Player Matchup

Kumbhakarna
Kumbhakarna
Gold I
ANTHONYSEMPAI
Kumbhakarna
Gold I
Level 68
God Stats
1W - 0L
1,518 SR
Queue Stats
38W - 20L
1,761 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
BulgeMcSwaginton
Tsukuyomi
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
oRetro
Janus
Platinum II
Level 160
God Stats
12W - 21L
1,426 SR
Queue Stats
577W - 524L
1,889 MMR
Solo
Hercules
Hercules
Gold II
squirrelmath
Hercules
Gold II
Level 128
God Stats
14W - 3L
1,877 SR
Queue Stats
46W - 27L
1,879 MMR
Party 1
Anhur
Anhur
Silver I
thefuhksalami
Anhur
Silver I
Level 33
God Stats
5W - 0L
1,882 SR
Queue Stats
56W - 36L
1,694 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,641 SR
1,745 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,605 SR
1,729 MMR
Chronos
Chronos
Gold I
FutureHndrxxx
Chronos
Gold I
Level 144
God Stats
2W - 1L
1,777 SR
Queue Stats
23W - 17L
1,765 MMR
Solo
Agni
Agni
Bronze III
MikeTower
Agni
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,760 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
ZALGO122
Cu Chulainn
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
polkapine
Ao Kuang
Gold II
Level 49
God Stats
7W - 5L
1,672 SR
Queue Stats
81W - 72L
1,834 MMR
Solo
Sobek
Sobek
Gold II
ŞHIELDMASTEŘ
Sobek
Gold II
Level 159
God Stats
44W - 42L
1,576 SR
Queue Stats
519W - 522L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ANTHONYSEMPAI
Kumbhakarna
15
1 / 0 / 13
10,432
522
4,188
16,852
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
20
16 / 0 / 6
13,354
668
18,271
15,653
7,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
oRetro
Janus
20
8 / 0 / 9
13,836
692
16,283
9,742
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
squirrelmath
Hercules
19
4 / 4 / 6
12,674
634
13,226
23,473
22,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 4 / 9
11,191
560
13,521
15,351
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
YemojaPersephoneDanzaburouScyllaSet

VS

Bans
ApolloGaneshaCupidGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
3 / 8 / 1
10,001
500
7,863
16,471
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
13
0 / 10 / 0
8,157
408
747
13,998
4,574
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
ZALGO122
Cu Chulainn
17
2 / 4 / 1
10,421
521
12,326
20,764
14,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
polkapine
Ao Kuang
15
3 / 8 / 3
9,478
474
9,916
18,259
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 1
7,871
394
3,255
18,183
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
33
Kills
8
8
Deaths
34
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ANTHONYSEMPAI
Kumbhakarna
1
0
13
7.5
W
Tsukuyomi
16
0
6
19
L
Chronos
3
8
1
0.44
L
Agni
0
10
0
0
L
Cu Chulainn
ZALGO122
Cu Chulainn
2
4
1
0.63
W
Janus
oRetro
Janus
8
0
9
12.5
L
Ao Kuang
polkapine
Ao Kuang
3
8
3
0.56
W
Hercules
squirrelmath
Hercules
4
4
6
1.75
W
4
4
9
2.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,489
Damage
34,107
81,071
Taken
87,675
55,126
Mitigated
40,081
33,931
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ANTHONYSEMPAI
Kumbhakarna
4,188
766
0
4,862
16,852
15,872
1,129
5,359
11,363
21,564
0
W
Tsukuyomi
18,271
4,707
0
6,469
15,653
7,299
4,625
2,481
13,096
0
110,739
L
Chronos
7,863
1,566
0
2,393
16,471
4,762
1,104
3,253
13,148
59,793
0
L
Agni
747
0
0
110
13,998
4,574
0
4,935
8,857
35,944
0
L
Cu Chulainn
ZALGO122
Cu Chulainn
12,326
1,694
0
4,484
20,764
14,063
0
1,271
19,471
5,169
78,592
W
Janus
oRetro
Janus
16,283
1,295
0
4,598
9,742
4,028
122
2,417
7,297
113,490
0
L
Ao Kuang
polkapine
Ao Kuang
9,916
2,046
0
5,481
18,259
6,643
0
5,716
12,417
54,302
0
W
Hercules
squirrelmath
Hercules
13,226
4,717
0
10,439
23,473
22,011
0
6,673
16,201
0
84,454
W
13,521
6,104
0
7,563
15,351
5,916
4,330
7,764
7,231
0
61,006
L
3,255
312
0
4,460
18,183
10,039
0
4,752
13,311
27,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,487
Gold Earned
45,928
632
Minions Killed
493
0
Camps Cleared
0
2,083,763
Distance Traveled
1,782,977
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,432
522
21
1
0
402,203
6
W
Tsukuyomi
13,354
668
129
6
0
474,812
6
L
Chronos
10,001
500
112
6
0
335,019
4
L
Agni
8,157
408
99
5
0
328,614
5
L
Cu Chulainn
10,421
521
149
7
0
368,467
3
W
Janus
13,836
692
210
11
0
470,444
8
L
Ao Kuang
9,478
474
93
5
0
365,353
2
W
Hercules
12,674
634
181
9
0
365,853
4
W
Anhur
11,191
560
91
5
0
370,451
6
L
Sobek
7,871
394
40
2
0
385,524
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role