Player Matchup

Artio
Artio
Diamond II
Erzau
Artio
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond I
FaraonMx
Guan Yu
Diamond I
Level 160
God Stats
29W - 15L
2,070 SR
Queue Stats
501W - 466L
2,432 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
IWill1aMsI
Ne Zha
Diamond II
Level 160
God Stats
2W - 1L
1,686 SR
Queue Stats
59W - 32L
2,581 MMR
Solo
Janus
Janus
Masters
JamZKarma
Janus
Masters
Level 160
God Stats
23W - 9L
1,832 SR
Queue Stats
321W - 247L
2,615 MMR
Party 2
Artemis
Artemis
Masters
King Oceanss
Artemis
Masters
Level 160
God Stats
8W - 4L
1,500 SR
Queue Stats
719W - 573L
2,484 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,718 SR
2,322 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,728 SR
2,320 MMR
Thor
Thor
Masters
BlueXCV
Thor
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Masters
Chirillo_o
Cthulhu
Masters
Level 135
God Stats
2W - 3L
1,824 SR
Queue Stats
81W - 58L
2,661 MMR
Party 3
Ganesha
Ganesha
Diamond III
Divicity
Ganesha
Diamond III
Level 160
God Stats
1W - 1L
1,922 SR
Queue Stats
255W - 233L
2,393 MMR
Party 1
Scylla
Scylla
Diamond III
Flew
Scylla
Diamond III
Level 126
God Stats
2W - 4L
1,599 SR
Queue Stats
51W - 38L
2,438 MMR
Party 3
Cupid
Cupid
Diamond I
SundownV42
Cupid
Diamond I
Level 158
God Stats
8W - 5L
1,795 SR
Queue Stats
247W - 238L
2,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Erzau
Artio
15
4 / 1 / 10
10,775
599
3,951
16,033
12,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
FaraonMx
Guan Yu
14
0 / 3 / 6
9,669
537
6,330
21,191
12,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
IWill1aMsI
Ne Zha
17
9 / 0 / 6
11,404
634
15,783
14,494
7,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
JamZKarma
Janus
15
4 / 2 / 11
10,388
577
11,415
11,201
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
King Oceanss
Artemis
18
5 / 0 / 5
11,638
647
10,983
10,120
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Chang'eAphroditeDanzaburouSetCu Chulainn

VS

Bans
ApolloJing WeiSusanoAnhurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BlueXCV
Thor
13
4 / 5 / 1
8,072
448
6,696
13,806
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Chirillo_o
Cthulhu
13
0 / 4 / 2
7,963
442
7,409
17,143
16,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Divicity
Ganesha
11
0 / 7 / 4
7,304
406
5,655
15,474
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Flew
Scylla
14
2 / 3 / 2
7,944
441
5,341
11,015
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
5
0 / 3 / 0
5,508
306
1,754
4,627
1,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
22
Kills
6
6
Deaths
22
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
BlueXCV
Thor
4
5
1
0.9
L
Cthulhu
Chirillo_o
Cthulhu
0
4
2
0.25
L
Ganesha
Divicity
Ganesha
0
7
4
0.29
W
Artio
Erzau
Artio
4
1
10
9
W
Guan Yu
FaraonMx
Guan Yu
0
3
6
1
L
Scylla
Flew
Scylla
2
3
2
1
W
Ne Zha
IWill1aMsI
Ne Zha
9
0
6
12
W
Janus
JamZKarma
Janus
4
2
11
4.75
W
Artemis
King Oceanss
Artemis
5
0
5
7.5
L
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,462
Damage
26,855
73,039
Taken
62,065
41,123
Mitigated
34,206
36,245
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BlueXCV
Thor
6,696
1,548
0
3,328
13,806
4,723
0
2,974
10,700
0
43,052
L
Cthulhu
Chirillo_o
Cthulhu
7,409
1,682
53
4,845
17,143
16,043
0
2,398
14,675
49,558
0
L
Ganesha
Divicity
Ganesha
5,655
1,004
0
1,394
15,474
8,647
0
5,594
9,666
24,249
0
W
Artio
Erzau
Artio
3,951
1,086
1,016
5,725
16,033
12,808
1,088
4,924
11,005
26,318
0
W
Guan Yu
FaraonMx
Guan Yu
6,330
1,896
1,790
10,963
21,191
12,724
1,541
7,241
12,362
0
44,951
L
Scylla
Flew
Scylla
5,341
889
0
1,621
11,015
3,699
0
1,790
9,095
48,830
0
W
Ne Zha
IWill1aMsI
Ne Zha
15,783
5,678
0
7,719
14,494
7,864
1,796
2,720
11,633
0
83,598
W
Janus
JamZKarma
Janus
11,415
810
336
2,529
11,201
3,902
840
3,414
7,693
66,829
0
W
Artemis
King Oceanss
Artemis
10,983
5,638
0
6,167
10,120
3,825
8,829
2,796
6,792
0
94,587
L
Cupid
1,754
1,064
0
796
4,627
1,094
0
1,990
2,563
0
10,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,874
Gold Earned
36,791
511
Minions Killed
364
0
Camps Cleared
0
1,781,031
Distance Traveled
1,297,520
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,072
448
89
5
0
298,473
3
L
Cthulhu
7,963
442
109
6
0
282,874
1
L
Ganesha
7,304
406
18
1
0
319,793
5
W
Artio
10,775
599
35
2
0
342,768
5
W
Guan Yu
9,669
537
88
5
0
351,166
1
L
Scylla
7,944
441
115
6
0
317,106
1
W
Ne Zha
11,404
634
108
6
0
389,886
4
W
Janus
10,388
577
114
6
0
384,648
3
W
Artemis
11,638
647
166
9
0
312,563
3
L
Cupid
5,508
306
33
2
0
79,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role