Player Matchup

Neith
Neith
Mikajuan10x
Neith
Level 6
God Stats
5W - 5L
1,567 SR
Queue Stats
8W - 11L
1,497 Elo+
Solo
Ra
Ra
PimpDip
Ra
Level 8
God Stats
3W - 1L
1,971 SR
Queue Stats
5W - 5L
1,547 Elo+
Solo
Hera
Hera
Scylla1993
Hera
Level 27
God Stats
11W - 5L
1,657 SR
Queue Stats
42W - 30L
1,690 Elo+
Solo
Heimdallr
Heimdallr
Yari501
Heimdallr
Level 27
God Stats
12W - 12L
1,414 SR
Queue Stats
295W - 289L
1,412 Elo+
Solo
Amaterasu
Amaterasu
Yoesty11
Amaterasu
Level 18
God Stats
1W - 1L
1,821 SR
Queue Stats
38W - 28L
1,627 Elo+
Solo
Team Averages
Level 17
1,686 SR
1,555 Elo+

VS

Team Averages
Level 37
1,562 SR
1,506 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Bhussy
Tiamat
Level 149
God Stats
17W - 10L
1,663 SR
Queue Stats
117W - 130L
1,562 Elo+
Party 1
Neith
Neith
BhussyLicker
Neith
Level 10
God Stats
12W - 12L
1,649 SR
Queue Stats
20W - 19L
1,617 Elo+
Party 1
Sol
Sol
ImagineXWagons0
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
kvbemporium
Fenrir
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 47L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,611
461
1,253
5,282
1,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 0
4,369
437
2,350
4,947
1,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 0
5,229
523
3,492
5,233
1,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Yari501
Heimdallr
7
0 / 5 / 0
4,231
423
2,741
7,229
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Yoesty11
Amaterasu
10
1 / 1 / 2
5,512
551
1,144
5,588
2,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
4 / 0 / 3
5,976
598
4,335
7,467
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Bhussy
Tiamat
12
3 / 1 / 0
6,750
675
3,837
4,965
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 4
5,892
589
4,004
5,202
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 1
6,973
697
4,385
6,032
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
9
2 / 3 / 2
5,418
542
1,462
6,261
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
16
16
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
3
5.5
W
Tiamat
Bhussy
Tiamat
3
1
0
3
W
3
0
4
5
W
4
0
1
4.5
L
1
4
1
0.38
L
0
4
0
0
L
2
2
0
1
L
Heimdallr
Yari501
Heimdallr
0
5
0
0
L
Amaterasu
Yoesty11
Amaterasu
1
1
2
2
W
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,980
Damage
18,023
28,279
Taken
29,927
8,017
Mitigated
11,976
5,941
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,335
990
446
3,430
7,467
3,521
0
1,283
6,184
0
16,152
W
Tiamat
Bhussy
Tiamat
3,837
497
0
3,019
4,965
3,252
235
1,217
3,748
37,206
0
W
4,004
1,346
0
3,120
5,202
1,558
320
1,067
4,135
0
26,631
W
4,385
2,389
0
3,383
6,032
1,717
532
1,590
4,442
40,498
0
L
1,253
281
0
1,161
5,282
1,383
0
1,439
3,817
0
14,337
L
2,350
437
100
330
4,947
1,027
0
407
4,540
17,980
0
L
3,492
1,384
0
1,342
5,233
1,847
0
3,820
1,381
20,375
0
L
Heimdallr
Yari501
Heimdallr
2,741
1,050
0
1,241
7,229
1,482
0
126
7,103
0
13,320
L
Amaterasu
Yoesty11
Amaterasu
1,144
394
0
1,767
5,588
2,278
0
2,142
3,216
0
23,223
W
Fenrir
1,462
231
0
2,639
6,261
1,928
0
685
5,576
0
21,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,952
Gold Earned
31,009
181
Minions Killed
296
0
Camps Cleared
0
916,554
Distance Traveled
941,598
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,976
598
35
4
0
178,303
3
W
Tiamat
6,750
675
95
10
0
194,247
3
W
Neith
5,892
589
41
4
0
213,336
0
W
Sol
6,973
697
80
8
0
171,188
0
L
Neith
4,611
461
37
4
0
173,253
0
L
Ra
4,369
437
30
3
0
187,993
0
L
Hera
5,229
523
32
3
0
179,756
3
L
Heimdallr
4,231
423
25
3
0
164,227
2
L
Amaterasu
5,512
551
57
6
0
211,325
3
W
Fenrir
5,418
542
45
5
0
184,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role