Player Matchup

Camazotz
Camazotz
Dragonballofury
Camazotz
Level 115
God Stats
9W - 7L
1,637 SR
Queue Stats
281W - 257L
1,472 Elo+
Party 2
Erlang Shen
Erlang Shen
SenorLang
Erlang Shen
Level 69
God Stats
8W - 10L
1,937 SR
Queue Stats
250W - 235L
1,510 Elo+
Party 2
Tiamat
Tiamat
SenorPea
Tiamat
Level 125
God Stats
6W - 7L
1,518 SR
Queue Stats
408W - 377L
1,557 Elo+
Party 2
Medusa
Medusa
qquartzz
Medusa
Level 143
God Stats
13W - 14L
1,636 SR
Queue Stats
280W - 243L
1,574 Elo+
Party 2
Sobek
Sobek
thepoobdealr
Sobek
Level 15
God Stats
15W - 9L
1,500 SR
Queue Stats
87W - 62L
1,468 Elo+
Party 2
Team Averages
Level 93
1,646 SR
1,516 Elo+

VS

Team Averages
Level 107
1,633 SR
1,534 Elo+
Apollo
Apollo
ATrollÄššÑigga
Apollo
Level 140
God Stats
4W - 1L
1,885 SR
Queue Stats
23W - 29L
1,519 Elo+
Solo
Bellona
Bellona
AlMBOTexe
Bellona
Level 42
God Stats
9W - 13L
1,585 SR
Queue Stats
266W - 254L
1,533 Elo+
Party 1
Tiamat
Tiamat
ExiledSeraph
Tiamat
Level 86
God Stats
4W - 4L
1,365 SR
Queue Stats
360W - 290L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
FrigginManatees
Danzaburou
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Terra
Terra
SmoothEggshells
Terra
Level 147
God Stats
3W - 4L
1,828 SR
Queue Stats
299W - 309L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
2 / 1 / 1
6,932
462
2,528
13,631
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
SenorLang
Erlang Shen
13
0 / 3 / 1
7,454
497
9,968
18,689
9,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
SenorPea
Tiamat
12
0 / 5 / 3
7,092
473
8,804
11,216
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
qquartzz
Medusa
13
6 / 3 / 0
8,149
543
11,148
9,594
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 4
6,338
423
3,842
11,545
7,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
7,780
519
11,616
11,225
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
AlMBOTexe
Bellona
14
2 / 1 / 1
8,350
557
14,200
17,043
12,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
4 / 0 / 2
8,488
566
10,949
8,630
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
FrigginManatees
Danzaburou
14
3 / 2 / 1
8,062
537
5,840
8,823
3,947
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 5
7,883
526
5,592
10,506
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
16
16
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
4
1
1.38
W
Bellona
AlMBOTexe
Bellona
2
1
1
2.5
L
Camazotz
2
1
1
2.5
W
Tiamat
4
0
2
5
W
Danzaburou
FrigginManatees
Danzaburou
3
2
1
1.75
L
Erlang Shen
SenorLang
Erlang Shen
0
3
1
0.17
L
Tiamat
SenorPea
Tiamat
0
5
3
0.3
W
2
2
5
2.25
L
Medusa
qquartzz
Medusa
6
3
0
2
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
48,197
64,675
Taken
56,227
34,488
Mitigated
36,722
25,136
Healing
26,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,616
5,831
0
3,120
11,225
6,221
1,084
2,538
8,555
0
50,463
W
Bellona
AlMBOTexe
Bellona
14,200
8,383
0
10,339
17,043
12,756
125
759
16,284
0
59,143
L
Camazotz
2,528
327
0
7,630
13,631
4,116
0
3,593
10,038
0
34,554
W
Tiamat
10,949
1,199
0
4,084
8,630
6,320
0
4,590
3,722
51,303
0
W
Danzaburou
FrigginManatees
Danzaburou
5,840
2,319
0
3,078
8,823
3,947
504
1,220
7,579
0
51,461
L
Erlang Shen
SenorLang
Erlang Shen
9,968
6,275
0
9,873
18,689
9,605
0
0
18,689
0
49,107
L
Tiamat
SenorPea
Tiamat
8,804
1,156
0
2,849
11,216
10,599
0
6,733
4,483
43,394
0
W
5,592
572
1,542
4,787
10,506
7,478
160
3,016
7,441
27,522
0
L
Medusa
qquartzz
Medusa
11,148
4,852
0
1,268
9,594
2,931
803
2,830
6,764
0
48,920
L
3,842
775
268
3,248
11,545
7,237
595
3,385
8,160
21,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
40,563
366
Minions Killed
435
0
Camps Cleared
0
1,377,586
Distance Traveled
1,452,623
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,780
519
79
5
0
273,434
1
W
Bellona
8,350
557
110
7
0
296,645
4
L
Camazotz
6,932
462
68
5
0
309,636
0
W
Tiamat
8,488
566
104
7
0
306,826
1
W
Danzaburou
8,062
537
95
6
0
266,275
3
L
Erlang Shen
7,454
497
99
7
0
255,122
1
L
Tiamat
7,092
473
82
5
0
269,991
5
W
Terra
7,883
526
47
3
0
309,443
5
L
Medusa
8,149
543
83
6
0
274,667
2
L
Sobek
6,338
423
34
2
0
268,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role