Player Matchup

Tsukuyomi
Tsukuyomi
AusFrost
Tsukuyomi
Level 24
God Stats
1W - 2L
1,286 SR
Queue Stats
18W - 33L
1,148 Elo+
Party 1
Khepri
Khepri
AuzzieAyden1912
Khepri
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,319 Elo+
Party 1
Cernunnos
Cernunnos
BigManJono01
Cernunnos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,135 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JrJackWest
Ah Muzen Cab
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 94L
1,445 Elo+
Solo
Scylla
Scylla
slinkymalinky
Scylla
Level 107
God Stats
1W - 4L
1,368 SR
Queue Stats
141W - 175L
1,482 Elo+
Solo
Team Averages
Level 51
1,431 SR
1,306 Elo+

VS

Team Averages
Level 102
1,573 SR
1,559 Elo+
Ra
Ra
AyzTheKid
Ra
Level 26
God Stats
5W - 2L
1,536 SR
Queue Stats
106W - 138L
1,411 Elo+
Solo
Heimdallr
Heimdallr
Fiddlebuns
Heimdallr
Level 125
God Stats
19W - 16L
1,541 SR
Queue Stats
135W - 115L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
IcingSugarCrepe
Sylvanus
Level 141
God Stats
4W - 7L
1,330 SR
Queue Stats
90W - 69L
1,605 Elo+
Party 2
Nemesis
Nemesis
ItsShero
Nemesis
Level 102
God Stats
28W - 9L
1,716 SR
Queue Stats
962W - 698L
1,575 Elo+
Party 2
Osiris
Osiris
Volatile642
Osiris
Level 117
God Stats
17W - 8L
1,742 SR
Queue Stats
64W - 40L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AusFrost
Tsukuyomi
10
1 / 4 / 0
6,215
478
5,240
8,467
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 7 / 0
5,108
393
2,132
8,472
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
BigManJono01
Cernunnos
7
0 / 7 / 0
4,641
357
3,400
8,523
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
JrJackWest
Ah Muzen Cab
11
0 / 6 / 1
6,364
490
5,940
8,880
3,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 0
7,275
560
3,648
3,350
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,669
590
930
2,178
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Fiddlebuns
Heimdallr
13
11 / 0 / 5
8,334
641
9,985
7,981
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
5 / 1 / 8
7,945
611
7,710
9,170
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ItsShero
Nemesis
14
1 / 0 / 3
7,636
587
2,744
7,030
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
14
6 / 1 / 0
8,367
644
7,554
10,099
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
25
25
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AusFrost
Tsukuyomi
1
4
0
0.25
L
0
7
0
0
W
2
0
0
2
L
Cernunnos
BigManJono01
Cernunnos
0
7
0
0
W
Heimdallr
Fiddlebuns
Heimdallr
11
0
5
13.5
W
Sylvanus
5
1
8
9
W
Nemesis
ItsShero
Nemesis
1
0
3
2.5
L
Ah Muzen Cab
JrJackWest
Ah Muzen Cab
0
6
1
0.08
W
Osiris
6
1
0
6
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
28,923
37,692
Taken
36,458
11,294
Mitigated
21,452
7,466
Healing
18,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AusFrost
Tsukuyomi
5,240
1,559
0
1,813
8,467
2,687
562
1,645
6,822
0
32,718
L
2,132
486
0
992
8,472
2,921
0
2,474
5,998
11,317
0
W
930
0
76
783
2,178
601
657
646
1,520
43,589
0
L
Cernunnos
BigManJono01
Cernunnos
3,400
1,924
0
1,388
8,523
1,566
0
3,243
5,280
0
16,485
W
Heimdallr
Fiddlebuns
Heimdallr
9,985
6,332
0
4,631
7,981
4,106
1,884
1,196
6,785
0
46,677
W
Sylvanus
7,710
2,771
1,448
3,835
9,170
7,292
350
3,073
5,989
29,770
0
W
Nemesis
ItsShero
Nemesis
2,744
1,737
0
1,096
7,030
3,132
0
733
6,285
0
60,412
L
Ah Muzen Cab
JrJackWest
Ah Muzen Cab
5,940
3,583
0
2,098
8,880
3,175
440
0
8,880
0
36,011
W
Osiris
7,554
2,720
0
6,583
10,099
6,321
0
0
10,099
0
41,774
L
3,648
453
0
1,175
3,350
945
0
1,044
2,072
50,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
39,951
287
Minions Killed
453
0
Camps Cleared
0
1,146,916
Distance Traveled
1,245,960
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,215
478
70
5
0
272,911
5
L
Khepri
5,108
393
7
1
0
228,756
0
W
Ra
7,669
590
107
8
0
236,111
3
L
Cernunnos
4,641
357
33
3
0
218,381
2
W
Heimdallr
8,334
641
85
7
0
220,164
2
W
Sylvanus
7,945
611
32
2
0
224,377
3
W
Nemesis
7,636
587
120
9
0
294,153
3
L
Ah Muzen Cab
6,364
490
71
5
0
196,363
3
W
Osiris
8,367
644
109
8
0
271,155
3
L
Scylla
7,275
560
106
8
0
230,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role