Player Matchup

Bastet
Bastet
A Cunning kiwi
Bastet
Level 105
God Stats
9W - 16L
1,402 SR
Queue Stats
83W - 89L
1,384 Elo+
Party 2
Medusa
Medusa
IYB DAVEO
Medusa
Level 69
God Stats
55W - 43L
1,405 SR
Queue Stats
74W - 62L
1,405 Elo+
Party 2
Hercules
Hercules
Is1andtim3
Hercules
Level 94
God Stats
2W - 8L
1,500 SR
Queue Stats
264W - 261L
1,448 Elo+
Party 2
Chronos
Chronos
J0hn From HR
Chronos
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
245W - 255L
1,521 Elo+
Party 2
Ares
Ares
STaYPuFF2002
Ares
Level 60
God Stats
1W - 1L
1,642 SR
Queue Stats
9W - 9L
1,452 Elo+
Party 2
Team Averages
Level 83
1,490 SR
1,442 Elo+

VS

Team Averages
Level 73
1,549 SR
1,424 Elo+
Pele
Pele
AbjectTick6508
Pele
Level 55
God Stats
23W - 14L
1,594 SR
Queue Stats
120W - 136L
1,448 Elo+
Party 1
Nemesis
Nemesis
Gyakusou
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
HepCYouLater
Eset
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 222L
1,481 Elo+
Party 1
Izanami
Izanami
VerySacredWhale
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,319 Elo+
Party 1
Cerberus
Cerberus
xxxxWARHEADxxxx
Cerberus
Level 103
God Stats
1W - 0L
1,650 SR
Queue Stats
76W - 68L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,792
519
2,999
8,618
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
IYB DAVEO
Medusa
14
0 / 4 / 1
7,997
533
4,602
10,227
3,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Is1andtim3
Hercules
12
0 / 4 / 0
7,042
469
5,260
11,308
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
J0hn From HR
Chronos
9
0 / 2 / 0
5,758
384
3,204
4,489
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 0
6,613
441
3,639
11,847
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,419
561
5,793
7,077
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Gyakusou
Nemesis
13
5 / 0 / 3
7,366
491
3,874
8,923
5,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 2 / 4
9,126
608
7,504
8,297
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 4
6,523
435
4,300
4,926
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
2 / 0 / 5
8,003
534
7,626
11,089
9,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
18
18
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
6
0
2
7
W
Nemesis
Gyakusou
Nemesis
5
0
3
6.5
W
5
2
4
3.5
L
Medusa
IYB DAVEO
Medusa
0
4
1
0.13
L
Hercules
Is1andtim3
Hercules
0
4
0
0
L
Chronos
J0hn From HR
Chronos
0
2
0
0
L
0
5
0
0
W
0
0
4
2
W
Cerberus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
29,097
46,489
Taken
40,312
20,090
Mitigated
21,934
13,633
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,999
462
239
2,945
8,618
2,360
0
2,359
6,215
0
41,713
W
5,793
1,877
0
2,189
7,077
2,677
98
0
7,077
0
51,668
W
Nemesis
Gyakusou
Nemesis
3,874
1,151
216
1,830
8,923
5,607
0
2,397
6,526
0
28,215
W
7,504
576
255
2,436
8,297
2,830
481
905
7,392
54,056
0
L
Medusa
IYB DAVEO
Medusa
4,602
1,924
0
2,902
10,227
3,781
350
4,696
5,159
0
59,611
L
Hercules
Is1andtim3
Hercules
5,260
2,450
0
2,924
11,308
5,580
0
5,440
5,868
0
34,570
L
Chronos
J0hn From HR
Chronos
3,204
925
0
864
4,489
1,289
234
1,027
3,380
27,945
0
L
3,639
676
403
3,356
11,847
7,080
0
1,028
10,737
34,956
0
W
4,300
2,555
0
2,029
4,926
1,723
1,019
3,541
1,385
0
41,322
W
Cerberus
7,626
1,050
0
6,166
11,089
9,097
234
0
11,089
37,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,202
Gold Earned
39,437
394
Minions Killed
420
0
Camps Cleared
0
1,315,442
Distance Traveled
1,443,956
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,792
519
85
6
0
288,136
4
W
Pele
8,419
561
93
6
0
323,099
3
W
Nemesis
7,366
491
46
3
0
285,937
2
W
Eset
9,126
608
119
8
0
272,682
2
L
Medusa
7,997
533
124
8
0
303,451
4
L
Hercules
7,042
469
76
5
0
275,507
3
L
Chronos
5,758
384
52
3
0
188,531
2
L
Ares
6,613
441
57
4
0
259,817
4
W
Izanami
6,523
435
69
5
0
250,722
1
W
Cerberus
8,003
534
93
6
0
311,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role