Player Matchup

Nemesis
Nemesis
Platinum I
Cura_of_Iatria
Nemesis
Platinum I
Level 156
God Stats
329W - 249L
1,772 SR
Queue Stats
831W - 825L
2,427 MMR
Party 2
King Arthur
King Arthur
Diamond V
Rag_Nar2407
King Arthur
Diamond V
Level 148
God Stats
23W - 22L
1,694 SR
Queue Stats
296W - 258L
2,616 MMR
Party 2
Merlin
Merlin
Grandmaster
UroburoBebo
Merlin
Grandmaster
Level 160
God Stats
1W - 3L
1,433 SR
Queue Stats
84W - 59L
2,900 MMR
Solo
Cernunnos
Cernunnos
Diamond I
WHITENERd21
Cernunnos
Diamond I
Level 141
God Stats
7W - 3L
1,890 SR
Queue Stats
292W - 271L
2,562 MMR
Party 1
Artio
Artio
Diamond III
camoyboy
Artio
Diamond III
Level 106
God Stats
13W - 14L
1,682 SR
Queue Stats
105W - 93L
2,332 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,694 SR
2,568 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,624 SR
2,559 MMR
Fenrir
Fenrir
Grandmaster
KaIIeeb
Fenrir
Grandmaster
Level 157
God Stats
5W - 11L
1,882 SR
Queue Stats
670W - 575L
2,906 MMR
Solo
Ymir
Ymir
Masters
Raganko
Ymir
Masters
Level 160
God Stats
5W - 3L
1,344 SR
Queue Stats
599W - 450L
2,519 MMR
Solo
Ra
Ra
Masters
Shwurl
Ra
Masters
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
312W - 266L
2,567 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
joesmoe2beast
Cu Chulainn
Platinum V
Level 160
God Stats
1W - 0L
1,683 SR
Queue Stats
94W - 90L
2,236 MMR
Solo
Ullr
Ullr
Masters
r2d2u2i2
Ullr
Masters
Level 160
God Stats
12W - 11L
1,709 SR
Queue Stats
84W - 71L
2,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 6
11,863
456
11,174
17,253
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Rag_Nar2407
King Arthur
20
3 / 7 / 3
13,760
529
18,311
34,131
30,682
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
7 / 3 / 3
14,525
559
22,982
12,413
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
WHITENERd21
Cernunnos
20
0 / 5 / 1
12,469
480
5,900
18,718
10,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
camoyboy
Artio
14
0 / 7 / 4
9,930
382
3,515
22,082
14,272
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
DanzaburouSetApolloGuan YuScylla

VS

Bans
Chang'eAphroditeGebHelSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KaIIeeb
Fenrir
20
4 / 5 / 9
14,739
567
11,536
25,256
15,451
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
Raganko
Ymir
19
3 / 1 / 16
14,563
560
7,645
22,026
26,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
20
9 / 1 / 7
17,571
676
22,283
12,248
6,689
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
joesmoe2beast
Cu Chulainn
20
5 / 4 / 7
15,334
590
17,969
25,315
27,549
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
20
4 / 1 / 8
15,887
611
18,786
18,761
10,488
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
12
Kills
25
25
Deaths
12
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Fenrir
KaIIeeb
Fenrir
4
5
9
1.7
L
King Arthur
Rag_Nar2407
King Arthur
3
7
3
0.64
W
Ymir
Raganko
Ymir
3
1
16
11
W
Ra
9
1
7
12.5
L
Merlin
7
3
3
2.83
L
Cernunnos
WHITENERd21
Cernunnos
0
5
1
0.1
L
Artio
camoyboy
Artio
0
7
4
0.29
W
Cu Chulainn
joesmoe2beast
Cu Chulainn
5
4
7
2.13
W
Ullr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,882
Damage
78,219
104,597
Taken
103,606
68,912
Mitigated
87,005
24,137
Healing
44,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,174
5,951
0
2,922
17,253
7,372
0
4,954
11,766
0
80,127
W
Fenrir
KaIIeeb
Fenrir
11,536
3,699
0
5,712
25,256
15,451
5,969
6,353
17,849
0
121,030
L
King Arthur
Rag_Nar2407
King Arthur
18,311
2,514
0
8,024
34,131
30,682
0
12,436
20,729
324
101,519
W
Ymir
Raganko
Ymir
7,645
1,299
0
6,975
22,026
26,828
169
6,323
15,503
32,055
0
W
Ra
22,283
3,452
8,061
7,101
12,248
6,689
3,709
3,598
8,485
168,008
0
L
Merlin
22,982
780
334
2,540
12,413
6,016
0
3,760
8,453
125,671
0
L
Cernunnos
WHITENERd21
Cernunnos
5,900
2,679
0
4,304
18,718
10,570
3,210
1,677
16,773
0
102,970
L
Artio
camoyboy
Artio
3,515
131
1,203
4,810
22,082
14,272
0
9,010
12,994
23,727
0
W
Cu Chulainn
joesmoe2beast
Cu Chulainn
17,969
3,461
0
7,140
25,315
27,549
1,692
5,298
19,581
11,832
84,233
W
Ullr
18,786
10,224
0
9,870
18,761
10,488
6,275
6,378
12,256
0
144,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,547
Gold Earned
78,094
779
Minions Killed
835
0
Camps Cleared
0
2,306,566
Distance Traveled
2,574,341
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,863
456
122
5
0
534,405
4
W
Fenrir
14,739
567
158
6
0
532,241
3
L
King Arthur
13,760
529
201
8
0
434,091
3
W
Ymir
14,563
560
24
1
0
498,541
8
W
Ra
17,571
676
282
11
0
560,630
3
L
Merlin
14,525
559
244
9
0
431,811
8
L
Cernunnos
12,469
480
179
7
0
407,981
4
L
Artio
9,930
382
33
1
0
498,278
9
W
Cu Chulainn
15,334
590
169
7
0
464,763
3
W
Ullr
15,887
611
202
8
0
518,166
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role