Player Matchup

Arachne
Arachne
Chipitron84
Arachne
Level 14
God Stats
19W - 7L
1,743 SR
Queue Stats
75W - 76L
1,479 Elo+
Solo
Jormungandr
Jormungandr
MAHDI-F-KING
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,369 Elo+
Solo
Serqet
Serqet
bordeciel9
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,348 Elo+
Solo
Vulcan
Vulcan
modern-hearing7
Vulcan
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
43W - 25L
1,500 Elo+
Solo
Chernobog
Chernobog
pickyfortnite_yt
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,549 SR
1,439 Elo+

VS

Team Averages
Level 27
1,631 SR
1,490 Elo+
Ymir
Ymir
DavidMoore1
Ymir
Level 44
God Stats
41W - 28L
1,603 SR
Queue Stats
709W - 686L
1,508 Elo+
Party 1
Loki
Loki
Ghost12114
Loki
Level 15
God Stats
21W - 20L
1,649 SR
Queue Stats
54W - 45L
1,560 Elo+
Party 1
Chang'e
Chang'e
ItsMrJerry
Chang'e
Level 24
God Stats
3W - 4L
1,671 SR
Queue Stats
109W - 98L
1,494 Elo+
Party 1
Medusa
Medusa
JazzmanJ23
Medusa
Level 26
God Stats
2W - 0L
1,731 SR
Queue Stats
49W - 37L
1,483 Elo+
Solo
Skadi
Skadi
tima76confidient
Skadi
Level 27
God Stats
31W - 29L
1,500 SR
Queue Stats
101W - 121L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chipitron84
Arachne
15
6 / 4 / 3
8,512
501
10,698
13,659
5,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
MAHDI-F-KING
Jormungandr
11
1 / 3 / 2
6,877
405
1,191
8,283
6,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
bordeciel9
Serqet
4
0 / 1 / 0
5,346
314
358
2,330
514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 1 / 3
10,587
623
22,142
9,676
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
9
0 / 8 / 3
5,937
349
1,842
9,730
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 1
8,814
518
9,229
11,698
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 0 / 5
10,321
607
7,146
11,234
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
ItsMrJerry
Chang'e
12
1 / 6 / 2
7,306
430
3,176
12,156
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
JazzmanJ23
Medusa
15
5 / 3 / 0
8,902
524
6,303
9,520
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 2
7,208
424
2,990
7,684
4,029
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
17
Kills
17
17
Deaths
17
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chipitron84
Arachne
6
4
3
1.88
W
7
3
1
2.5
W
4
0
5
6.5
W
Chang'e
ItsMrJerry
Chang'e
1
6
2
0.33
W
Medusa
JazzmanJ23
Medusa
5
3
0
1.67
L
Jormungandr
MAHDI-F-KING
Jormungandr
1
3
2
0.67
L
Serqet
bordeciel9
Serqet
0
1
0
0
L
10
1
3
11.5
L
Chernobog
0
8
3
0.19
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
28,844
43,678
Taken
52,292
19,567
Mitigated
23,455
7,682
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chipitron84
Arachne
10,698
7,527
0
3,744
13,659
5,033
0
4,088
9,435
0
44,413
W
9,229
2,594
0
2,950
11,698
8,513
38
7,343
4,141
33,460
0
W
7,146
3,155
0
4,960
11,234
4,206
423
2,150
8,981
0
74,400
W
Chang'e
ItsMrJerry
Chang'e
3,176
462
645
2,755
12,156
3,612
573
6,386
5,470
28,793
0
W
Medusa
JazzmanJ23
Medusa
6,303
2,749
195
4,047
9,520
3,095
2,278
3,278
6,186
0
47,988
L
Jormungandr
MAHDI-F-KING
Jormungandr
1,191
510
0
0
8,283
6,974
250
1,805
6,478
19,551
0
L
Serqet
bordeciel9
Serqet
358
45
0
145
2,330
514
0
258
2,032
0
7,636
L
22,142
5,723
0
2,865
9,676
3,722
294
3,539
6,061
86,982
0
L
Chernobog
1,842
1,011
0
928
9,730
3,324
0
2,457
7,267
0
12,373
W
2,990
1,454
258
369
7,684
4,029
764
3,276
4,181
0
29,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
42,551
272
Minions Killed
387
0
Camps Cleared
0
1,342,373
Distance Traveled
1,496,566
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,512
501
66
4
0
382,833
2
W
Ymir
8,814
518
56
3
0
322,407
4
W
Loki
10,321
607
136
8
0
385,610
0
W
Chang'e
7,306
430
47
3
0
253,925
1
W
Medusa
8,902
524
91
5
0
268,500
1
L
Jormungandr
6,877
405
23
1
0
213,392
0
L
Serqet
5,346
314
26
2
0
108,310
0
L
Vulcan
10,587
623
139
8
0
356,943
3
L
Chernobog
5,937
349
18
1
0
280,895
4
W
Skadi
7,208
424
57
3
0
266,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role