Player Matchup

Artemis
Artemis
DerpieMcGee
Artemis
Level 101
God Stats
7W - 10L
1,276 SR
Queue Stats
342W - 344L
1,410 Elo+
Solo
Ganesha
Ganesha
Kris3d
Ganesha
Level 109
God Stats
8W - 6L
1,815 SR
Queue Stats
501W - 482L
1,511 Elo+
Solo
Bastet
Bastet
Kyrteilla
Bastet
Level 70
God Stats
4W - 1L
1,476 SR
Queue Stats
31W - 20L
1,542 Elo+
Solo
Tyr
Tyr
Melixoxo
Tyr
Level 58
God Stats
2W - 1L
1,681 SR
Queue Stats
197W - 197L
1,365 Elo+
Party 1
Tiamat
Tiamat
Sulfy
Tiamat
Level 52
God Stats
61W - 39L
1,375 SR
Queue Stats
147W - 125L
1,386 Elo+
Party 1
Team Averages
Level 78
1,524 SR
1,443 Elo+

VS

Team Averages
Level 102
1,478 SR
1,485 Elo+
Ne Zha
Ne Zha
ChosenUndead56
Ne Zha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DeathTrek
Sobek
Level 159
God Stats
10W - 17L
1,404 SR
Queue Stats
754W - 730L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
DeuceDeck
Erlang Shen
Level 61
God Stats
25W - 24L
1,488 SR
Queue Stats
172W - 152L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Rattata
Xbalanque
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Janus
Janus
SHIVOMX
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DerpieMcGee
Artemis
10
4 / 0 / 2
6,024
602
5,495
5,275
1,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Kris3d
Ganesha
8
0 / 2 / 6
5,176
518
2,160
5,576
2,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
Kyrteilla
Bastet
9
4 / 1 / 2
5,545
555
3,676
7,745
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 1
5,870
587
1,792
5,142
1,850
Boots

Boots

+6%
Movement Speed

Tiamat
Sulfy
Tiamat
10
5 / 0 / 3
5,897
590
5,954
3,378
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,761
476
2,019
6,206
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
DeathTrek
Sobek
6
1 / 3 / 1
4,565
457
2,874
6,862
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
DeuceDeck
Erlang Shen
9
1 / 2 / 0
4,974
497
1,386
4,665
2,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Rattata
Xbalanque
7
1 / 3 / 0
4,831
483
3,235
5,677
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Janus
SHIVOMX
Janus
8
0 / 3 / 0
4,678
468
1,045
5,164
1,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
3
3
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Sobek
DeathTrek
Sobek
1
3
1
0.5
W
Artemis
DerpieMcGee
Artemis
4
0
2
5
L
Erlang Shen
DeuceDeck
Erlang Shen
1
2
0
0.5
W
Ganesha
Kris3d
Ganesha
0
2
6
1.5
W
Bastet
Kyrteilla
Bastet
4
1
2
5
W
1
0
1
1.5
L
Xbalanque
Rattata
Xbalanque
1
3
0
0.33
L
Janus
SHIVOMX
Janus
0
3
0
0
W
Tiamat
Sulfy
Tiamat
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
10,559
27,116
Taken
28,574
10,711
Mitigated
8,593
11,129
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,019
757
0
707
6,206
1,581
0
1,603
4,497
0
24,341
L
Sobek
DeathTrek
Sobek
2,874
246
0
2,254
6,862
2,592
0
1,545
5,227
8,527
0
W
Artemis
DerpieMcGee
Artemis
5,495
3,073
0
2,404
5,275
1,363
0
1,043
4,232
0
34,257
L
Erlang Shen
DeuceDeck
Erlang Shen
1,386
663
0
1,498
4,665
2,232
0
1,375
3,176
0
15,248
W
Ganesha
Kris3d
Ganesha
2,160
322
222
1,264
5,576
2,567
0
1,252
4,324
10,475
0
W
Bastet
Kyrteilla
Bastet
3,676
740
0
3,979
7,745
2,104
0
1,082
6,638
0
19,957
W
1,792
388
0
1,838
5,142
1,850
428
0
5,017
0
26,139
L
Xbalanque
Rattata
Xbalanque
3,235
1,647
0
2,081
5,677
1,091
0
1,507
4,154
0
19,888
L
Janus
SHIVOMX
Janus
1,045
0
318
1,302
5,164
1,097
306
1,546
3,406
23,462
0
W
Tiamat
Sulfy
Tiamat
5,954
491
0
1,422
3,378
2,827
894
542
2,836
25,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
23,809
225
Minions Killed
200
0
Camps Cleared
0
978,857
Distance Traveled
876,059
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,761
476
58
6
0
189,258
3
L
Sobek
4,565
457
5
1
0
197,309
4
W
Artemis
6,024
602
73
7
0
183,035
2
L
Erlang Shen
4,974
497
42
4
0
174,327
2
W
Ganesha
5,176
518
4
0
0
188,700
1
W
Bastet
5,545
555
39
4
0
208,633
4
W
Tyr
5,870
587
63
6
0
200,414
3
L
Xbalanque
4,831
483
43
4
0
146,482
2
L
Janus
4,678
468
52
5
0
168,683
5
W
Tiamat
5,897
590
46
5
0
198,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role