Player Matchup

Cthulhu
Cthulhu
Salamander5493
Cthulhu
Level 61
God Stats
18W - 10L
1,533 SR
Queue Stats
342W - 279L
1,561 Elo+
Party 1
Tiamat
Tiamat
ZageHades
Tiamat
Level 103
God Stats
35W - 32L
1,624 SR
Queue Stats
457W - 383L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vDoZeRv
Tsukuyomi
Level 60
God Stats
52W - 45L
1,452 SR
Queue Stats
1,523W - 1,678L
1,507 Elo+
Party 1
Team Averages
Level 75
1,536 SR
1,546 Elo+

VS

Team Averages
Level 87
1,415 SR
1,588 Elo+
Baron Samedi
Baron Samedi
Ferjiggerz
Baron Samedi
Level 15
God Stats
2W - 2L
1,477 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
Freeziii
Kuzenbo
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 108L
1,672 Elo+
Party 2
Anhur
Anhur
GengarJosiah
Anhur
Level 91
God Stats
0W - 1L
1,267 SR
Queue Stats
114W - 99L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 17
17,509
648
13,906
20,202
23,666
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
ZageHades
Tiamat
20
11 / 1 / 11
18,546
687
35,722
23,768
23,963
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
vDoZeRv
Tsukuyomi
20
9 / 3 / 14
18,001
667
25,339
24,151
11,102
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ferjiggerz
Baron Samedi
17
2 / 12 / 3
14,434
535
9,856
25,655
12,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Freeziii
Kuzenbo
18
2 / 8 / 4
14,206
526
22,720
33,487
51,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 8 / 4
14,167
525
16,215
27,546
9,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
28
Kills
6
6
Deaths
28
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ferjiggerz
Baron Samedi
2
12
3
0.29
L
Kuzenbo
Freeziii
Kuzenbo
2
8
4
0.5
L
2
8
4
0.5
W
8
2
17
8.25
W
Tiamat
ZageHades
Tiamat
11
1
11
16.5
W
Tsukuyomi
vDoZeRv
Tsukuyomi
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,967
Damage
48,791
68,121
Taken
86,688
58,731
Mitigated
72,559
30,512
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ferjiggerz
Baron Samedi
9,856
598
2,581
4,228
25,655
12,378
0
19,354
6,301
54,110
0
L
Kuzenbo
Freeziii
Kuzenbo
22,720
7,047
0
1,916
33,487
51,063
27
15,931
17,556
71,741
0
L
16,215
6,640
0
5,168
27,546
9,118
867
14,443
13,103
0
82,377
W
13,906
668
2,133
5,394
20,202
23,666
494
8,422
11,485
74,637
0
W
Tiamat
ZageHades
Tiamat
35,722
4,519
0
13,839
23,768
23,963
2,242
13,176
10,252
143,136
0
W
Tsukuyomi
vDoZeRv
Tsukuyomi
25,339
6,785
0
9,146
24,151
11,102
1,109
10,675
13,083
0
118,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,056
Gold Earned
42,807
351
Minions Killed
243
0
Camps Cleared
0
1,508,742
Distance Traveled
1,219,183
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,434
535
61
2
0
363,450
0
L
Kuzenbo
14,206
526
60
2
0
437,738
2
L
Anhur
14,167
525
122
5
0
417,995
10
W
Cthulhu
17,509
648
67
2
0
511,540
0
W
Tiamat
18,546
687
140
5
0
472,058
0
W
Tsukuyomi
18,001
667
144
5
0
525,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role