
65
7
2
185,345
3
W
Cerberus
8,833
883
44
4
4
204,660
0
L
Tsukuyomi
7,384
738
16
2
0
175,557
1
L
Tiamat
7,095
710
32
3
2
155,504
0
W
Nu Wa
7,548
755
48
5
2
195,835
2
L
Kuzenbo
6,218
622
25
3
0
191,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role