Player Matchup

Tiamat
Tiamat
ChriSalex142
Tiamat
Level 77
God Stats
5W - 5L
1,322 SR
Queue Stats
261W - 313L
1,311 Elo+
Solo
Arachne
Arachne
Gigem717
Arachne
Level 66
God Stats
7W - 8L
1,487 SR
Queue Stats
22W - 27L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
JACKt2
Zhong Kui
Level 85
God Stats
12W - 11L
1,566 SR
Queue Stats
128W - 117L
1,508 Elo+
Party 1
He Bo
He Bo
MuteOwl
He Bo
Level 66
God Stats
1W - 2L
1,323 SR
Queue Stats
35W - 50L
1,256 Elo+
Solo
Apollo
Apollo
RifleH
Apollo
Level 52
God Stats
1W - 3L
1,680 SR
Queue Stats
2W - 6L
1,499 Elo+
Party 1
Team Averages
Level 69
1,476 SR
1,412 Elo+

VS

Team Averages
Level 110
1,458 SR
1,461 Elo+
Amaterasu
Amaterasu
DC5 JUIICE
Amaterasu
Level 124
God Stats
9W - 7L
1,274 SR
Queue Stats
144W - 143L
1,456 Elo+
Party 2
Awilix
Awilix
Deneault12
Awilix
Level 154
God Stats
19W - 15L
1,566 SR
Queue Stats
243W - 229L
1,525 Elo+
Solo
Cerberus
Cerberus
PJ-Ducky
Cerberus
Level 62
God Stats
47W - 55L
1,554 SR
Queue Stats
125W - 201L
1,346 Elo+
Solo
Cupid
Cupid
Paladin Veedro
Cupid
Level 94
God Stats
3W - 3L
1,395 SR
Queue Stats
95W - 83L
1,476 Elo+
Party 2
Poseidon
Poseidon
aj2dajizay
Poseidon
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 144L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
1 / 3 / 2
10,633
462
7,536
10,069
8,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Gigem717
Arachne
14
4 / 7 / 0
9,010
392
6,969
19,368
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
JACKt2
Zhong Kui
16
1 / 5 / 2
10,077
438
18,341
25,754
15,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
MuteOwl
He Bo
3
0 / 1 / 0
6,169
268
204
868
184
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
RifleH
Apollo
17
2 / 3 / 2
10,276
447
9,080
12,160
4,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DC5 JUIICE
Amaterasu
17
3 / 1 / 10
11,123
484
12,942
21,741
21,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
Deneault12
Awilix
20
5 / 1 / 5
12,968
564
10,844
15,216
6,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
PJ-Ducky
Cerberus
17
0 / 2 / 3
10,772
468
3,986
11,313
11,826
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 3 / 6
11,851
515
8,445
16,377
6,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
aj2dajizay
Poseidon
20
8 / 1 / 4
13,965
607
11,895
9,660
4,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
19
19
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
2
0.67
W
Amaterasu
DC5 JUIICE
Amaterasu
3
1
10
8
W
Awilix
Deneault12
Awilix
5
1
5
7.5
L
Arachne
Gigem717
Arachne
4
7
0
0.57
L
Zhong Kui
JACKt2
Zhong Kui
1
5
2
0.4
L
He Bo
MuteOwl
He Bo
0
1
0
0
W
Cerberus
PJ-Ducky
Cerberus
0
2
3
0.75
W
3
3
6
2
L
Apollo
RifleH
Apollo
2
3
2
1
W
Poseidon
aj2dajizay
Poseidon
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,130
Damage
48,112
68,219
Taken
74,307
35,610
Mitigated
51,723
26,487
Healing
28,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,536
1,041
0
3,376
10,069
8,290
342
3,537
6,507
71,207
0
W
Amaterasu
DC5 JUIICE
Amaterasu
12,942
6,451
0
7,511
21,741
21,816
2,044
9,683
12,058
0
47,723
W
Awilix
Deneault12
Awilix
10,844
4,653
0
2,977
15,216
6,945
1,262
5,070
10,146
0
105,379
L
Arachne
Gigem717
Arachne
6,969
4,172
318
8,085
19,368
7,253
0
4,410
14,858
0
46,202
L
Zhong Kui
JACKt2
Zhong Kui
18,341
2,760
0
12,453
25,754
15,295
1,541
3,293
21,980
74,115
0
L
He Bo
MuteOwl
He Bo
204
0
0
250
868
184
0
360
508
2,603
0
W
Cerberus
PJ-Ducky
Cerberus
3,986
176
327
3,932
11,313
11,826
873
3,894
7,419
49,588
0
W
8,445
3,934
1,656
7,435
16,377
6,685
5,135
3,162
13,215
0
86,142
L
Apollo
RifleH
Apollo
9,080
3,977
0
2,005
12,160
4,588
714
4,281
7,854
0
64,558
W
Poseidon
aj2dajizay
Poseidon
11,895
943
231
4,348
9,660
4,451
3,232
4,272
5,388
93,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
60,679
470
Minions Killed
689
0
Camps Cleared
0
1,712,332
Distance Traveled
2,256,758
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,633
462
138
6
0
396,603
6
W
Amaterasu
11,123
484
72
3
0
464,074
0
W
Awilix
12,968
564
170
7
0
518,991
2
L
Arachne
9,010
392
75
3
0
462,255
0
L
Zhong Kui
10,077
438
108
5
0
392,093
2
L
He Bo
6,169
268
3
0
0
25,761
0
W
Cerberus
10,772
468
141
6
0
408,643
5
W
Cupid
11,851
515
131
6
0
396,662
1
L
Apollo
10,276
447
146
6
0
435,620
3
W
Poseidon
13,965
607
175
8
0
468,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role