Player Matchup

Nu Wa
Nu Wa
ADОRA
Nu Wa
Level 140
God Stats
20W - 15L
1,760 SR
Queue Stats
67W - 67L
1,513 Elo+
Party 1
Cerberus
Cerberus
Denchikssss
Cerberus
Level 96
God Stats
1W - 5L
1,252 SR
Queue Stats
64W - 62L
1,504 Elo+
Party 1
Anubis
Anubis
Lixn177
Anubis
Level 69
God Stats
8W - 4L
1,407 SR
Queue Stats
60W - 67L
1,443 Elo+
Solo
Danzaburou
Danzaburou
MrKaRaNDaSHoW
Danzaburou
Level 145
God Stats
6W - 5L
1,543 SR
Queue Stats
68W - 67L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kakoeimya
Ah Muzen Cab
Level 102
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 1L
1,279 Elo+
Solo
Team Averages
Level 110
1,491 SR
1,452 Elo+

VS

Team Averages
Level 96
1,586 SR
1,501 Elo+
Artemis
Artemis
JusTensho
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 255L
1,486 Elo+
Solo
Fenrir
Fenrir
Miggymause
Fenrir
Level 69
God Stats
31W - 27L
1,809 SR
Queue Stats
524W - 538L
1,639 Elo+
Solo
Chronos
Chronos
Teo3N
Chronos
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
171W - 170L
1,645 Elo+
Solo
Discordia
Discordia
cthulhu335
Discordia
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 112L
1,327 Elo+
Solo
Ra
Ra
darkside36
Ra
Level 137
God Stats
16W - 21L
1,622 SR
Queue Stats
79W - 92L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ADОRA
Nu Wa
18
4 / 2 / 17
11,498
884
14,483
6,611
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Denchikssss
Cerberus
19
11 / 1 / 10
13,335
1,026
12,123
15,394
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Lixn177
Anubis
18
4 / 7 / 11
11,049
850
7,687
13,940
6,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MrKaRaNDaSHoW
Danzaburou
19
9 / 3 / 13
12,761
982
17,824
12,257
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
kakoeimya
Ah Muzen Cab
15
0 / 2 / 3
8,784
676
1,588
8,018
3,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JusTensho
Artemis
15
2 / 6 / 3
8,788
676
5,724
13,440
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Miggymause
Fenrir
17
7 / 8 / 5
11,217
863
12,303
18,483
11,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Teo3N
Chronos
17
2 / 4 / 7
10,086
776
13,035
11,548
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
cthulhu335
Discordia
15
1 / 4 / 5
8,276
637
7,528
6,238
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 6 / 8
10,506
808
6,191
10,101
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
28
Kills
15
15
Deaths
28
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ADОRA
Nu Wa
4
2
17
6.25
W
Cerberus
Denchikssss
Cerberus
11
1
10
16
L
Artemis
JusTensho
Artemis
2
6
3
0.58
W
Anubis
Lixn177
Anubis
4
7
11
1.36
L
Fenrir
Miggymause
Fenrir
7
8
5
1.19
W
Danzaburou
MrKaRaNDaSHoW
Danzaburou
9
3
13
5.17
L
Chronos
Teo3N
Chronos
2
4
7
1.38
L
Discordia
cthulhu335
Discordia
1
4
5
0.88
L
3
6
8
1.17
W
Ah Muzen Cab
kakoeimya
Ah Muzen Cab
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,705
Damage
44,781
56,220
Taken
59,810
31,163
Mitigated
25,080
20,337
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ADОRA
Nu Wa
14,483
3,951
0
38
6,611
2,492
1,327
4,740
1,621
37,243
0
W
Cerberus
Denchikssss
Cerberus
12,123
634
808
5,810
15,394
13,082
264
6,389
8,487
32,072
0
L
Artemis
JusTensho
Artemis
5,724
2,777
0
975
13,440
4,152
0
8,938
4,398
0
29,859
W
Anubis
Lixn177
Anubis
7,687
210
433
5,979
13,940
6,319
283
5,179
8,381
42,379
0
L
Fenrir
Miggymause
Fenrir
12,303
4,256
0
3,377
18,483
11,272
0
10,618
7,619
404
22,184
W
Danzaburou
MrKaRaNDaSHoW
Danzaburou
17,824
10,661
0
4,539
12,257
6,014
3,630
7,322
4,645
0
47,542
L
Chronos
Teo3N
Chronos
13,035
1,690
0
2,005
11,548
3,975
0
6,359
5,005
54,172
0
L
Discordia
cthulhu335
Discordia
7,528
0
0
358
6,238
2,376
0
2,678
3,472
26,126
0
L
6,191
501
1,588
2,174
10,101
3,305
3
5,151
4,748
29,932
0
W
Ah Muzen Cab
kakoeimya
Ah Muzen Cab
1,588
208
0
2,730
8,018
3,256
2,147
1,928
6,016
0
27,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,427
Gold Earned
48,873
365
Minions Killed
327
11
Camps Cleared
5
1,153,175
Distance Traveled
1,106,970
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,498
884
68
5
4
238,842
2
W
Cerberus
13,335
1,026
58
4
2
275,901
1
L
Artemis
8,788
676
47
4
0
199,200
2
W
Anubis
11,049
850
89
7
1
210,792
2
L
Fenrir
11,217
863
22
2
1
238,968
3
W
Danzaburou
12,761
982
83
6
1
221,596
0
L
Chronos
10,086
776
110
8
2
240,535
3
L
Discordia
8,276
637
60
5
0
216,914
4
L
Ra
10,506
808
88
7
2
211,353
2
W
Ah Muzen Cab
8,784
676
67
5
3
206,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role