Player Matchup

Anubis
Anubis
CaNNabISTiPsYV
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
DragonSlasher
Susano
Level 26
God Stats
1W - 3L
1,316 SR
Queue Stats
19W - 17L
1,506 Elo+
Solo
Danzaburou
Danzaburou
ScrimxG592078
Danzaburou
Level 27
God Stats
7W - 0L
1,683 SR
Queue Stats
24W - 4L
1,693 Elo+
Solo
Fenrir
Fenrir
mahsa212
Fenrir
Level 29
God Stats
15W - 11L
1,834 SR
Queue Stats
34W - 35L
1,527 Elo+
Solo
Eset
Eset
roelbcua22
Eset
Level 24
God Stats
2W - 2L
1,736 SR
Queue Stats
37W - 36L
1,508 Elo+
Solo
Team Averages
Level 24
1,614 SR
1,547 Elo+

VS

Team Averages
Level 19
1,583 SR
1,482 Elo+
Ra
Ra
BlackIspy
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,456 Elo+
Solo
Merlin
Merlin
D4V1C1Y0
Merlin
Level 28
God Stats
12W - 9L
1,677 SR
Queue Stats
69W - 55L
1,608 Elo+
Solo
Danzaburou
Danzaburou
Goldberg199
Danzaburou
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
13W - 8L
1,554 Elo+
Solo
Amaterasu
Amaterasu
Supasara
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,290 Elo+
Solo
Neith
Neith
headHossam
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 14
14,944
1,067
18,088
16,706
9,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 18
14,045
1,003
25,837
18,974
9,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ScrimxG592078
Danzaburou
20
14 / 3 / 12
17,720
1,266
37,331
16,207
7,931
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
mahsa212
Fenrir
20
2 / 2 / 17
13,246
946
12,393
26,094
47,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 3 / 21
15,423
1,102
15,979
23,574
11,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 13
13,990
999
18,708
18,015
12,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
D4V1C1Y0
Merlin
20
8 / 6 / 9
15,527
1,109
43,118
24,798
10,738
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Goldberg199
Danzaburou
18
3 / 6 / 5
12,622
902
11,190
16,735
7,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Supasara
Amaterasu
19
2 / 10 / 11
12,500
893
11,488
32,063
25,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
20
4 / 10 / 11
13,799
986
11,393
22,625
9,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
70
38
Kills
21
21
Deaths
38
82
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
6
13
1.75
W
8
8
14
1.88
L
Merlin
D4V1C1Y0
Merlin
8
6
9
2.08
W
7
5
18
3.2
L
Danzaburou
Goldberg199
Danzaburou
3
6
5
0.92
W
Danzaburou
ScrimxG592078
Danzaburou
14
3
12
6.67
L
Amaterasu
Supasara
Amaterasu
2
10
11
0.75
L
Neith
4
10
11
0.95
W
Fenrir
mahsa212
Fenrir
2
2
17
5.25
W
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,628
Damage
95,897
101,555
Taken
114,236
86,038
Mitigated
65,513
16,792
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,708
1,802
1,328
1,069
18,015
12,190
0
5,942
12,073
54,515
0
W
18,088
2,082
0
1,820
16,706
9,176
0
10,808
5,604
34,682
0
L
Merlin
D4V1C1Y0
Merlin
43,118
4,173
1,108
5,365
24,798
10,738
0
7,520
17,278
88,161
0
W
25,837
8,485
0
1,440
18,974
9,336
0
9,110
9,628
0
40,957
L
Danzaburou
Goldberg199
Danzaburou
11,190
5,012
0
1,183
16,735
7,399
0
2,989
13,746
0
21,330
W
Danzaburou
ScrimxG592078
Danzaburou
37,331
19,911
0
6,751
16,207
7,931
0
8,099
7,950
0
100,955
L
Amaterasu
Supasara
Amaterasu
11,488
2,650
0
4,123
32,063
25,359
0
12,464
19,599
0
16,006
L
Neith
11,393
5,558
0
4,387
22,625
9,827
0
5,255
17,370
0
27,122
W
Fenrir
mahsa212
Fenrir
12,393
2,340
0
586
26,094
47,894
0
17,043
8,615
103
18,002
W
15,979
1,163
961
5,234
23,574
11,701
0
15,343
7,932
41,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,378
Gold Earned
68,438
272
Minions Killed
278
12
Camps Cleared
5
1,293,512
Distance Traveled
1,271,037
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,990
999
94
7
0
294,113
0
W
Anubis
14,944
1,067
54
4
1
213,748
1
L
Merlin
15,527
1,109
109
8
2
273,360
1
W
Susano
14,045
1,003
25
2
1
274,199
0
L
Danzaburou
12,622
902
30
2
2
188,186
0
W
Danzaburou
17,720
1,266
122
9
8
217,847
0
L
Amaterasu
12,500
893
13
1
1
297,960
1
L
Neith
13,799
986
32
2
0
217,418
1
W
Fenrir
13,246
946
4
0
1
298,901
0
W
Eset
15,423
1,102
67
5
1
288,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role