Player Matchup

Ra
Ra
Ragnaroq
Ra
Level 128
God Stats
8W - 9L
1,694 SR
Queue Stats
294W - 264L
1,623 Elo+
Party 1
Sun Wukong
Sun Wukong
SmiteIsBad4Head
Sun Wukong
Level 154
God Stats
15W - 8L
1,708 SR
Queue Stats
209W - 170L
1,598 Elo+
Party 1
Janus
Janus
TheNewJimJones
Janus
Level 85
God Stats
6W - 13L
1,291 SR
Queue Stats
292W - 290L
1,607 Elo+
Solo
Cupid
Cupid
TheSandwhichMan
Cupid
Level 123
God Stats
14W - 11L
1,746 SR
Queue Stats
197W - 150L
1,613 Elo+
Solo
Ne Zha
Ne Zha
thatsSweet
Ne Zha
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 153L
1,563 Elo+
Party 1
Team Averages
Level 127
1,588 SR
1,601 Elo+

VS

Team Averages
Level 152
1,558 SR
1,688 Elo+
Hercules
Hercules
Dwarfguy
Hercules
Level 159
God Stats
24W - 22L
1,487 SR
Queue Stats
401W - 387L
1,538 Elo+
Solo
Heimdallr
Heimdallr
FabIed
Heimdallr
Level 154
God Stats
22W - 20L
1,457 SR
Queue Stats
555W - 556L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
LardyB
Erlang Shen
Level 156
God Stats
4W - 1L
1,693 SR
Queue Stats
53W - 13L
1,950 Elo+
Party 2
Agni
Agni
Rynkang
Agni
Level 133
God Stats
2W - 0L
1,761 SR
Queue Stats
59W - 36L
1,714 Elo+
Party 2
Jormungandr
Jormungandr
UltiG
Jormungandr
Level 157
God Stats
2W - 1L
1,391 SR
Queue Stats
387W - 244L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
10,252
513
13,010
13,210
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SmiteIsBad4Head
Sun Wukong
17
2 / 3 / 2
10,308
515
6,514
24,662
13,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 3 / 3
8,616
431
5,005
12,258
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 4 / 1
12,065
603
10,045
18,079
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
thatsSweet
Ne Zha
13
1 / 5 / 8
8,885
444
10,045
17,869
11,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dwarfguy
Hercules
15
2 / 9 / 9
10,312
516
11,407
23,746
17,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
FabIed
Heimdallr
18
2 / 3 / 2
11,110
556
9,027
11,215
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
LardyB
Erlang Shen
20
9 / 1 / 6
13,051
653
15,564
20,883
12,254
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Rynkang
Agni
19
5 / 2 / 7
11,758
588
10,845
8,412
3,028
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
UltiG
Jormungandr
18
3 / 1 / 7
11,575
579
16,216
15,133
14,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
16
Kills
21
21
Deaths
16
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dwarfguy
Hercules
2
9
9
0.72
W
Heimdallr
FabIed
Heimdallr
2
3
2
1
W
Erlang Shen
LardyB
Erlang Shen
9
1
6
12
L
5
6
3
1.08
W
Agni
Rynkang
Agni
5
2
7
4.25
L
Sun Wukong
SmiteIsBad4Head
Sun Wukong
2
3
2
1
L
1
3
3
0.83
L
7
4
1
1.88
W
Jormungandr
UltiG
Jormungandr
3
1
7
6.5
L
Ne Zha
thatsSweet
Ne Zha
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,619
Damage
63,059
86,078
Taken
79,389
39,885
Mitigated
53,411
30,044
Healing
31,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dwarfguy
Hercules
11,407
3,175
332
8,089
23,746
17,605
291
7,342
15,902
0
43,414
W
Heimdallr
FabIed
Heimdallr
9,027
4,156
0
3,917
11,215
6,021
836
0
11,215
0
78,223
W
Erlang Shen
LardyB
Erlang Shen
15,564
7,063
0
10,797
20,883
12,254
865
3,621
17,037
0
123,670
L
13,010
1,422
1,627
2,980
13,210
5,028
0
6,002
6,451
81,685
0
W
Agni
Rynkang
Agni
10,845
723
0
1,605
8,412
3,028
956
2,189
6,055
83,512
0
L
Sun Wukong
SmiteIsBad4Head
Sun Wukong
6,514
1,951
0
9,436
24,662
13,367
36
10,074
14,290
100
75,443
L
5,005
198
0
2,508
12,258
3,866
0
3,228
8,956
66,745
0
L
10,045
6,710
345
11,274
18,079
5,973
180
175
17,664
0
96,694
W
Jormungandr
UltiG
Jormungandr
16,216
4,277
0
6,469
15,133
14,503
542
4,288
10,697
77,256
0
L
Ne Zha
thatsSweet
Ne Zha
10,045
3,347
0
1,874
17,869
11,651
0
6,689
11,016
0
33,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
57,806
693
Minions Killed
704
0
Camps Cleared
0
1,999,351
Distance Traveled
1,982,475
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,312
516
47
2
0
386,200
2
W
Heimdallr
11,110
556
153
8
0
342,838
6
W
Erlang Shen
13,051
653
181
9
0
460,642
10
L
Ra
10,252
513
157
8
0
404,402
6
W
Agni
11,758
588
164
8
0
398,560
4
L
Sun Wukong
10,308
515
182
9
0
376,049
6
L
Janus
8,616
431
116
6
0
418,290
8
L
Cupid
12,065
603
193
10
0
384,859
2
W
Jormungandr
11,575
579
159
8
0
394,235
2
L
Ne Zha
8,885
444
45
2
0
415,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role