Player Matchup

Sun Wukong
Sun Wukong
JingLan
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Ragath74
Arachne
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 18L
1,824 Elo+
Solo
Apollo
Apollo
dadier
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
xXxFighter666xXx
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
围观群众
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,565 Elo+

VS

Team Averages
Level 17
1,624 SR
1,515 Elo+
Ymir
Ymir
KleinerBauer
Ymir
Level 18
God Stats
6W - 1L
1,940 SR
Queue Stats
107W - 89L
1,606 Elo+
Solo
Mulan
Mulan
PatDebussy
Mulan
Level 7
God Stats
11W - 7L
1,545 SR
Queue Stats
13W - 10L
1,622 Elo+
Solo
Artemis
Artemis
Zambuldor
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo
Hades
Hades
bloodondra
Hades
Level 22
God Stats
1W - 10L
1,756 SR
Queue Stats
10W - 23L
1,079 Elo+
Solo
Fenrir
Fenrir
zzzASHUzzz
Fenrir
Level 16
God Stats
8W - 7L
1,378 SR
Queue Stats
38W - 34L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JingLan
Sun Wukong
9
3 / 1 / 1
5,469
608
2,624
3,792
1,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Ragath74
Arachne
10
6 / 1 / 1
5,975
664
4,424
6,832
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
dadier
Apollo
7
1 / 3 / 0
4,491
499
1,750
4,025
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
3 / 2 / 3
5,805
645
5,183
3,862
1,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 2
4,810
534
566
2,369
855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 2
5,492
610
2,163
5,398
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
8
3 / 2 / 1
5,399
600
3,420
4,854
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Zambuldor
Artemis
1
0 / 3 / 0
3,284
365
174
2,389
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
6
0 / 3 / 1
4,067
452
1,728
4,637
1,516
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
zzzASHUzzz
Fenrir
9
2 / 3 / 2
5,304
589
2,879
6,556
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
13
Kills
8
8
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
JingLan
Sun Wukong
3
1
1
3.5
L
3
2
2
2
L
Mulan
3
2
1
1.75
W
Arachne
Ragath74
Arachne
6
1
1
6.5
L
Artemis
Zambuldor
Artemis
0
3
0
0
L
Hades
0
3
1
0.17
W
Apollo
dadier
Apollo
1
3
0
0.33
W
3
2
3
2.25
L
Fenrir
zzzASHUzzz
Fenrir
2
3
2
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,547
Damage
10,364
20,880
Taken
23,834
6,698
Mitigated
8,837
7,136
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
JingLan
Sun Wukong
2,624
330
0
772
3,792
1,872
63
879
2,863
0
18,899
L
2,163
1,234
0
312
5,398
2,409
0
2,926
2,472
17,194
0
L
Mulan
3,420
1,376
0
1,472
4,854
2,348
0
592
4,237
0
17,441
W
Arachne
Ragath74
Arachne
4,424
3,308
0
3,630
6,832
1,919
0
594
6,188
0
31,001
L
Artemis
Zambuldor
Artemis
174
174
0
232
2,389
424
0
236
2,153
0
1,448
L
Hades
1,728
351
0
1,268
4,637
1,516
532
363
4,074
12,321
0
W
Apollo
dadier
Apollo
1,750
998
0
1,290
4,025
817
210
430
3,545
0
15,303
W
5,183
781
0
800
3,862
1,235
0
959
2,878
29,165
0
L
Fenrir
zzzASHUzzz
Fenrir
2,879
896
0
714
6,556
2,140
0
1,632
4,899
0
25,439
W
566
221
0
644
2,369
855
216
1,029
1,315
8,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
23,546
213
Minions Killed
151
0
Camps Cleared
0
901,721
Distance Traveled
672,401
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,469
608
45
5
0
186,726
0
L
Ymir
5,492
610
22
2
0
150,363
0
L
Mulan
5,399
600
40
4
0
160,170
1
W
Arachne
5,975
664
62
7
0
180,180
3
L
Artemis
3,284
365
7
1
0
53,251
0
L
Hades
4,067
452
19
2
0
150,487
1
W
Apollo
4,491
499
34
4
0
172,449
0
W
Kukulkan
5,805
645
53
6
0
161,089
3
L
Fenrir
5,304
589
63
7
0
158,130
1
W
Ares
4,810
534
19
2
0
201,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role