Player Matchup

Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
Camcola
Arachne
Platinum IV
Level 108
God Stats
7W - 4L
1,774 SR
Queue Stats
128W - 131L
1,469 MMR
Solo
Danzaburou
Danzaburou
Gold V
IOUSlasher
Danzaburou
Gold V
Level 81
God Stats
4W - 12L
1,286 SR
Queue Stats
47W - 58L
1,498 MMR
Solo
Janus
Janus
Bronze III
Te4mAnonymous
Janus
Bronze III
Level 122
God Stats
1W - 2L
1,598 SR
Queue Stats
7W - 12L
1,498 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Yung Woodz420
Sun Wukong
Bronze III
Level 73
God Stats
3W - 8L
1,753 SR
Queue Stats
151W - 164L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,582 SR
1,493 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,596 SR
1,489 MMR
Pele
Pele
Gold V
AFK Tex
Pele
Gold V
Level 108
God Stats
11W - 14L
1,665 SR
Queue Stats
32W - 35L
1,526 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
BelatedFuture6
Guan Yu
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,466 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
LOAFxSC00BYJEW
Kuzenbo
Gold III
Level 117
God Stats
6W - 6L
1,760 SR
Queue Stats
60W - 57L
1,494 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Umm Lucifer
Baron Samedi
Gold V
Level 89
God Stats
4W - 3L
1,555 SR
Queue Stats
48W - 46L
1,494 MMR
Party 1
Skadi
Skadi
Bronze III
pandaguy1029
Skadi
Bronze III
Level 106
God Stats
14W - 6L
1,500 SR
Queue Stats
62W - 67L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 3 / 0
10,136
422
11,590
20,836
25,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Camcola
Arachne
19
4 / 3 / 0
11,285
470
13,452
25,657
9,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
IOUSlasher
Danzaburou
19
2 / 3 / 1
12,199
508
11,066
19,345
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 12 / 2
10,171
424
13,306
19,254
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Yung Woodz420
Sun Wukong
9
1 / 6 / 1
8,062
336
5,410
11,822
3,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
SetScyllaKing ArthurCu ChulainnIzanami

VS

Bans
CthulhuNemesisUllrNu WaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AFK Tex
Pele
20
11 / 3 / 5
14,336
597
20,018
21,747
8,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 1 / 7
13,633
568
15,648
22,785
29,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 10
10,853
452
9,825
18,415
20,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Umm Lucifer
Baron Samedi
17
2 / 2 / 11
11,526
480
10,839
16,023
8,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 6
13,908
580
17,042
14,473
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
10
Kills
25
27
Deaths
11
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
0
0.33
W
Pele
AFK Tex
Pele
11
3
5
4.5
W
7
1
7
10.5
L
Arachne
Camcola
Arachne
4
3
0
1.33
L
Danzaburou
IOUSlasher
Danzaburou
2
3
1
0.83
W
0
3
10
1.67
L
2
12
2
0.25
W
Baron Samedi
Umm Lucifer
Baron Samedi
2
2
11
3.75
L
Sun Wukong
Yung Woodz420
Sun Wukong
1
6
1
0.25
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,824
Damage
73,372
96,914
Taken
93,443
52,205
Mitigated
73,104
31,291
Healing
46,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,590
2,373
1,453
7,248
20,836
25,480
0
6,523
14,113
47,521
0
W
Pele
AFK Tex
Pele
20,018
6,129
0
9,328
21,747
8,887
1,843
6,365
15,382
0
126,403
W
15,648
2,601
3,949
13,978
22,785
29,254
287
4,135
18,650
0
78,689
L
Arachne
Camcola
Arachne
13,452
10,012
0
8,279
25,657
9,658
0
4,181
21,276
0
104,485
L
Danzaburou
IOUSlasher
Danzaburou
11,066
5,088
0
10,865
19,345
7,493
3,028
3,885
15,435
0
92,475
W
9,825
3,791
0
2,625
18,415
20,637
524
4,843
13,012
32,483
0
L
13,306
254
0
215
19,254
5,916
105
6,075
13,104
70,151
0
W
Baron Samedi
Umm Lucifer
Baron Samedi
10,839
798
2,363
7,251
16,023
8,864
1,191
6,240
9,783
66,806
0
L
Sun Wukong
Yung Woodz420
Sun Wukong
5,410
1,679
0
3,231
11,822
3,658
105
0
11,372
0
18,645
W
17,042
9,503
837
6,642
14,473
5,462
6,863
4,160
10,313
0
118,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,853
Gold Earned
64,256
542
Minions Killed
650
0
Camps Cleared
0
1,814,865
Distance Traveled
2,298,133
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,136
422
70
3
0
371,138
1
W
Pele
14,336
597
182
8
0
468,950
2
W
Guan Yu
13,633
568
132
6
0
488,255
2
L
Arachne
11,285
470
139
6
0
461,468
7
L
Danzaburou
12,199
508
184
8
0
382,350
4
W
Kuzenbo
10,853
452
49
2
0
485,065
9
L
Janus
10,171
424
121
5
0
390,677
8
W
Baron Samedi
11,526
480
104
4
0
428,041
4
L
Sun Wukong
8,062
336
28
1
0
209,232
1
W
Skadi
13,908
580
183
8
0
427,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role