Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Datigeraj
Cthulhu
Level 45
God Stats
0W - 1L
1,395 SR
Queue Stats
43W - 64L
1,587 Elo+
Party 2
Mulan
Mulan
FUNBAAG
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
nanopc99
Nu Wa
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 94L
1,607 Elo+
Party 1
Neith
Neith
omiros2004
Neith
Level 36
God Stats
19W - 14L
1,519 SR
Queue Stats
335W - 341L
1,433 Elo+
Solo
Team Averages
Level 82
1,483 SR
1,525 Elo+

VS

Team Averages
Level 75
1,527 SR
1,438 Elo+
Ra
Ra
Berse1109
Ra
Level 91
God Stats
5W - 9L
1,314 SR
Queue Stats
291W - 306L
1,394 Elo+
Solo
Apollo
Apollo
DasDolli
Apollo
Level 144
God Stats
30W - 26L
1,624 SR
Queue Stats
838W - 828L
1,493 Elo+
Solo
Cabrakan
Cabrakan
Esrahadd0n
Cabrakan
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,370 Elo+
Solo
Thor
Thor
MisterMacho
Thor
Level 44
God Stats
13W - 9L
1,500 SR
Queue Stats
136W - 120L
1,466 Elo+
Solo
Tiamat
Tiamat
allon1991
Tiamat
Level 60
God Stats
2W - 1L
1,699 SR
Queue Stats
23W - 24L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 5 / 3
7,004
539
5,815
10,496
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Datigeraj
Cthulhu
8
0 / 4 / 0
5,385
414
3,586
9,094
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
FUNBAAG
Mulan
12
2 / 4 / 1
6,864
528
6,569
11,243
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
nanopc99
Nu Wa
11
2 / 4 / 1
6,945
534
6,604
6,581
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
8
0 / 8 / 0
5,191
399
1,805
7,490
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 7
7,853
604
5,259
6,145
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
DasDolli
Apollo
15
9 / 0 / 6
9,167
705
10,640
7,157
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Esrahadd0n
Cabrakan
13
4 / 3 / 2
7,549
581
9,249
10,500
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 3
7,322
563
3,776
9,054
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
allon1991
Tiamat
13
2 / 1 / 2
7,334
564
2,816
6,722
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
25
25
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
3
0.9
W
7
1
7
10.5
W
Apollo
DasDolli
Apollo
9
0
6
12
L
Cthulhu
Datigeraj
Cthulhu
0
4
0
0
W
Cabrakan
Esrahadd0n
Cabrakan
4
3
2
1.67
L
Mulan
FUNBAAG
Mulan
2
4
1
0.63
W
3
2
3
2.25
W
Tiamat
allon1991
Tiamat
2
1
2
3
L
Nu Wa
nanopc99
Nu Wa
2
4
1
0.63
L
Neith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
31,740
44,904
Taken
39,578
17,729
Mitigated
25,633
8,018
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,815
1,872
0
2,294
10,496
3,840
0
4,083
6,202
0
29,859
W
5,259
451
978
1,829
6,145
3,595
600
3,064
2,897
38,115
0
W
Apollo
DasDolli
Apollo
10,640
7,524
0
1,448
7,157
2,491
2,094
2,698
4,385
0
60,229
L
Cthulhu
Datigeraj
Cthulhu
3,586
278
92
450
9,094
3,766
0
1,964
7,096
24,095
0
W
Cabrakan
Esrahadd0n
Cabrakan
9,249
1,793
0
3,852
10,500
12,124
0
481
9,599
38,025
0
L
Mulan
FUNBAAG
Mulan
6,569
1,337
0
3,800
11,243
6,022
438
6,600
4,306
0
32,713
W
3,776
1,368
0
3,672
9,054
3,072
0
996
7,886
0
33,082
W
Tiamat
allon1991
Tiamat
2,816
259
0
1,992
6,722
4,351
320
2,336
4,212
37,528
0
L
Nu Wa
nanopc99
Nu Wa
6,604
584
0
470
6,581
2,247
0
2,413
3,988
38,366
0
L
Neith
1,805
417
0
912
7,490
1,854
82
1,502
5,988
0
18,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
39,225
272
Minions Killed
411
0
Camps Cleared
0
1,174,326
Distance Traveled
1,178,504
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,004
539
57
4
0
250,333
4
W
Ra
7,853
604
66
5
0
228,600
1
W
Apollo
9,167
705
119
9
0
251,351
2
L
Cthulhu
5,385
414
29
2
0
219,712
7
W
Cabrakan
7,549
581
80
6
0
212,657
4
L
Mulan
6,864
528
64
5
0
225,472
1
W
Thor
7,322
563
69
5
0
233,114
2
W
Tiamat
7,334
564
77
6
0
252,782
4
L
Nu Wa
6,945
534
82
6
0
244,970
5
L
Neith
5,191
399
40
3
0
233,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role