Player Matchup

Cerberus
Cerberus
Jester020209
Cerberus
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
351W - 368L
1,513 Elo+
Party 1
Cupid
Cupid
killaquant
Cupid
Level 17
God Stats
27W - 27L
1,480 SR
Queue Stats
143W - 165L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
zKanj
Baron Samedi
Level 37
God Stats
47W - 43L
1,505 SR
Queue Stats
415W - 452L
1,448 Elo+
Party 1
Team Averages
Level 27
1,495 SR
1,447 Elo+

VS

Team Averages
Level 33
1,449 SR
1,246 Elo+
Cupid
Cupid
Chronic Deity
Cupid
Level 61
God Stats
30W - 30L
1,801 SR
Queue Stats
404W - 542L
1,274 Elo+
Party 2
Fenrir
Fenrir
PittsburghAura4
Fenrir
Level 24
God Stats
11W - 17L
1,393 SR
Queue Stats
344W - 408L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
linow59
Cthulhu
Level 14
God Stats
0W - 2L
1,152 SR
Queue Stats
3W - 10L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jester020209
Cerberus
18
7 / 1 / 8
14,477
658
16,056
16,347
23,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
16
3 / 3 / 8
13,352
607
12,382
9,174
3,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
zKanj
Baron Samedi
18
6 / 1 / 8
13,937
634
10,428
9,252
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
12,488
568
10,399
13,118
7,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 1
12,401
564
6,676
16,588
7,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
linow59
Cthulhu
14
0 / 6 / 4
11,434
520
7,650
23,051
29,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
5
5
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Cerberus
Jester020209
Cerberus
7
1
8
11
L
3
6
1
0.58
W
Cupid
3
3
8
2.33
L
Cthulhu
linow59
Cthulhu
0
6
4
0.33
W
Baron Samedi
zKanj
Baron Samedi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,866
Damage
24,725
34,773
Taken
52,757
31,139
Mitigated
44,272
9,776
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,399
3,858
561
2,794
13,118
7,289
482
7,952
4,998
0
62,091
W
Cerberus
Jester020209
Cerberus
16,056
804
0
4,319
16,347
23,340
958
3,094
13,253
81,554
0
L
6,676
993
0
2,288
16,588
7,048
693
8,734
7,700
0
39,926
W
Cupid
12,382
6,828
0
1,889
9,174
3,606
1,122
2,017
7,157
0
61,003
L
Cthulhu
linow59
Cthulhu
7,650
0
399
250
23,051
29,935
204
9,214
13,474
26,640
0
W
Baron Samedi
zKanj
Baron Samedi
10,428
1,912
775
2,793
9,252
4,193
1,612
2,898
6,354
46,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
36,323
240
Minions Killed
182
0
Camps Cleared
0
1,043,824
Distance Traveled
1,132,230
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,488
568
98
4
0
388,378
0
W
Cerberus
14,477
658
99
5
0
366,844
2
L
Fenrir
12,401
564
50
2
0
416,310
3
W
Cupid
13,352
607
64
3
0
378,506
3
L
Cthulhu
11,434
520
34
2
0
327,542
2
W
Baron Samedi
13,937
634
77
4
0
298,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role