Player Matchup

Cthulhu
Cthulhu
Fire xSuperior
Cthulhu
Level 19
God Stats
3W - 10L
1,365 SR
Queue Stats
519W - 633L
1,378 Elo+
Party 1
Nemesis
Nemesis
Milkisgoood
Nemesis
Level 6
God Stats
0W - 3L
1,476 SR
Queue Stats
221W - 254L
1,500 Elo+
Party 1
Janus
Janus
Shadowwalker125
Janus
Level 26
God Stats
0W - 1L
1,158 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,333 SR
1,459 Elo+

VS

Team Averages
Level 129
1,587 SR
1,433 Elo+
Danzaburou
Danzaburou
Awita_de_Uwuu
Danzaburou
Level 89
God Stats
29W - 16L
1,621 SR
Queue Stats
582W - 673L
1,521 Elo+
Solo
Mulan
Mulan
X CursedOkami X
Mulan
Level 153
God Stats
5W - 13L
1,444 SR
Queue Stats
172W - 252L
1,348 Elo+
Party 2
Anubis
Anubis
XILEDxNICODEMUS
Anubis
Level 146
God Stats
37W - 31L
1,695 SR
Queue Stats
193W - 237L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 12 / 1
8,327
641
8,585
15,154
6,359
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Milkisgoood
Nemesis
10
1 / 10 / 1
7,622
586
5,596
11,569
4,404
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 11 / 2
7,955
612
5,364
10,964
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awita_de_Uwuu
Danzaburou
15
14 / 0 / 10
11,459
881
11,602
10,480
4,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 4 / 16
10,349
796
8,805
10,985
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
13 / 1 / 10
11,114
855
12,734
11,069
6,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
33
33
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Awita_de_Uwuu
Danzaburou
14
0
10
19
L
2
12
1
0.21
L
Nemesis
Milkisgoood
Nemesis
1
10
1
0.15
L
1
11
2
0.18
W
6
4
16
3.5
W
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
33,141
37,687
Taken
32,534
13,309
Mitigated
16,869
847
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Awita_de_Uwuu
Danzaburou
11,602
7,571
0
3,209
10,480
4,240
1,300
5,114
5,366
0
50,953
L
8,585
1,183
74
298
15,154
6,359
0
3,576
11,578
19,010
0
L
Nemesis
Milkisgoood
Nemesis
5,596
2,671
0
364
11,569
4,404
0
4,028
7,541
0
15,864
L
5,364
115
0
111
10,964
2,546
0
5,130
5,834
19,123
0
W
8,805
2,769
207
2,280
10,985
6,412
188
4,425
6,560
0
33,933
W
12,734
126
243
7,334
11,069
6,217
0
5,314
5,755
49,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,904
Gold Earned
32,922
72
Minions Killed
171
0
Camps Cleared
0
515,397
Distance Traveled
656,938
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,459
881
66
5
0
231,271
1
L
Cthulhu
8,327
641
19
1
0
174,634
4
L
Nemesis
7,622
586
20
2
0
172,231
2
L
Janus
7,955
612
33
3
0
168,532
1
W
Mulan
10,349
796
35
3
0
236,803
2
W
Anubis
11,114
855
70
5
0
188,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role