Player Matchup

King Arthur
King Arthur
NativeHawaiin
King Arthur
Level 27
God Stats
3W - 1L
1,659 SR
Queue Stats
71W - 58L
1,595 Elo+
Party 2
Arachne
Arachne
Zyriad
Arachne
Level 119
God Stats
10W - 7L
1,652 SR
Queue Stats
209W - 160L
1,624 Elo+
Party 2
Ra
Ra
j12-s-lilbro
Ra
Level 104
God Stats
22W - 6L
1,803 SR
Queue Stats
197W - 151L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
j12j04youngrod
Danzaburou
Level 105
God Stats
107W - 48L
1,700 SR
Queue Stats
229W - 182L
1,602 Elo+
Party 2
Ymir
Ymir
leading-ecru
Ymir
Level 8
God Stats
9W - 2L
1,500 SR
Queue Stats
11W - 7L
1,422 Elo+
Party 2
Team Averages
Level 73
1,663 SR
1,563 Elo+

VS

Team Averages
Level 53
1,558 SR
1,463 Elo+
Tiamat
Tiamat
KillerBurritooo
Tiamat
Level 86
God Stats
9W - 13L
1,506 SR
Queue Stats
65W - 67L
1,488 Elo+
Party 1
Neith
Neith
Parjozz
Neith
Level 49
God Stats
192W - 262L
1,411 SR
Queue Stats
257W - 354L
1,390 Elo+
Solo
Ratatoskr
Ratatoskr
SuperSauby
Ratatoskr
Level 73
God Stats
2W - 2L
1,720 SR
Queue Stats
49W - 48L
1,503 Elo+
Party 1
Da Ji
Da Ji
The_MysticAlpha
Da Ji
Level 49
God Stats
2W - 5L
1,386 SR
Queue Stats
23W - 27L
1,426 Elo+
Party 1
Cabrakan
Cabrakan
canine_exhaust4
Cabrakan
Level 8
God Stats
1W - 1L
1,767 SR
Queue Stats
4W - 7L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NativeHawaiin
King Arthur
15
3 / 6 / 8
10,127
482
6,978
19,238
9,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Zyriad
Arachne
20
15 / 2 / 10
13,581
647
20,223
17,138
9,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 2 / 15
10,978
523
15,943
16,168
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
j12j04youngrod
Danzaburou
17
15 / 1 / 8
12,202
581
20,359
15,960
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 20
10,643
507
3,241
14,710
14,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 3
11,322
539
21,669
15,825
14,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Parjozz
Neith
13
1 / 8 / 1
8,425
401
4,918
14,656
5,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
SuperSauby
Ratatoskr
15
6 / 3 / 3
10,073
480
10,971
25,666
11,358
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 7 / 3
7,680
366
3,537
13,526
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
11
0 / 12 / 2
7,401
352
3,987
19,306
16,100
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
37
Kills
12
12
Deaths
37
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
King Arthur
NativeHawaiin
King Arthur
3
6
8
1.17
L
Neith
Parjozz
Neith
1
8
1
0.19
L
Ratatoskr
SuperSauby
Ratatoskr
6
3
3
2.5
L
0
7
3
0.21
W
Arachne
Zyriad
Arachne
15
2
10
10
L
Cabrakan
0
12
2
0.08
W
2
2
15
4.75
W
Danzaburou
j12j04youngrod
Danzaburou
15
1
8
19
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,744
Damage
45,082
83,214
Taken
88,979
47,937
Mitigated
54,750
31,793
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,669
1,826
0
3,855
15,825
14,558
1,419
4,801
10,854
80,888
0
W
King Arthur
NativeHawaiin
King Arthur
6,978
574
0
5,875
19,238
9,617
347
7,235
11,845
0
42,455
L
Neith
Parjozz
Neith
4,918
1,373
0
2,054
14,656
5,234
943
3,236
11,321
0
41,339
L
Ratatoskr
SuperSauby
Ratatoskr
10,971
2,642
717
8,219
25,666
11,358
1,170
2,809
22,773
0
56,474
L
3,537
909
0
0
13,526
7,500
288
1,656
11,791
0
38,743
W
Arachne
Zyriad
Arachne
20,223
13,615
0
5,184
17,138
9,540
1,793
4,273
12,719
0
109,157
L
Cabrakan
3,987
716
198
371
19,306
16,100
0
6,085
13,056
16,850
0
W
15,943
641
2,960
7,061
16,168
7,310
811
6,551
9,367
89,994
0
W
Danzaburou
j12j04youngrod
Danzaburou
20,359
12,859
0
7,215
15,960
6,733
3,961
6,102
9,515
0
74,276
W
3,241
1,407
0
3,498
14,710
14,737
1,023
3,523
9,385
15,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,531
Gold Earned
44,901
490
Minions Killed
429
0
Camps Cleared
0
2,000,381
Distance Traveled
1,796,642
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,322
539
158
8
0
379,343
2
W
King Arthur
10,127
482
67
3
0
378,412
2
L
Neith
8,425
401
84
4
0
258,734
5
L
Ratatoskr
10,073
480
99
5
0
409,193
1
L
Da Ji
7,680
366
63
3
0
432,180
2
W
Arachne
13,581
647
158
8
0
469,545
1
L
Cabrakan
7,401
352
25
1
0
317,192
0
W
Ra
10,978
523
137
7
0
407,902
1
W
Danzaburou
12,202
581
106
5
0
359,719
4
W
Ymir
10,643
507
22
1
0
384,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role