Player Matchup

Achilles
Achilles
MoistyPhalangies
Achilles
Level 29
God Stats
16W - 11L
1,634 SR
Queue Stats
169W - 187L
1,556 Elo+
Solo
Discordia
Discordia
Smokahontas96
Discordia
Level 29
God Stats
2W - 2L
1,687 SR
Queue Stats
27W - 24L
1,505 Elo+
Solo
Anhur
Anhur
TheMangoGames
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 67L
1,145 Elo+
Solo
Set
Set
gunzerker057
Set
Level 21
God Stats
15W - 12L
1,636 SR
Queue Stats
166W - 133L
1,589 Elo+
Solo
Cthulhu
Cthulhu
lolek00013
Cthulhu
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
5W - 17L
1,121 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,383 Elo+

VS

Team Averages
Level 45
1,589 SR
1,583 Elo+
Susano
Susano
MoraTheVampire
Susano
Level 28
God Stats
2W - 2L
1,188 SR
Queue Stats
168W - 156L
1,591 Elo+
Party 1
Athena
Athena
NizBean
Athena
Level 18
God Stats
38W - 24L
1,691 SR
Queue Stats
127W - 131L
1,609 Elo+
Party 1
Sol
Sol
NyxReaver
Sol
Level 29
God Stats
21W - 16L
1,617 SR
Queue Stats
179W - 178L
1,583 Elo+
Party 1
King Arthur
King Arthur
Shorty1764
King Arthur
Level 23
God Stats
10W - 5L
1,621 SR
Queue Stats
34W - 37L
1,532 Elo+
Party 1
Anhur
Anhur
rysaladbar
Anhur
Level 127
God Stats
9W - 4L
1,828 SR
Queue Stats
188W - 161L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,829
465
8,485
16,509
11,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Smokahontas96
Discordia
13
0 / 6 / 2
7,711
406
3,171
9,187
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 3 / 5
9,382
494
6,654
12,226
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
10 / 9 / 1
10,454
550
17,462
20,372
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
lolek00013
Cthulhu
10
0 / 6 / 1
6,826
359
4,714
12,627
7,143
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 11
11,163
588
16,026
15,348
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
NizBean
Athena
16
1 / 2 / 17
10,316
543
3,797
13,644
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 4 / 4
9,983
525
7,071
8,301
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Shorty1764
King Arthur
17
4 / 3 / 3
10,885
573
8,027
15,249
7,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
20
15 / 1 / 4
13,302
700
16,304
13,361
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
15
Kills
30
30
Deaths
15
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
9
5
11
2.9
W
Athena
NizBean
Athena
1
2
17
4.75
W
1
4
4
0.75
W
King Arthur
Shorty1764
King Arthur
4
3
3
1.83
L
Discordia
Smokahontas96
Discordia
0
6
2
0.17
L
2
3
5
1.5
L
10
9
1
1.17
L
Cthulhu
lolek00013
Cthulhu
0
6
1
0.08
W
Anhur
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
51,225
70,921
Taken
65,903
33,350
Mitigated
31,591
14,748
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,485
2,270
243
1,626
16,509
11,118
732
479
16,030
0
44,996
W
16,026
4,541
0
3,628
15,348
5,612
0
948
14,400
0
67,337
W
Athena
NizBean
Athena
3,797
1,643
0
3,704
13,644
11,122
0
2,781
10,863
26,721
0
W
7,071
573
0
3,062
8,301
1,954
3,004
236
8,065
58,085
0
W
King Arthur
Shorty1764
King Arthur
8,027
573
0
3,739
15,249
7,242
901
0
15,249
0
57,091
L
Discordia
Smokahontas96
Discordia
3,171
362
0
931
9,187
2,124
0
131
9,056
41,433
0
L
6,654
3,250
0
5,913
12,226
3,680
1,182
4,323
7,493
0
52,146
L
17,462
7,872
0
5,737
20,372
9,285
0
2,131
18,016
0
64,899
L
Cthulhu
lolek00013
Cthulhu
4,714
380
0
298
12,627
7,143
130
3,228
9,291
20,254
0
W
Anhur
16,304
8,016
0
5,557
13,361
5,661
3,236
3,920
9,441
0
111,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,202
Gold Earned
55,649
382
Minions Killed
512
0
Camps Cleared
0
1,392,060
Distance Traveled
1,781,801
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,829
465
87
5
0
290,685
0
W
Susano
11,163
588
90
5
0
352,407
2
W
Athena
10,316
543
36
2
0
364,494
3
W
Sol
9,983
525
117
6
0
347,926
2
W
King Arthur
10,885
573
109
6
0
366,212
2
L
Discordia
7,711
406
73
4
0
298,869
3
L
Anhur
9,382
494
97
5
0
285,168
3
L
Set
10,454
550
96
5
0
283,793
0
L
Cthulhu
6,826
359
29
2
0
233,545
1
W
Anhur
13,302
700
160
8
0
350,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role