Player Matchup

Anubis
Anubis
LeiAl
Anubis
Level 87
God Stats
3W - 5L
1,298 SR
Queue Stats
248W - 245L
1,571 Elo+
Solo
Ares
Ares
Mangkorn24
Ares
Level 44
God Stats
11W - 10L
1,287 SR
Queue Stats
59W - 59L
1,592 Elo+
Solo
Mercury
Mercury
Rolln
Mercury
Level 65
God Stats
97W - 92L
1,500 SR
Queue Stats
1,145W - 1,169L
1,427 Elo+
Solo
Chang'e
Chang'e
SuperiorPhoenix
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
gamesham
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 77
1,417 SR
1,518 Elo+

VS

Team Averages
Level 115
1,392 SR
1,481 Elo+
Danzaburou
Danzaburou
DanStan
Danzaburou
Level 127
God Stats
27W - 19L
1,406 SR
Queue Stats
243W - 224L
1,508 Elo+
Party 1
Bellona
Bellona
MrVeinzz
Bellona
Level 119
God Stats
1W - 3L
1,417 SR
Queue Stats
112W - 85L
1,573 Elo+
Solo
Sylvanus
Sylvanus
OSCULTA
Sylvanus
Level 94
God Stats
1W - 8L
1,268 SR
Queue Stats
170W - 199L
1,416 Elo+
Solo
Nu Wa
Nu Wa
ROCKK12
Nu Wa
Level 107
God Stats
0W - 1L
1,267 SR
Queue Stats
12W - 9L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
Relyks0
Ao Kuang
Level 126
God Stats
36W - 28L
1,600 SR
Queue Stats
346W - 335L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LeiAl
Anubis
13
5 / 3 / 2
7,758
554
11,134
9,486
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 6
7,033
502
3,856
10,032
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Rolln
Mercury
12
2 / 5 / 2
7,222
516
3,944
11,032
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 1
7,751
554
4,209
7,750
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
gamesham
Jing Wei
12
5 / 3 / 3
7,374
527
5,107
8,570
2,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanStan
Danzaburou
11
3 / 4 / 2
7,475
534
6,839
8,159
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
MrVeinzz
Bellona
15
7 / 0 / 1
8,902
636
7,648
7,028
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
OSCULTA
Sylvanus
11
0 / 5 / 4
6,750
482
4,596
10,127
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
ROCKK12
Nu Wa
10
1 / 6 / 2
6,447
461
4,153
6,749
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Relyks0
Ao Kuang
13
6 / 2 / 2
7,704
550
5,688
8,979
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
17
Kills
17
17
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DanStan
Danzaburou
3
4
2
1
W
Anubis
LeiAl
Anubis
5
3
2
2
W
3
3
6
2
L
Bellona
MrVeinzz
Bellona
7
0
1
7.5
L
Sylvanus
OSCULTA
Sylvanus
0
5
4
0.4
L
Nu Wa
ROCKK12
Nu Wa
1
6
2
0.33
L
Ao Kuang
Relyks0
Ao Kuang
6
2
2
3.5
W
Mercury
Rolln
Mercury
2
5
2
0.6
W
2
3
1
0.83
W
Jing Wei
gamesham
Jing Wei
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,250
Damage
28,924
46,870
Taken
41,042
18,456
Mitigated
19,233
14,532
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DanStan
Danzaburou
6,839
3,219
0
2,282
8,159
2,776
232
2,273
5,862
0
33,858
W
Anubis
LeiAl
Anubis
11,134
335
0
5,177
9,486
4,614
0
5,020
4,242
45,616
0
W
3,856
69
0
1,385
10,032
4,494
0
3,251
6,599
11,520
0
L
Bellona
MrVeinzz
Bellona
7,648
3,218
0
1,525
7,028
6,664
0
3,250
3,771
0
50,457
L
Sylvanus
OSCULTA
Sylvanus
4,596
896
226
3,110
10,127
5,494
34
3,864
6,189
28,527
6,856
L
Nu Wa
ROCKK12
Nu Wa
4,153
410
0
91
6,749
1,665
152
5,280
1,131
23,194
0
L
Ao Kuang
Relyks0
Ao Kuang
5,688
877
0
2,642
8,979
2,634
0
3,825
4,890
34,067
0
W
Mercury
Rolln
Mercury
3,944
1,782
0
3,022
11,032
3,725
0
1,458
9,522
0
40,137
W
4,209
595
98
3,282
7,750
3,083
904
687
6,959
40,504
0
W
Jing Wei
gamesham
Jing Wei
5,107
3,413
0
1,568
8,570
2,540
86
3,188
5,282
0
41,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
37,278
367
Minions Killed
339
0
Camps Cleared
0
1,362,861
Distance Traveled
1,249,426
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,475
534
72
5
0
249,968
3
W
Anubis
7,758
554
94
7
0
245,351
2
W
Ares
7,033
502
19
1
0
298,494
3
L
Bellona
8,902
636
113
8
0
304,562
1
L
Sylvanus
6,750
482
56
4
0
205,117
3
L
Nu Wa
6,447
461
38
3
0
216,024
1
L
Ao Kuang
7,704
550
60
4
0
273,755
1
W
Mercury
7,222
516
84
6
0
307,642
5
W
Chang'e
7,751
554
100
7
0
252,617
4
W
Jing Wei
7,374
527
70
5
0
258,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role