Player Matchup

Ra
Ra
DaaamDANYO
Ra
Level 60
God Stats
3W - 2L
1,549 SR
Queue Stats
30W - 28L
1,520 Elo+
Party 2
Anhur
Anhur
PurpleRoller
Anhur
Level 119
God Stats
2W - 1L
1,411 SR
Queue Stats
29W - 21L
1,564 Elo+
Party 2
Fenrir
Fenrir
VerySexyPoison
Fenrir
Level 122
God Stats
8W - 6L
1,367 SR
Queue Stats
500W - 300L
1,506 Elo+
Party 2
Hercules
Hercules
White Magiikk
Hercules
Level 114
God Stats
1W - 2L
1,576 SR
Queue Stats
3W - 4L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
yeahhhhhmannnnn
Kukulkan
Level 33
God Stats
20W - 8L
1,903 SR
Queue Stats
21W - 13L
1,860 Elo+
Solo
Team Averages
Level 90
1,561 SR
1,603 Elo+

VS

Team Averages
Level 94
1,476 SR
1,477 Elo+
Scylla
Scylla
EmRa1d
Scylla
Level 59
God Stats
1W - 4L
1,220 SR
Queue Stats
299W - 324L
1,456 Elo+
Party 1
Tiamat
Tiamat
Frankony
Tiamat
Level 67
God Stats
0W - 1L
1,661 SR
Queue Stats
8W - 17L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Furakynos
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
VeIiat
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
itsthegrumpus
Ymir
Level 74
God Stats
44W - 27L
1,498 SR
Queue Stats
721W - 705L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,136
1,014
4,614
4,470
2,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 10
9,258
926
7,386
4,268
1,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 0 / 6
10,688
1,069
10,329
7,603
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
White Magiikk
Hercules
15
0 / 1 / 12
8,850
885
3,684
8,914
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
16
1 / 1 / 9
9,326
933
5,410
3,058
1,307
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

296

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EmRa1d
Scylla
15
1 / 0 / 1
8,974
897
3,647
1,284
324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Frankony
Tiamat
14
1 / 3 / 1
8,402
840
8,048
7,332
13,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Furakynos
Danzaburou
14
0 / 5 / 1
8,555
856
4,965
8,276
2,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
VeIiat
Da Ji
14
1 / 4 / 2
8,708
871
7,102
9,052
6,830
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 4 / 3
8,694
869
2,811
9,289
8,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
16
Kills
3
3
Deaths
16
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Scylla
EmRa1d
Scylla
1
0
1
1.5
L
Tiamat
Frankony
Tiamat
1
3
1
0.5
L
Danzaburou
Furakynos
Danzaburou
0
5
1
0.1
W
3
0
10
8
L
Da Ji
VeIiat
Da Ji
1
4
2
0.5
W
9
0
6
12
W
Hercules
White Magiikk
Hercules
0
1
12
6
L
0
4
3
0.38
W
Kukulkan
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
26,573
28,313
Taken
35,233
19,273
Mitigated
31,278
7,154
Healing
2,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,614
160
2,542
913
4,470
2,581
0
1,810
2,636
34,538
0
L
Scylla
EmRa1d
Scylla
3,647
110
0
0
1,284
324
0
336
948
26,830
0
L
Tiamat
Frankony
Tiamat
8,048
772
0
923
7,332
13,116
0
2,057
5,219
19,591
0
L
Danzaburou
Furakynos
Danzaburou
4,965
930
517
696
8,276
2,716
0
2,405
5,721
0
26,046
W
7,386
3,711
0
0
4,268
1,603
0
2,906
1,328
0
16,221
L
Da Ji
VeIiat
Da Ji
7,102
1,672
0
0
9,052
6,830
0
2,306
6,630
0
12,567
W
10,329
2,689
0
801
7,603
6,238
0
3,280
4,287
0
12,291
W
Hercules
White Magiikk
Hercules
3,684
730
0
2,898
8,914
7,544
0
4,667
4,009
0
5,033
L
2,811
378
0
0
9,289
8,292
0
2,920
6,148
15,410
0
W
Kukulkan
5,410
145
0
0
3,058
1,307
0
1,511
1,547
29,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,258
Gold Earned
43,333
174
Minions Killed
175
7
Camps Cleared
6
996,205
Distance Traveled
871,787
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,136
1,014
58
6
3
210,209
0
L
Scylla
8,974
897
83
8
1
190,760
1
L
Tiamat
8,402
840
18
2
0
159,540
1
L
Danzaburou
8,555
856
27
3
3
191,453
0
W
Anhur
9,258
926
29
3
0
193,218
0
L
Da Ji
8,708
871
21
2
2
159,381
1
W
Fenrir
10,688
1,069
6
1
4
217,377
0
W
Hercules
8,850
885
6
1
0
209,776
0
L
Ymir
8,694
869
26
3
0
170,653
1
W
Kukulkan
9,326
933
75
8
0
165,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role