Player Matchup

Tiamat
Tiamat
Gamble5n2sinz0
Tiamat
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 141L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
ZomBiE_kILLah711
Danzaburou
Level 20
God Stats
22W - 13L
1,792 SR
Queue Stats
74W - 65L
1,500 Elo+
Party 2
Ares
Ares
coolJ510
Ares
Level 17
God Stats
15W - 7L
1,770 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 2
Team Averages
Level 51
1,687 SR
1,426 Elo+

VS

Team Averages
Level 11
1,500 SR
1,142 Elo+
Ra
Ra
KosmikLP
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
ibd-patient
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
962 Elo+
Party 1
Mercury
Mercury
one-for-all-r
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 20
10,922
840
11,755
8,091
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ZomBiE_kILLah711
Danzaburou
14
16 / 0 / 8
11,551
889
11,346
6,422
2,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ares
13
8 / 0 / 17
10,271
790
4,406
5,768
6,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
7,700
592
7,207
9,206
2,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ibd-patient
Bakasura
10
0 / 13 / 1
7,458
574
2,633
15,251
6,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
9
0 / 13 / 0
7,167
551
2,202
13,628
4,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
2
34
Kills
1
1
Deaths
35
45
Assists
1
Player
Kills
Deaths
Assists
KDA
W
10
1
20
20
L
1
9
0
0.11
W
Danzaburou
ZomBiE_kILLah711
Danzaburou
16
0
8
20
W
Ares
8
0
17
16.5
L
Bakasura
ibd-patient
Bakasura
0
13
1
0.04
L
Mercury
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,507
Damage
12,042
20,281
Taken
38,085
15,386
Mitigated
13,152
5,872
Healing
1,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,755
1,628
0
3,369
8,091
6,034
100
3,114
4,919
34,964
0
L
7,207
1,368
183
392
9,206
2,844
0
4,947
3,792
23,247
0
W
Danzaburou
ZomBiE_kILLah711
Danzaburou
11,346
6,485
0
2,049
6,422
2,772
487
2,387
3,980
0
35,773
W
Ares
4,406
410
0
454
5,768
6,580
174
2,047
3,721
10,375
0
L
Bakasura
ibd-patient
Bakasura
2,633
1,560
0
904
15,251
6,016
567
5,234
9,599
0
13,358
L
Mercury
2,202
400
0
0
13,628
4,292
856
4,858
8,401
0
18,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
22,325
101
Minions Killed
115
0
Camps Cleared
0
637,765
Distance Traveled
641,381
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,922
840
45
3
0
221,022
2
L
Ra
7,700
592
40
3
0
203,472
0
W
Danzaburou
11,551
889
46
4
0
218,593
4
W
Ares
10,271
790
10
1
0
198,150
4
L
Bakasura
7,458
574
44
3
0
206,660
0
L
Mercury
7,167
551
31
2
0
231,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role