Player Matchup

Danzaburou
Danzaburou
CapperNickel
Danzaburou
Level 59
God Stats
8W - 8L
1,478 SR
Queue Stats
231W - 226L
1,498 Elo+
Solo
Aphrodite
Aphrodite
Potato4879
Aphrodite
Level 88
God Stats
2W - 4L
1,509 SR
Queue Stats
129W - 130L
1,480 Elo+
Solo
Ganesha
Ganesha
Y99931
Ganesha
Level 78
God Stats
5W - 9L
1,508 SR
Queue Stats
120W - 133L
1,438 Elo+
Party 2
Hun Batz
Hun Batz
bloodthrust27
Hun Batz
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 269L
1,505 Elo+
Solo
Mulan
Mulan
fishtaco2121
Mulan
Level 68
God Stats
10W - 10L
1,515 SR
Queue Stats
57W - 73L
1,491 Elo+
Party 2
Team Averages
Level 82
1,502 SR
1,483 Elo+

VS

Team Averages
Level 120
1,607 SR
1,543 Elo+
Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BringMeTheShrews
Vulcan
Level 126
God Stats
4W - 3L
1,918 SR
Queue Stats
116W - 104L
1,663 Elo+
Solo
Skadi
Skadi
MaqNova
Skadi
Level 129
God Stats
7W - 0L
1,500 SR
Queue Stats
383W - 367L
1,542 Elo+
Party 1
Ymir
Ymir
ShadowReaper487
Ymir
Level 82
God Stats
49W - 45L
1,231 SR
Queue Stats
468W - 458L
1,503 Elo+
Party 1
Arachne
Arachne
hellfire2258
Arachne
Level 143
God Stats
58W - 26L
1,885 SR
Queue Stats
539W - 530L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapperNickel
Danzaburou
13
5 / 6 / 1
8,874
467
8,589
13,289
5,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Potato4879
Aphrodite
16
1 / 6 / 4
9,554
503
9,036
17,257
6,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Y99931
Ganesha
14
1 / 6 / 4
8,320
438
7,223
16,924
7,947
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
bloodthrust27
Hun Batz
18
3 / 3 / 2
10,533
554
6,403
15,171
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 4 / 0
9,500
500
5,460
13,575
11,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 3 / 8
10,662
561
12,665
11,295
8,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 1 / 3
11,232
591
15,402
7,565
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
MaqNova
Skadi
17
3 / 4 / 5
10,307
542
6,803
9,955
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 1 / 16
10,267
540
5,451
14,004
15,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
hellfire2258
Arachne
20
14 / 3 / 2
12,923
680
14,891
19,297
8,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
12
Kills
25
25
Deaths
12
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
3
8
1.67
W
7
1
3
8.5
L
Danzaburou
CapperNickel
Danzaburou
5
6
1
0.92
W
Skadi
MaqNova
Skadi
3
4
5
1.38
L
Aphrodite
Potato4879
Aphrodite
1
6
4
0.5
W
0
1
16
8
L
Ganesha
Y99931
Ganesha
1
6
4
0.5
L
Hun Batz
bloodthrust27
Hun Batz
3
3
2
1.33
L
2
4
0
0.5
W
Arachne
hellfire2258
Arachne
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,711
Damage
55,212
76,216
Taken
62,116
37,423
Mitigated
41,611
16,417
Healing
17,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,665
1,784
112
3,342
11,295
8,615
418
6,289
4,731
69,482
0
W
15,402
4,125
738
4,136
7,565
4,229
1,916
325
7,240
56,099
0
L
Danzaburou
CapperNickel
Danzaburou
8,589
2,684
0
2,224
13,289
5,331
770
3,562
9,715
0
45,782
W
Skadi
MaqNova
Skadi
6,803
4,398
0
434
9,955
4,872
2,825
2,713
7,241
0
67,029
L
Aphrodite
Potato4879
Aphrodite
9,036
568
1,298
7,481
17,257
6,781
0
11,355
5,489
56,844
0
W
5,451
857
0
3,291
14,004
15,092
474
3,298
10,541
26,603
0
L
Ganesha
Y99931
Ganesha
7,223
284
469
2,573
16,924
7,947
314
5,306
11,555
46,755
0
L
Hun Batz
bloodthrust27
Hun Batz
6,403
2,109
0
1,145
15,171
6,162
0
3,927
11,060
0
92,795
L
5,460
623
0
1,227
13,575
11,202
402
8,291
4,879
0
49,123
W
Arachne
hellfire2258
Arachne
14,891
9,726
0
5,454
19,297
8,803
1,563
3,076
16,104
0
101,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,781
Gold Earned
55,391
566
Minions Killed
532
0
Camps Cleared
0
1,749,275
Distance Traveled
1,778,384
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,662
561
129
7
0
353,467
3
W
Vulcan
11,232
591
91
5
0
390,128
12
L
Danzaburou
8,874
467
102
5
0
316,503
6
W
Skadi
10,307
542
125
7
0
321,051
1
L
Aphrodite
9,554
503
159
8
0
328,072
10
W
Ymir
10,267
540
54
3
0
302,654
1
L
Ganesha
8,320
438
35
2
0
360,877
3
L
Hun Batz
10,533
554
156
8
0
381,980
0
L
Mulan
9,500
500
114
6
0
361,843
2
W
Arachne
12,923
680
133
7
0
411,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role