Player Matchup

Cthulhu
Cthulhu
Salamander5493
Cthulhu
Level 61
God Stats
18W - 10L
1,572 SR
Queue Stats
342W - 279L
1,573 Elo+
Party 1
Tiamat
Tiamat
ZageHades
Tiamat
Level 103
God Stats
35W - 32L
1,637 SR
Queue Stats
457W - 383L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vDoZeRv
Tsukuyomi
Level 60
God Stats
52W - 45L
1,486 SR
Queue Stats
1,523W - 1,678L
1,520 Elo+
Party 1
Team Averages
Level 75
1,565 SR
1,559 Elo+

VS

Team Averages
Level 88
1,463 SR
1,644 Elo+
Danzaburou
Danzaburou
Hanrangun
Danzaburou
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,702 Elo+
Solo
Anubis
Anubis
Preware
Anubis
Level 129
God Stats
26W - 15L
1,332 SR
Queue Stats
255W - 230L
1,716 Elo+
Solo
Terra
Terra
icedrake2002sr
Terra
Level 129
God Stats
7W - 3L
1,557 SR
Queue Stats
117W - 143L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,409
588
7,302
19,627
20,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
ZageHades
Tiamat
14
2 / 7 / 3
10,048
628
13,240
14,569
11,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
vDoZeRv
Tsukuyomi
11
3 / 9 / 1
9,884
618
10,682
15,753
11,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hanrangun
Danzaburou
14
2 / 4 / 12
11,097
694
10,459
10,632
5,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Preware
Anubis
17
17 / 1 / 5
13,381
836
25,657
14,397
8,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 14
12,091
756
7,123
16,933
16,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
23
23
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hanrangun
Danzaburou
2
4
12
2
W
Anubis
Preware
Anubis
17
1
5
19.5
L
1
7
3
0.36
L
Tiamat
ZageHades
Tiamat
2
7
3
0.5
W
4
1
14
11
L
Tsukuyomi
vDoZeRv
Tsukuyomi
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,224
Damage
43,239
49,949
Taken
41,962
42,998
Mitigated
30,574
5,438
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hanrangun
Danzaburou
10,459
6,026
0
1,048
10,632
5,151
787
7,192
3,440
0
41,727
W
Anubis
Preware
Anubis
25,657
1,555
0
9,747
14,397
8,786
1,268
7,994
6,403
76,576
0
L
7,302
703
202
1,710
19,627
20,362
0
12,600
7,027
23,100
0
L
Tiamat
ZageHades
Tiamat
13,240
1,523
0
2,270
14,569
11,323
0
10,038
4,531
47,117
0
W
7,123
1,471
1,698
6,749
16,933
16,637
434
5,488
11,445
32,597
0
L
Tsukuyomi
vDoZeRv
Tsukuyomi
10,682
2,977
0
1,256
15,753
11,313
0
10,286
5,467
0
29,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
36,569
128
Minions Killed
178
0
Camps Cleared
0
774,092
Distance Traveled
844,283
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,097
694
64
4
0
267,378
6
W
Anubis
13,381
836
84
5
0
255,721
2
L
Cthulhu
9,409
588
24
2
0
265,877
0
L
Tiamat
10,048
628
77
5
0
249,690
2
W
Terra
12,091
756
30
2
0
321,184
1
L
Tsukuyomi
9,884
618
27
2
0
258,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role