Player Matchup

Hachiman
Hachiman
LaneBully
Hachiman
Level 7
God Stats
4W - 8L
1,714 SR
Queue Stats
266W - 221L
1,828 Elo+
Solo
Anubis
Anubis
Luis-Hunter92
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,453 Elo+
Solo
Jormungandr
Jormungandr
chlebikeu
Jormungandr
Level 6
God Stats
0W - 1L
1,440 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 2
Apollo
Apollo
johnyeu
Apollo
Level 6
God Stats
0W - 1L
1,127 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 2
Chaac
Chaac
phillykilla60
Chaac
Level 24
God Stats
325W - 323L
1,524 SR
Queue Stats
409W - 408L
1,468 Elo+
Solo
Team Averages
Level 10
1,461 SR
1,533 Elo+

VS

Team Averages
Level 11
1,567 SR
1,594 Elo+
Fenrir
Fenrir
Carl4157
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Horus
Horus
GrandeNutzz
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,808 Elo+
Party 1
Susano
Susano
Stay Pharah Way
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
X-BlAcKWoLf077-X
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,201 Elo+
Solo
Cernunnos
Cernunnos
chr0meCAP0NE
Cernunnos
Level 16
God Stats
8W - 1L
1,833 SR
Queue Stats
15W - 7L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LaneBully
Hachiman
19
6 / 3 / 5
11,994
545
15,584
15,056
6,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 5 / 4
11,917
542
19,090
12,059
5,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
chlebikeu
Jormungandr
12
2 / 11 / 6
8,874
403
8,806
16,944
10,436
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
johnyeu
Apollo
12
2 / 17 / 4
8,730
397
6,317
19,668
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 5
9,998
454
4,749
14,797
10,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Carl4157
Fenrir
18
13 / 3 / 10
12,176
553
17,083
15,501
13,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
13 / 2 / 12
12,002
546
15,207
17,200
10,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 4 / 13
11,338
515
17,172
20,421
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 10
9,083
413
7,286
15,708
11,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
chr0meCAP0NE
Cernunnos
16
0 / 4 / 3
10,083
458
2,735
12,858
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
19
Kills
38
38
Deaths
20
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Carl4157
Fenrir
13
3
10
6
W
13
2
12
9.5
L
Hachiman
LaneBully
Hachiman
6
3
5
2.83
L
9
5
4
2.2
W
9
4
13
3.88
W
3
7
10
1.14
L
Jormungandr
chlebikeu
Jormungandr
2
11
6
0.45
W
Cernunnos
chr0meCAP0NE
Cernunnos
0
4
3
0.38
L
Apollo
johnyeu
Apollo
2
17
4
0.24
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,546
Damage
59,483
78,524
Taken
81,688
38,893
Mitigated
46,367
16,499
Healing
21,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Carl4157
Fenrir
17,083
3,110
0
779
15,501
13,331
85
6,222
9,279
0
50,263
W
15,207
7,369
3,458
5,106
17,200
10,199
0
6,584
10,616
0
94,295
L
Hachiman
LaneBully
Hachiman
15,584
9,220
0
6,561
15,056
6,811
0
798
14,183
0
94,462
L
19,090
572
0
5,094
12,059
5,338
0
460
11,549
68,813
0
W
17,172
4,986
0
4,628
20,421
7,135
0
8,049
12,372
0
82,907
W
7,286
809
474
1,629
15,708
11,028
216
6,282
9,426
23,315
0
L
Jormungandr
chlebikeu
Jormungandr
8,806
3,807
0
48
16,944
10,436
179
2,574
14,242
29,469
0
W
Cernunnos
chr0meCAP0NE
Cernunnos
2,735
830
0
5,514
12,858
4,674
2,012
759
12,099
0
57,123
L
Apollo
johnyeu
Apollo
6,317
4,407
0
826
19,668
6,275
1,510
2,005
17,461
0
37,482
L
4,749
48
0
3,970
14,797
10,033
91
856
13,803
0
50,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,513
Gold Earned
54,682
437
Minions Killed
496
0
Camps Cleared
0
1,868,568
Distance Traveled
2,146,457
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,176
553
71
3
0
464,133
1
W
Horus
12,002
546
130
6
0
430,502
3
L
Hachiman
11,994
545
136
6
0
435,014
5
L
Anubis
11,917
542
94
4
0
348,220
11
W
Susano
11,338
515
130
6
0
450,584
1
W
Cthulhu
9,083
413
47
2
0
419,113
0
L
Jormungandr
8,874
403
38
2
0
346,607
1
W
Cernunnos
10,083
458
118
5
0
382,125
0
L
Apollo
8,730
397
67
3
0
353,962
0
L
Chaac
9,998
454
102
5
0
384,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role