Player Matchup

Danzaburou
Danzaburou
Chrixtofer
Danzaburou
Level 27
God Stats
38W - 32L
1,616 SR
Queue Stats
68W - 64L
1,582 Elo+
Solo
Nox
Nox
TheScyle
Nox
Level 11
God Stats
6W - 6L
1,500 SR
Queue Stats
134W - 97L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
bburns420
Sun Wukong
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 120L
1,389 Elo+
Solo
Neith
Neith
iCaPzOne
Neith
Level 14
God Stats
20W - 32L
1,293 SR
Queue Stats
111W - 137L
1,192 Elo+
Solo
Ra
Ra
我是希瑞
Ra
Level 16
God Stats
7W - 3L
1,506 SR
Queue Stats
24W - 29L
1,368 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,413 Elo+

VS

Team Averages
Level 9
1,468 SR
1,429 Elo+
Thor
Thor
SadboySam
Thor
Level 4
God Stats
2W - 9L
1,203 SR
Queue Stats
16W - 25L
1,175 Elo+
Solo
Merlin
Merlin
ZZycp
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,578 Elo+
Solo
Discordia
Discordia
bobadiarrhea
Discordia
Level 7
God Stats
9W - 5L
1,700 SR
Queue Stats
21W - 17L
1,674 Elo+
Solo
Yemoja
Yemoja
dagusia7
Yemoja
Level 15
God Stats
1W - 6L
1,438 SR
Queue Stats
26W - 32L
1,369 Elo+
Solo
Chernobog
Chernobog
吃我一锤1
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chrixtofer
Danzaburou
20
9 / 3 / 15
14,092
1,174
22,991
16,766
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 2 / 15
14,463
1,205
15,638
11,062
4,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
bburns420
Sun Wukong
19
2 / 1 / 19
12,057
1,005
9,437
16,115
14,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
iCaPzOne
Neith
17
3 / 7 / 16
11,206
934
10,977
13,843
4,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 1 / 17
13,271
1,106
12,603
11,942
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 5 / 0
9,224
769
1,023
4,705
1,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
ZZycp
Merlin
19
6 / 7 / 5
12,847
1,071
24,668
15,827
6,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
bobadiarrhea
Discordia
19
5 / 3 / 5
13,759
1,147
27,359
10,349
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
dagusia7
Yemoja
16
0 / 11 / 3
10,601
883
1,731
22,648
17,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
吃我一锤1
Chernobog
18
3 / 13 / 5
12,160
1,013
10,247
23,407
9,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
39
Kills
14
14
Deaths
39
82
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chrixtofer
Danzaburou
9
3
15
5.5
L
Thor
0
5
0
0
W
16
2
15
11.75
L
Merlin
ZZycp
Merlin
6
7
5
1.21
W
Sun Wukong
bburns420
Sun Wukong
2
1
19
11.5
L
Discordia
bobadiarrhea
Discordia
5
3
5
2.5
L
Yemoja
dagusia7
Yemoja
0
11
3
0.14
W
Neith
iCaPzOne
Neith
3
7
16
1.57
L
Chernobog
吃我一锤1
Chernobog
3
13
5
0.42
W
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,646
Damage
65,028
69,728
Taken
76,936
34,871
Mitigated
38,272
10,554
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chrixtofer
Danzaburou
22,991
12,186
0
6,321
16,766
6,352
0
13,793
2,973
0
58,901
L
Thor
1,023
889
0
0
4,705
1,513
0
859
3,846
0
2,271
W
15,638
1,114
0
0
11,062
4,211
0
9,096
1,966
31,992
0
L
Merlin
ZZycp
Merlin
24,668
822
0
340
15,827
6,354
0
5,494
10,333
46,346
0
W
Sun Wukong
bburns420
Sun Wukong
9,437
1,575
0
678
16,115
14,633
0
11,988
4,127
0
16,097
L
Discordia
bobadiarrhea
Discordia
27,359
800
0
455
10,349
3,840
0
3,330
7,019
75,001
0
L
Yemoja
dagusia7
Yemoja
1,731
175
308
195
22,648
17,504
0
8,758
13,890
16,659
0
W
Neith
iCaPzOne
Neith
10,977
6,243
0
320
13,843
4,988
0
11,025
2,818
0
21,078
L
Chernobog
吃我一锤1
Chernobog
10,247
6,625
0
1,565
23,407
9,061
0
9,800
13,607
0
27,584
W
12,603
896
1,631
1,604
11,942
4,687
0
7,856
4,086
46,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,089
Gold Earned
58,591
255
Minions Killed
211
11
Camps Cleared
5
1,059,867
Distance Traveled
924,663
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,092
1,174
71
6
5
196,014
0
L
Thor
9,224
769
3
0
0
53,400
0
W
Nox
14,463
1,205
51
4
3
213,229
0
L
Merlin
12,847
1,071
47
4
0
238,970
0
W
Sun Wukong
12,057
1,005
14
1
1
250,780
0
L
Discordia
13,759
1,147
111
9
4
255,362
2
L
Yemoja
10,601
883
13
1
0
180,247
0
W
Neith
11,206
934
20
2
2
155,399
0
L
Chernobog
12,160
1,013
37
3
1
196,684
0
W
Ra
13,271
1,106
99
8
0
244,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role