Player Matchup

The Morrigan
The Morrigan
AnEpicFiggy
The Morrigan
Level 89
God Stats
5W - 4L
1,554 SR
Queue Stats
51W - 41L
1,586 Elo+
Party 2
Terra
Terra
CiejeEngined
Terra
Level 66
God Stats
7W - 3L
1,672 SR
Queue Stats
52W - 38L
1,581 Elo+
Party 2
Scylla
Scylla
JTOUHILL
Scylla
Level 108
God Stats
2W - 2L
1,299 SR
Queue Stats
34W - 35L
1,354 Elo+
Solo
Anhur
Anhur
Stevethebeast10
Anhur
Level 63
God Stats
3W - 3L
1,683 SR
Queue Stats
66W - 85L
1,511 Elo+
Solo
Nemesis
Nemesis
ourrockk
Nemesis
Level 117
God Stats
5W - 4L
1,722 SR
Queue Stats
158W - 122L
1,586 Elo+
Party 2
Team Averages
Level 89
1,586 SR
1,523 Elo+

VS

Team Averages
Level 107
1,655 SR
1,571 Elo+
Hades
Hades
IcySamuraiJak
Hades
Level 69
God Stats
78W - 74L
1,536 SR
Queue Stats
384W - 363L
1,542 Elo+
Solo
Danzaburou
Danzaburou
PolioBoy
Danzaburou
Level 68
God Stats
58W - 31L
1,708 SR
Queue Stats
434W - 390L
1,599 Elo+
Solo
Guan Yu
Guan Yu
Vesicular
Guan Yu
Level 154
God Stats
4W - 2L
1,880 SR
Queue Stats
172W - 156L
1,569 Elo+
Solo
Nemesis
Nemesis
calitin03
Nemesis
Level 83
God Stats
52W - 48L
1,650 SR
Queue Stats
115W - 116L
1,561 Elo+
Party 1
Sobek
Sobek
pein-sannin
Sobek
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
616W - 542L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnEpicFiggy
The Morrigan
12
4 / 0 / 2
7,341
667
6,375
5,324
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 5
6,003
546
1,263
3,264
1,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
JTOUHILL
Scylla
11
2 / 2 / 2
6,330
575
6,024
5,887
2,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 1
6,917
629
4,647
4,093
1,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
ourrockk
Nemesis
9
2 / 1 / 6
5,972
543
4,896
7,325
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,481
498
3,219
6,768
2,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
PolioBoy
Danzaburou
10
1 / 2 / 0
5,855
532
3,204
6,036
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Vesicular
Guan Yu
11
1 / 2 / 0
5,745
522
1,656
7,292
4,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
calitin03
Nemesis
10
1 / 2 / 2
5,971
543
5,080
6,862
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
5,182
471
1,857
7,160
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
4
4
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AnEpicFiggy
The Morrigan
4
0
2
5
W
0
0
5
2.5
L
1
3
1
0.5
W
Scylla
JTOUHILL
Scylla
2
2
2
1.5
L
Danzaburou
PolioBoy
Danzaburou
1
2
0
0.5
W
4
1
1
4.5
L
Guan Yu
Vesicular
Guan Yu
1
2
0
0.5
L
Nemesis
calitin03
Nemesis
1
2
2
1
W
Nemesis
ourrockk
Nemesis
2
1
6
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
15,016
25,893
Taken
34,118
9,322
Mitigated
14,882
9,470
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AnEpicFiggy
The Morrigan
6,375
1,941
0
2,211
5,324
2,483
294
1,000
4,324
39,173
4,042
W
1,263
115
333
1,490
3,264
1,177
0
391
2,873
17,660
0
L
3,219
484
494
2,776
6,768
2,879
341
4,323
2,445
22,945
0
W
Scylla
JTOUHILL
Scylla
6,024
917
0
1,699
5,887
2,125
0
2,171
3,716
37,285
0
L
Danzaburou
PolioBoy
Danzaburou
3,204
1,445
0
1,866
6,036
1,517
1,304
999
5,037
0
34,206
W
4,647
1,515
0
947
4,093
1,188
272
696
3,397
0
42,967
L
Guan Yu
Vesicular
Guan Yu
1,656
218
85
2,854
7,292
4,206
0
3,184
4,108
63
29,667
L
Nemesis
calitin03
Nemesis
5,080
1,994
0
1,751
6,862
3,445
0
2,244
4,618
0
33,730
W
Nemesis
ourrockk
Nemesis
4,896
2,322
0
2,790
7,325
2,349
0
881
6,444
0
25,345
L
1,857
0
0
2,149
7,160
2,835
196
2,620
4,540
8,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
28,234
303
Minions Killed
266
0
Camps Cleared
0
1,139,107
Distance Traveled
1,114,621
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,341
667
77
7
0
218,893
0
W
Terra
6,003
546
41
4
0
259,649
2
L
Hades
5,481
498
49
4
0
204,199
3
W
Scylla
6,330
575
62
6
0
206,752
3
L
Danzaburou
5,855
532
72
7
0
187,195
4
W
Anhur
6,917
629
83
8
0
195,950
2
L
Guan Yu
5,745
522
60
5
0
237,412
6
L
Nemesis
5,971
543
70
6
0
243,237
2
W
Nemesis
5,972
543
40
4
0
257,863
3
L
Sobek
5,182
471
15
1
0
242,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role