Player Matchup

Cthulhu
Cthulhu
Boodayblaster
Cthulhu
Level 10
God Stats
37W - 30L
1,590 SR
Queue Stats
186W - 179L
1,654 Elo+
Party 2
Erlang Shen
Erlang Shen
BriGuyFryGuy
Erlang Shen
Level 28
God Stats
9W - 3L
1,840 SR
Queue Stats
54W - 39L
1,682 Elo+
Party 3
Tiamat
Tiamat
FordaHord3
Tiamat
Level 17
God Stats
35W - 20L
1,584 SR
Queue Stats
338W - 316L
1,610 Elo+
Party 2
Ullr
Ullr
RavensCall44
Ullr
Level 29
God Stats
3W - 2L
1,590 SR
Queue Stats
22W - 22L
1,781 Elo+
Solo
Thor
Thor
WorldSlayerTTV
Thor
Level 26
God Stats
4W - 3L
1,539 SR
Queue Stats
28W - 19L
1,648 Elo+
Party 3
Team Averages
Level 22
1,629 SR
1,675 Elo+

VS

Team Averages
Level 21
1,643 SR
1,512 Elo+
Ravana
Ravana
Boricrook783429-
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
Redbanana80
Nu Wa
Level 28
God Stats
9W - 6L
1,777 SR
Queue Stats
34W - 29L
1,683 Elo+
Solo
Sol
Sol
Referend
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Spatial72
Thanatos
Level 24
God Stats
3W - 2L
1,735 SR
Queue Stats
26W - 18L
1,676 Elo+
Solo
Bakasura
Bakasura
exxrah
Bakasura
Level 6
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
3 / 1 / 2
5,151
515
2,517
4,707
2,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
BriGuyFryGuy
Erlang Shen
11
4 / 1 / 1
6,442
644
3,172
7,176
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
FordaHord3
Tiamat
11
1 / 1 / 4
6,119
612
3,553
4,815
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 5
5,672
567
5,564
4,931
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 5
6,799
680
5,237
6,007
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,256
426
2,766
6,274
2,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 3
5,496
550
3,080
4,578
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
4,822
482
2,842
5,373
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Spatial72
Thanatos
10
3 / 3 / 0
6,035
604
4,462
6,810
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
exxrah
Bakasura
6
0 / 2 / 1
4,091
409
1,243
6,459
2,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
4
4
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
1
2
4
L
0
5
0
0
W
Erlang Shen
BriGuyFryGuy
Erlang Shen
4
1
1
4.5
W
Tiamat
FordaHord3
Tiamat
1
1
4
3
W
2
1
5
4.5
L
0
2
3
0.75
L
1
4
0
0.25
L
Thanatos
Spatial72
Thanatos
3
3
0
1
W
6
0
5
8.5
L
Bakasura
exxrah
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
14,393
27,636
Taken
29,494
11,018
Mitigated
9,752
11,606
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
2,517
161
111
1,229
4,707
2,232
413
1,265
3,346
12,847
0
L
2,766
339
0
582
6,274
2,905
0
737
5,485
0
10,816
W
Erlang Shen
BriGuyFryGuy
Erlang Shen
3,172
1,835
0
4,449
7,176
2,661
1,845
186
6,698
0
24,972
W
Tiamat
FordaHord3
Tiamat
3,553
635
0
2,294
4,815
2,750
0
1,446
3,152
27,871
0
W
5,564
3,508
0
1,274
4,931
1,454
1,639
1,896
2,775
0
23,492
L
3,080
438
0
1,430
4,578
1,161
0
1,626
2,725
28,728
0
L
2,842
288
0
1,407
5,373
1,005
0
1,134
4,089
18,801
0
L
Thanatos
Spatial72
Thanatos
4,462
1,750
0
4,847
6,810
2,154
0
539
6,231
0
28,095
W
5,237
1,339
0
2,249
6,007
1,921
1,362
636
5,194
0
30,193
L
Bakasura
exxrah
Bakasura
1,243
694
0
1,515
6,459
2,527
0
1,344
4,894
0
6,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
24,700
265
Minions Killed
216
0
Camps Cleared
0
935,204
Distance Traveled
897,885
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,151
515
18
2
0
190,206
0
L
Ravana
4,256
426
20
2
0
176,176
1
W
Erlang Shen
6,442
644
57
6
0
168,914
2
W
Tiamat
6,119
612
62
6
0
193,182
4
W
Ullr
5,672
567
54
5
0
174,213
1
L
Nu Wa
5,496
550
54
5
0
183,950
2
L
Sol
4,822
482
48
5
0
168,233
0
L
Thanatos
6,035
604
71
7
0
192,658
0
W
Thor
6,799
680
74
7
0
208,689
1
L
Bakasura
4,091
409
23
2
0
176,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role