Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Mc_Tiglit
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,478 Elo+
Solo
Tiamat
Tiamat
Metosin
Tiamat
Level 129
God Stats
34W - 31L
1,546 SR
Queue Stats
492W - 482L
1,614 Elo+
Party 2
Team Averages
Level 115
1,515 SR
1,531 Elo+

VS

Team Averages
Level 113
1,664 SR
1,653 Elo+
Bastet
Bastet
Myth Kush
Bastet
Level 109
God Stats
4W - 1L
1,745 SR
Queue Stats
22W - 21L
1,633 Elo+
Solo
The Morrigan
The Morrigan
SlamMyCIam
The Morrigan
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
141W - 73L
1,678 Elo+
Party 1
Sylvanus
Sylvanus
TheSnortGoblin
Sylvanus
Level 124
God Stats
11W - 15L
1,748 SR
Queue Stats
214W - 142L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 1 / 4
9,602
565
5,233
14,861
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 10 / 1
10,561
621
9,930
18,175
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Metosin
Tiamat
14
1 / 4 / 3
10,341
608
16,393
14,912
9,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Myth Kush
Bastet
15
10 / 2 / 4
12,532
737
19,561
14,459
10,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
SlamMyCIam
The Morrigan
15
2 / 2 / 7
11,003
647
12,448
9,172
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
15
3 / 0 / 9
12,167
716
8,329
19,058
19,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
15
15
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
4
2
L
3
10
1
0.35
L
Tiamat
Metosin
Tiamat
1
4
3
0.63
W
Bastet
Myth Kush
Bastet
10
2
4
6
W
The Morrigan
SlamMyCIam
The Morrigan
2
2
7
2.75
W
Sylvanus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
40,338
47,948
Taken
42,689
28,090
Mitigated
33,005
8,337
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,233
975
0
1,938
14,861
12,900
0
5,578
8,648
53
28,328
L
9,930
4,004
0
1,205
18,175
5,935
0
7,049
10,884
0
36,520
L
Tiamat
Metosin
Tiamat
16,393
2,410
0
5,194
14,912
9,255
6
5,063
9,605
65,798
0
W
Bastet
Myth Kush
Bastet
19,561
3,309
0
1,115
14,459
10,123
781
5,299
8,711
0
55,964
W
The Morrigan
SlamMyCIam
The Morrigan
12,448
1,195
0
2,757
9,172
3,689
310
1,785
6,949
63,497
2,344
W
Sylvanus
8,329
1,998
4,309
8,954
19,058
19,193
947
8,396
9,941
27,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
35,702
208
Minions Killed
231
0
Camps Cleared
0
895,656
Distance Traveled
978,632
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,602
565
41
2
0
321,814
2
L
Set
10,561
621
46
3
0
282,883
3
L
Tiamat
10,341
608
121
7
0
290,959
4
W
Bastet
12,532
737
64
4
0
364,981
0
W
The Morrigan
11,003
647
116
7
0
306,123
3
W
Sylvanus
12,167
716
51
3
0
307,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role