Player Matchup

Scylla
Scylla
Breadman021
Scylla
Level 102
God Stats
12W - 16L
1,438 SR
Queue Stats
270W - 289L
1,372 Elo+
Solo
Thor
Thor
StinkeyBrownEye
Thor
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
112W - 135L
1,355 Elo+
Solo
Khepri
Khepri
THE REBELII0N
Khepri
Level 119
God Stats
18W - 18L
1,326 SR
Queue Stats
142W - 159L
1,398 Elo+
Party 2
Apollo
Apollo
jbbroncos24
Apollo
Level 67
God Stats
20W - 19L
1,584 SR
Queue Stats
153W - 160L
1,387 Elo+
Party 2
Xing Tian
Xing Tian
ju_the_brother
Xing Tian
Level 98
God Stats
2W - 4L
1,398 SR
Queue Stats
132W - 142L
1,421 Elo+
Solo
Team Averages
Level 98
1,449 SR
1,387 Elo+

VS

Team Averages
Level 114
1,488 SR
1,422 Elo+
Jormungandr
Jormungandr
C-A-H_
Jormungandr
Level 66
God Stats
229W - 205L
1,483 SR
Queue Stats
440W - 474L
1,401 Elo+
Solo
Artio
Artio
CAPOBANKZ
Artio
Level 120
God Stats
25W - 13L
1,789 SR
Queue Stats
42W - 48L
1,490 Elo+
Party 1
Apollo
Apollo
PuhRez
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
neonWINDx
Nu Wa
Level 126
God Stats
15W - 12L
1,210 SR
Queue Stats
334W - 324L
1,398 Elo+
Solo
Izanami
Izanami
xXBeautyFreakXx
Izanami
Level 132
God Stats
11W - 9L
1,456 SR
Queue Stats
618W - 647L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 5 / 3
9,047
476
5,876
12,153
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 4
9,197
484
6,670
17,408
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 1
9,018
475
6,858
19,857
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
14
2 / 9 / 2
8,497
447
10,850
16,099
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
ju_the_brother
Xing Tian
15
3 / 6 / 3
9,277
488
9,728
17,267
15,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C-A-H_
Jormungandr
16
6 / 2 / 10
10,226
538
11,504
15,679
11,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
CAPOBANKZ
Artio
13
1 / 2 / 12
8,627
454
7,884
18,166
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
PuhRez
Apollo
17
10 / 4 / 8
10,832
570
14,717
14,198
6,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
neonWINDx
Nu Wa
16
2 / 1 / 17
10,065
530
12,131
5,783
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 2 / 5
11,802
621
17,494
15,659
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
11
Kills
30
30
Deaths
11
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
3
0.5
W
Jormungandr
C-A-H_
Jormungandr
6
2
10
5.5
W
Artio
CAPOBANKZ
Artio
1
2
12
3.5
W
Apollo
PuhRez
Apollo
10
4
8
3.5
L
3
7
4
0.71
L
2
3
1
0.83
L
Apollo
2
9
2
0.33
L
Xing Tian
ju_the_brother
Xing Tian
3
6
3
0.75
W
Nu Wa
neonWINDx
Nu Wa
2
1
17
10.5
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,982
Damage
63,730
82,784
Taken
69,485
43,039
Mitigated
37,840
15,997
Healing
21,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,876
789
0
2,747
12,153
4,292
357
3,089
8,892
58,710
0
W
Jormungandr
C-A-H_
Jormungandr
11,504
2,702
1,175
3,679
15,679
11,610
465
6,159
9,086
51,337
0
W
Artio
CAPOBANKZ
Artio
7,884
1,086
795
5,174
18,166
11,586
127
3,649
14,415
37,357
0
W
Apollo
PuhRez
Apollo
14,717
7,781
0
2,502
14,198
6,101
2,217
5,387
8,431
0
64,508
L
6,670
645
0
3,182
17,408
5,872
0
7,416
9,698
0
45,811
L
6,858
511
0
6,409
19,857
12,154
0
5,292
14,321
33,925
0
L
Apollo
10,850
7,374
0
2,129
16,099
5,696
0
5,314
10,621
0
55,645
L
Xing Tian
ju_the_brother
Xing Tian
9,728
1,183
0
1,530
17,267
15,025
377
9,274
7,733
43,858
0
W
Nu Wa
neonWINDx
Nu Wa
12,131
2,471
0
950
5,783
2,072
2,520
1,564
4,085
53,595
0
W
17,494
12,462
0
7,450
15,659
6,471
1,161
4,625
11,006
0
91,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
51,552
385
Minions Killed
475
0
Camps Cleared
0
1,666,130
Distance Traveled
1,759,987
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,047
476
124
7
0
306,605
9
W
Jormungandr
10,226
538
85
4
0
377,374
0
W
Artio
8,627
454
39
2
0
354,843
4
W
Apollo
10,832
570
105
6
0
359,575
3
L
Thor
9,197
484
66
3
0
361,760
1
L
Khepri
9,018
475
28
1
0
345,824
4
L
Apollo
8,497
447
96
5
0
316,632
0
L
Xing Tian
9,277
488
71
4
0
335,309
2
W
Nu Wa
10,065
530
94
5
0
343,901
4
W
Izanami
11,802
621
152
8
0
324,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role