Player Matchup

Neith
Neith
Roo-K1A
Neith
Level 9
God Stats
4W - 10L
1,319 SR
Queue Stats
23W - 24L
1,391 Elo+
Party 2
Merlin
Merlin
Sebasauruss
Merlin
Level 13
God Stats
18W - 18L
1,364 SR
Queue Stats
34W - 36L
1,391 Elo+
Party 2
Nike
Nike
TheMandaswoleian
Nike
Level 3
God Stats
0W - 5L
1,293 SR
Queue Stats
0W - 6L
1,194 Elo+
Party 2
Thor
Thor
XxZouL_EditZxX
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Ymir
Ymir
jamer0_0
Ymir
Level 6
God Stats
8W - 15L
1,289 SR
Queue Stats
9W - 15L
1,237 Elo+
Party 2
Team Averages
Level 7
1,353 SR
1,343 Elo+

VS

Team Averages
Level 21
1,479 SR
1,428 Elo+
Nu Wa
Nu Wa
BeardedGregU
Nu Wa
Level 18
God Stats
38W - 32L
1,596 SR
Queue Stats
46W - 44L
1,570 Elo+
Solo
Chaac
Chaac
FirstSWAGGER
Chaac
Level 28
God Stats
2W - 0L
1,575 SR
Queue Stats
5W - 6L
1,361 Elo+
Party 1
Thor
Thor
Mr Dazz1e
Thor
Level 13
God Stats
2W - 1L
1,443 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 1
Khepri
Khepri
SAC916SAVAGE
Khepri
Level 21
God Stats
1W - 1L
1,294 SR
Queue Stats
4W - 6L
1,361 Elo+
Party 1
Skadi
Skadi
Stacks916
Skadi
Level 24
God Stats
4W - 3L
1,486 SR
Queue Stats
4W - 3L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Roo-K1A
Neith
10
0 / 6 / 1
6,720
373
4,644
9,593
3,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
13
2 / 5 / 2
8,014
445
5,347
9,011
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 3
7,567
420
2,662
8,325
4,487
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 4 / 2
8,639
480
1,915
9,146
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
0 / 3 / 0
7,279
404
2,429
12,553
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
8,508
473
8,528
7,948
4,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 1 / 5
9,959
553
9,871
10,254
10,717
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thor
14
5 / 3 / 2
8,768
487
3,883
10,548
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
12
2 / 0 / 9
8,108
450
4,268
6,366
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
Stacks916
Skadi
14
5 / 0 / 3
8,320
462
5,993
4,514
2,035
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
24
24
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
9
1
5
11.5
W
Thor
5
3
2
2
L
Neith
Roo-K1A
Neith
0
6
1
0.08
W
Khepri
2
0
9
6.5
L
Merlin
2
5
2
0.6
W
Skadi
Stacks916
Skadi
5
0
3
6.5
L
0
6
3
0.25
L
3
4
2
1
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,997
Damage
32,543
48,628
Taken
39,630
21,875
Mitigated
29,157
5,576
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,528
2,537
0
1,979
7,948
4,053
1,169
2,981
4,899
49,722
0
W
9,871
2,317
0
2,540
10,254
10,717
997
1,058
8,863
165
51,790
W
Thor
3,883
155
0
4,812
10,548
3,764
336
1,017
9,506
0
56,418
L
Neith
Roo-K1A
Neith
4,644
2,650
0
972
9,593
3,683
710
2,628
6,965
0
32,447
W
Khepri
4,268
86
0
1,089
6,366
8,588
285
1,308
5,058
17,082
0
L
Merlin
5,347
564
0
447
9,011
3,042
0
2,784
6,102
47,655
0
W
Skadi
Stacks916
Skadi
5,993
2,209
280
525
4,514
2,035
1,386
1,412
2,578
0
33,019
L
2,662
359
0
150
8,325
4,487
754
1,875
6,225
0
26,813
L
1,915
786
0
3,021
9,146
3,128
0
2,022
7,099
0
34,672
L
Ymir
2,429
537
0
986
12,553
7,535
400
3,652
8,805
27,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,219
Gold Earned
43,663
316
Minions Killed
340
0
Camps Cleared
0
1,455,834
Distance Traveled
1,573,800
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,508
473
70
4
0
298,421
5
W
Chaac
9,959
553
103
6
0
312,262
1
W
Thor
8,768
487
90
5
0
336,829
0
L
Neith
6,720
373
65
4
0
291,404
0
W
Khepri
8,108
450
15
1
0
317,681
1
L
Merlin
8,014
445
85
5
0
294,780
1
W
Skadi
8,320
462
62
3
0
308,607
0
L
Nike
7,567
420
57
3
0
290,373
2
L
Thor
8,639
480
65
4
0
292,451
0
L
Ymir
7,279
404
44
2
0
286,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role