Player Matchup

Danzaburou
Danzaburou
BraveClub
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,323 Elo+
Party 1
Amaterasu
Amaterasu
ConzCinema
Amaterasu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,323 Elo+
Party 1
Chang'e
Chang'e
CreamyKaliflower
Chang'e
Level 28
God Stats
70W - 56L
1,566 SR
Queue Stats
95W - 95L
1,599 Elo+
Solo
Medusa
Medusa
ThatKillaZ
Medusa
Level 16
God Stats
49W - 42L
1,585 SR
Queue Stats
54W - 50L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
TheRedDeimos
Nu Wa
Level 29
God Stats
1W - 2L
1,473 SR
Queue Stats
74W - 58L
1,598 Elo+
Party 2
Team Averages
Level 24
1,525 SR
1,476 Elo+

VS

Team Averages
Level 19
1,601 SR
1,517 Elo+
Loki
Loki
BackflipNaked
Loki
Level 15
God Stats
2W - 2L
1,522 SR
Queue Stats
2W - 2L
1,574 Elo+
Solo
Kukulkan
Kukulkan
BronzeShot69
Kukulkan
Level 18
God Stats
43W - 32L
1,594 SR
Queue Stats
235W - 292L
1,475 Elo+
Solo
Cthulhu
Cthulhu
GamingBraixen
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,417 Elo+
Solo
Neith
Neith
Roccoco1
Neith
Level 25
God Stats
2W - 0L
1,584 SR
Queue Stats
6W - 3L
1,615 Elo+
Solo
Nu Wa
Nu Wa
thiagoblont
Nu Wa
Level 29
God Stats
3W - 1L
1,808 SR
Queue Stats
74W - 99L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BraveClub
Danzaburou
15
1 / 7 / 3
9,044
904
9,065
16,228
6,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ConzCinema
Amaterasu
14
1 / 10 / 2
8,669
867
4,258
18,215
10,226
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 0 / 4
9,789
979
10,827
9,755
3,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ThatKillaZ
Medusa
15
1 / 4 / 1
8,991
899
7,174
13,870
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 1
9,664
966
9,407
11,465
2,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

151

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 10
10,637
1,064
9,259
9,295
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
BronzeShot69
Kukulkan
17
4 / 1 / 13
10,457
1,046
11,703
8,820
3,210
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
15
2 / 2 / 9
9,257
926
7,368
8,885
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Roccoco1
Neith
17
2 / 1 / 18
10,230
1,023
9,148
8,445
2,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
12 / 1 / 11
11,719
1,172
24,518
8,539
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
6
Kills
27
27
Deaths
6
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Danzaburou
BraveClub
Danzaburou
1
7
3
0.36
W
Kukulkan
BronzeShot69
Kukulkan
4
1
13
10.5
L
Amaterasu
ConzCinema
Amaterasu
1
10
2
0.2
L
0
0
4
2
W
Cthulhu
2
2
9
3.25
W
Neith
Roccoco1
Neith
2
1
18
11
L
Medusa
ThatKillaZ
Medusa
1
4
1
0.38
L
3
6
1
0.58
W
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,731
Damage
61,996
69,533
Taken
43,984
27,424
Mitigated
16,441
11,888
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,259
2,210
0
3,354
9,295
2,847
0
4,492
4,803
0
19,383
L
Danzaburou
BraveClub
Danzaburou
9,065
4,997
0
3,511
16,228
6,258
0
7,966
8,112
0
26,279
W
Kukulkan
BronzeShot69
Kukulkan
11,703
1,149
0
0
8,820
3,210
0
4,343
4,477
52,415
0
L
Amaterasu
ConzCinema
Amaterasu
4,258
2,219
0
3,239
18,215
10,226
0
9,692
8,475
0
12,015
L
10,827
269
1,517
2,868
9,755
3,600
0
6,146
3,509
38,765
0
W
Cthulhu
7,368
699
800
1,272
8,885
4,802
0
3,729
5,156
11,877
0
W
Neith
Roccoco1
Neith
9,148
3,141
0
1,681
8,445
2,847
0
3,192
5,253
0
22,058
L
Medusa
ThatKillaZ
Medusa
7,174
2,825
0
478
13,870
4,706
0
9,335
4,510
0
23,903
L
9,407
3,797
0
275
11,465
2,634
0
10,002
1,338
30,786
0
W
24,518
7,762
0
0
8,539
2,735
0
4,478
4,061
44,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,157
Gold Earned
52,300
167
Minions Killed
217
5
Camps Cleared
6
858,733
Distance Traveled
852,048
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,637
1,064
30
3
0
175,323
2
L
Danzaburou
9,044
904
29
3
1
151,774
0
W
Kukulkan
10,457
1,046
103
10
2
176,415
0
L
Amaterasu
8,669
867
12
1
2
152,187
1
L
Chang'e
9,789
979
60
6
0
214,639
2
W
Cthulhu
9,257
926
9
1
0
131,821
0
W
Neith
10,230
1,023
38
4
0
177,675
0
L
Medusa
8,991
899
26
3
1
186,924
0
L
Nu Wa
9,664
966
40
4
1
153,209
0
W
Nu Wa
11,719
1,172
37
4
4
190,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role