Player Matchup

Merlin
Merlin
 
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Godddle
Cthulhu
Level 81
God Stats
10W - 3L
1,727 SR
Queue Stats
603W - 604L
1,488 Elo+
Solo
Artemis
Artemis
PolarBear_916
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 172L
1,503 Elo+
Solo
Nox
Nox
Toxic Legion491
Nox
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 58L
1,464 Elo+
Party 1
Chang'e
Chang'e
URD Bully
Chang'e
Level 125
God Stats
5W - 1L
1,269 SR
Queue Stats
203W - 227L
1,420 Elo+
Party 1
Team Averages
Level 101
1,499 SR
1,475 Elo+

VS

Team Averages
Level 123
1,450 SR
1,502 Elo+
Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Adam9829
Ne Zha
Level 144
God Stats
5W - 8L
1,249 SR
Queue Stats
504W - 527L
1,309 Elo+
Solo
Vamana
Vamana
IIDemiise
Vamana
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Itsmorfintime
Ao Kuang
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,699 Elo+
Party 2
Heimdallr
Heimdallr
spaceyR
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 2 / 14
9,381
938
9,690
8,531
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Godddle
Cthulhu
15
4 / 2 / 13
9,200
920
9,979
15,549
10,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
14
3 / 4 / 11
8,665
867
9,260
9,862
3,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 2 / 10
9,690
969
7,560
8,858
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
URD Bully
Chang'e
14
5 / 3 / 9
8,906
891
7,110
9,148
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 6 / 5
7,032
703
3,873
7,818
2,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
Adam9829
Ne Zha
14
4 / 5 / 5
8,030
803
10,584
8,748
3,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
IIDemiise
Vamana
15
4 / 3 / 5
8,028
803
6,311
11,896
13,731
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Itsmorfintime
Ao Kuang
15
5 / 3 / 3
8,463
846
8,909
11,846
4,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
spaceyR
Heimdallr
13
0 / 5 / 6
7,184
718
5,998
8,494
3,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
22
Kills
13
13
Deaths
22
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
14
5
L
Serqet
 
Serqet
0
6
5
0.42
L
Ne Zha
Adam9829
Ne Zha
4
5
5
1.3
W
Cthulhu
Godddle
Cthulhu
4
2
13
5.25
L
Vamana
IIDemiise
Vamana
4
3
5
2.17
L
Ao Kuang
Itsmorfintime
Ao Kuang
5
3
3
2.17
W
Artemis
3
4
11
2.13
W
7
2
10
6
W
Chang'e
URD Bully
Chang'e
5
3
9
3.17
L
Heimdallr
spaceyR
Heimdallr
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,599
Damage
35,675
51,948
Taken
48,802
25,347
Mitigated
27,456
25,328
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,690
109
1,248
1,779
8,531
3,468
151
1,124
7,251
23,474
0
L
Serqet
 
Serqet
3,873
310
801
228
7,818
2,730
127
5,647
1,899
0
5,281
L
Ne Zha
Adam9829
Ne Zha
10,584
1,081
842
1,186
8,748
3,397
725
6,643
1,777
0
19,296
W
Cthulhu
Godddle
Cthulhu
9,979
326
1,234
5,192
15,549
10,383
186
2,224
13,151
19,132
0
L
Vamana
IIDemiise
Vamana
6,311
2,483
762
3,571
11,896
13,731
344
6,048
5,490
0
15,755
L
Ao Kuang
Itsmorfintime
Ao Kuang
8,909
1,908
1,709
5,665
11,846
4,417
312
7,649
3,811
15,063
0
W
Artemis
9,260
3,828
1,383
1,050
9,862
3,900
1,602
3,036
6,670
0
21,258
W
7,560
383
1,835
1,413
8,858
4,375
528
793
7,903
14,705
0
W
Chang'e
URD Bully
Chang'e
7,110
762
7,095
3,099
9,148
3,221
2,030
1,732
7,186
16,123
0
L
Heimdallr
spaceyR
Heimdallr
5,998
1,499
621
791
8,494
3,181
304
6,704
1,486
0
14,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,842
Gold Earned
38,737
104
Minions Killed
65
0
Camps Cleared
0
924,975
Distance Traveled
887,933
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,381
938
29
3
0
181,611
0
L
Serqet
7,032
703
4
0
0
191,059
1
L
Ne Zha
8,030
803
13
1
0
185,224
2
W
Cthulhu
9,200
920
15
2
0
206,911
0
L
Vamana
8,028
803
14
1
0
170,777
2
L
Ao Kuang
8,463
846
14
1
0
166,686
1
W
Artemis
8,665
867
19
2
0
157,200
0
W
Nox
9,690
969
18
2
0
198,658
0
W
Chang'e
8,906
891
23
2
0
180,595
0
L
Heimdallr
7,184
718
20
2
0
174,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role