Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
AbashedMist832
Tiamat
Level 154
God Stats
4W - 9L
1,701 SR
Queue Stats
641W - 575L
1,691 Elo+
Party 3
Neith
Neith
PrincessGoodGuy
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,583 Elo+
Party 4
Erlang Shen
Erlang Shen
TJonesie
Erlang Shen
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 262L
1,581 Elo+
Party 4
King Arthur
King Arthur
YackMeH0ff
King Arthur
Level 147
God Stats
1W - 5L
1,345 SR
Queue Stats
129W - 80L
1,631 Elo+
Party 3
Team Averages
Level 83
1,509 SR
1,597 Elo+

VS

Team Averages
Level 85
1,615 SR
1,596 Elo+
Apollo
Apollo
CoolKittyRhymes
Apollo
Level 157
God Stats
18W - 10L
1,669 SR
Queue Stats
252W - 207L
1,698 Elo+
Party 2
Nemesis
Nemesis
Evangard
Nemesis
Level 157
God Stats
6W - 1L
1,871 SR
Queue Stats
89W - 49L
1,717 Elo+
Party 2
Chaac
Chaac
Rograz
Chaac
Level 81
God Stats
26W - 22L
1,580 SR
Queue Stats
136W - 146L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
SoIvingWrIdHungr
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,736 Elo+
Party 2
Anubis
Anubis
bayonettarocks1
Anubis
Level 28
God Stats
29W - 17L
1,455 SR
Queue Stats
91W - 109L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
0 / 4 / 0
3,906
391
1,290
5,001
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

8
0 / 3 / 1
4,724
472
3,599
4,397
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
4,832
483
1,098
3,479
653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Erlang Shen
TJonesie
Erlang Shen
8
1 / 2 / 0
4,790
479
2,500
7,346
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
YackMeH0ff
King Arthur
11
3 / 1 / 0
6,126
613
7,829
7,931
3,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,303
630
2,601
3,631
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Evangard
Nemesis
10
6 / 0 / 1
6,051
605
3,751
5,485
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Rograz
Chaac
11
1 / 3 / 1
5,786
579
4,043
9,152
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 6
5,366
537
3,886
4,113
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 1 / 4
5,199
520
3,528
5,342
2,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
12
12
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
0
0
L
0
3
1
0.17
W
3
0
1
3.5
W
Nemesis
Evangard
Nemesis
6
0
1
6.5
L
0
2
0
0
W
Chaac
Rograz
Chaac
1
3
1
0.5
W
2
0
6
5
L
Erlang Shen
TJonesie
Erlang Shen
1
2
0
0.5
L
King Arthur
YackMeH0ff
King Arthur
3
1
0
3
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,316
Damage
17,809
28,154
Taken
27,723
10,111
Mitigated
13,962
6,778
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,290
413
0
130
5,001
950
0
885
4,091
9,378
0
L
3,599
246
0
890
4,397
2,423
0
2,975
1,422
21,724
0
W
2,601
1,503
0
2,432
3,631
1,198
0
0
3,631
0
40,519
W
Nemesis
Evangard
Nemesis
3,751
1,724
0
2,886
5,485
1,677
0
1,091
4,384
0
30,074
L
1,098
343
0
1,287
3,479
653
0
296
3,183
0
22,473
W
Chaac
Rograz
Chaac
4,043
470
0
4,422
9,152
5,495
0
191
8,961
0
29,801
W
3,886
1,270
759
1,388
4,113
3,225
180
718
3,379
13,137
3,204
L
Erlang Shen
TJonesie
Erlang Shen
2,500
724
0
2,222
7,346
2,450
0
2,977
4,369
0
17,316
L
King Arthur
YackMeH0ff
King Arthur
7,829
1,909
0
2,249
7,931
3,635
0
0
7,563
0
38,207
W
3,528
419
0
3,300
5,342
2,367
510
2,461
2,479
30,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
28,705
211
Minions Killed
300
0
Camps Cleared
0
933,616
Distance Traveled
888,042
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,906
391
20
2
0
185,923
0
L
Tiamat
4,724
472
50
5
0
178,660
1
W
Apollo
6,303
630
72
7
0
176,295
3
W
Nemesis
6,051
605
62
6
0
202,349
2
L
Neith
4,832
483
54
5
0
154,923
0
W
Chaac
5,786
579
74
7
0
172,408
0
W
Sylvanus
5,366
537
29
3
0
197,912
0
L
Erlang Shen
4,790
479
21
2
0
211,488
3
L
King Arthur
6,126
613
66
7
0
202,622
1
W
Anubis
5,199
520
63
6
0
139,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role