Player Matchup

Apollo
Apollo
Scrobopin
Apollo
Level 25
God Stats
3W - 2L
1,721 SR
Queue Stats
58W - 27L
1,856 Elo+
Solo
Ares
Ares
Spartamonster
Ares
Level 27
God Stats
2W - 2L
1,798 SR
Queue Stats
30W - 28L
1,533 Elo+
Solo
Fenrir
Fenrir
W6rri0rSw0rd
Fenrir
Level 19
God Stats
3W - 7L
1,519 SR
Queue Stats
56W - 51L
1,547 Elo+
Solo
Tyr
Tyr
heysstepbro
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
loganleez
Tiamat
Level 28
God Stats
40W - 43L
1,439 SR
Queue Stats
325W - 348L
1,471 Elo+
Solo
Team Averages
Level 25
1,595 SR
1,581 Elo+

VS

Team Averages
Level 16
1,497 SR
1,556 Elo+
Rama
Rama
Darkbird412
Rama
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 12L
1,615 Elo+
Party 1
Hades
Hades
KAWAIIWOLF690
Hades
Level 7
God Stats
2W - 1L
1,283 SR
Queue Stats
19W - 22L
1,373 Elo+
Solo
Hun Batz
Hun Batz
TwilightMyth
Hun Batz
Level 28
God Stats
9W - 9L
1,613 SR
Queue Stats
89W - 76L
1,658 Elo+
Solo
Yemoja
Yemoja
virago8aries
Yemoja
Level 17
God Stats
22W - 17L
1,589 SR
Queue Stats
22W - 17L
1,615 Elo+
Party 1
Amaterasu
Amaterasu
xPeithox
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Scrobopin
Apollo
7
1 / 0 / 1
3,895
779
1,636
2,619
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 1 / 0
3,471
694
1,564
2,801
1,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
2
0 / 1 / 0
2,783
557
220
857
163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 2 / 1
3,798
760
2,285
3,841
1,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
loganleez
Tiamat
7
1 / 0 / 1
3,942
788
1,750
847
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,637
727
2,145
4,397
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 0
3,320
664
182
3,147
880
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
TwilightMyth
Hun Batz
8
1 / 0 / 0
4,150
830
441
2,656
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
4
0 / 2 / 1
3,314
663
389
2,143
695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
xPeithox
Amaterasu
7
1 / 0 / 1
4,144
829
1,226
3,280
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
0
2
0
0
L
Apollo
Scrobopin
Apollo
1
0
1
1.5
L
1
1
0
1
W
Hun Batz
TwilightMyth
Hun Batz
1
0
0
1
L
Fenrir
0
1
0
0
L
1
2
1
0.75
L
Tiamat
loganleez
Tiamat
1
0
1
1.5
W
Yemoja
0
2
1
0.25
W
Amaterasu
xPeithox
Amaterasu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,455
Damage
4,383
10,965
Taken
15,623
3,383
Mitigated
4,999
4,013
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,145
1,797
0
2,514
4,397
808
0
1,005
3,392
0
21,043
W
182
37
22
815
3,147
880
135
1,076
1,817
8,544
0
L
Apollo
Scrobopin
Apollo
1,636
929
0
1,279
2,619
508
0
124
2,495
0
18,985
L
1,564
66
0
1,229
2,801
1,024
214
265
2,536
6,873
0
W
Hun Batz
TwilightMyth
Hun Batz
441
108
0
1,658
2,656
665
0
346
2,236
0
17,748
L
Fenrir
220
36
0
154
857
163
0
0
857
0
1,487
L
2,285
1,138
0
823
3,841
1,176
0
37
3,804
0
14,684
L
Tiamat
loganleez
Tiamat
1,750
85
0
528
847
512
168
145
702
15,888
0
W
Yemoja
389
274
349
292
2,143
695
0
559
1,584
2,601
0
W
Amaterasu
xPeithox
Amaterasu
1,226
665
0
1,416
3,280
1,951
0
0
3,280
0
16,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,889
Gold Earned
18,565
126
Minions Killed
172
0
Camps Cleared
0
437,237
Distance Traveled
527,905
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,637
727
44
9
0
110,756
1
W
Hades
3,320
664
27
5
0
94,436
0
L
Apollo
3,895
779
42
8
0
103,846
2
L
Ares
3,471
694
10
2
0
82,623
0
W
Hun Batz
4,150
830
57
11
0
117,790
1
L
Fenrir
2,783
557
7
1
0
36,757
0
L
Tyr
3,798
760
32
6
0
98,293
1
L
Tiamat
3,942
788
35
7
0
115,718
1
W
Yemoja
3,314
663
7
1
0
97,311
0
W
Amaterasu
4,144
829
37
7
0
107,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role