Player Matchup

Athena
Athena
AlohaxSavage
Athena
Level 109
God Stats
41W - 48L
1,480 SR
Queue Stats
585W - 544L
1,501 Elo+
Party 2
Da Ji
Da Ji
Brackn14
Da Ji
Level 84
God Stats
4W - 4L
1,646 SR
Queue Stats
421W - 386L
1,483 Elo+
Party 2
Vulcan
Vulcan
Schweaninator
Vulcan
Level 67
God Stats
5W - 10L
1,230 SR
Queue Stats
433W - 432L
1,496 Elo+
Party 3
Apollo
Apollo
StaxxKashii
Apollo
Level 62
God Stats
5W - 16L
1,540 SR
Queue Stats
405W - 399L
1,463 Elo+
Party 2
King Arthur
King Arthur
TuBsOf_FuN
King Arthur
Level 64
God Stats
23W - 14L
1,753 SR
Queue Stats
225W - 225L
1,503 Elo+
Party 3
Team Averages
Level 77
1,530 SR
1,489 Elo+

VS

Team Averages
Level 113
1,569 SR
1,503 Elo+
Cernunnos
Cernunnos
FLLucid
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
HotNSourSoup
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Screwthis6
Zhong Kui
Level 143
God Stats
6W - 2L
1,560 SR
Queue Stats
124W - 130L
1,500 Elo+
Party 1
Hades
Hades
infantry32
Hades
Level 148
God Stats
12W - 8L
1,787 SR
Queue Stats
350W - 330L
1,519 Elo+
Solo
Ymir
Ymir
whorrrrbl
Ymir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 6 / 14
8,720
436
8,195
21,165
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Brackn14
Da Ji
17
15 / 6 / 4
11,624
581
12,128
16,159
8,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 10 / 6
9,579
479
14,577
12,205
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
9 / 6 / 7
9,454
473
11,301
16,916
5,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
TuBsOf_FuN
King Arthur
14
1 / 5 / 2
8,450
423
6,334
15,888
6,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FLLucid
Cernunnos
17
6 / 7 / 9
11,069
553
16,644
17,859
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
19
6 / 4 / 2
12,442
622
6,214
13,036
6,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Screwthis6
Zhong Kui
18
11 / 3 / 5
12,058
603
24,390
17,341
12,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
18
8 / 5 / 5
11,853
593
14,117
17,607
8,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
13
2 / 9 / 12
9,728
486
4,193
18,044
14,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
66
28
Kills
33
33
Deaths
28
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
0
6
14
1.17
L
Da Ji
Brackn14
Da Ji
15
6
4
2.83
W
Cernunnos
FLLucid
Cernunnos
6
7
9
1.5
W
Fenrir
6
4
2
1.75
L
3
10
6
0.6
W
Zhong Kui
Screwthis6
Zhong Kui
11
3
5
4.5
L
Apollo
9
6
7
2.08
L
King Arthur
TuBsOf_FuN
King Arthur
1
5
2
0.4
W
Hades
8
5
5
2.1
W
Ymir
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,535
Damage
65,558
82,333
Taken
83,887
36,121
Mitigated
48,658
17,229
Healing
28,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,195
2,172
0
5,882
21,165
11,368
0
10,467
10,330
30,418
0
L
Da Ji
Brackn14
Da Ji
12,128
3,543
0
3,774
16,159
8,447
0
7,773
8,043
0
54,994
W
Cernunnos
FLLucid
Cernunnos
16,644
8,880
0
7,115
17,859
7,022
4,775
3,706
14,057
0
68,315
W
Fenrir
6,214
998
0
2,474
13,036
6,454
1,303
2,904
10,061
0
90,610
L
14,577
5,045
0
1,311
12,205
4,319
0
7,034
4,643
52,878
0
W
Zhong Kui
Screwthis6
Zhong Kui
24,390
2,437
0
8,387
17,341
12,699
5,338
3,544
13,723
67,024
0
L
Apollo
11,301
7,196
0
2,241
16,916
5,880
0
6,534
10,079
0
50,182
L
King Arthur
TuBsOf_FuN
King Arthur
6,334
753
0
4,021
15,888
6,107
0
8,864
6,538
0
44,679
W
Hades
14,117
559
569
8,071
17,607
8,437
660
5,222
12,018
72,260
0
W
Ymir
4,193
580
292
1,388
18,044
14,046
293
6,638
11,256
21,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
57,150
373
Minions Killed
509
0
Camps Cleared
0
1,652,810
Distance Traveled
1,708,621
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,720
436
41
2
0
338,276
1
L
Da Ji
11,624
581
88
4
0
352,741
2
W
Cernunnos
11,069
553
98
5
0
300,636
2
W
Fenrir
12,442
622
161
8
0
398,932
3
L
Vulcan
9,579
479
73
4
0
337,521
2
W
Zhong Kui
12,058
603
105
5
0
324,207
2
L
Apollo
9,454
473
77
4
0
348,505
5
L
King Arthur
8,450
423
94
5
0
275,767
1
W
Hades
11,853
593
123
6
0
352,080
0
W
Ymir
9,728
486
22
1
0
332,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role