Player Matchup

Baron Samedi
Baron Samedi
Flearidraljr
Baron Samedi
Level 15
God Stats
20W - 21L
1,678 SR
Queue Stats
99W - 100L
1,340 Elo+
Party 2
Medusa
Medusa
ItsMalfoy
Medusa
Level 26
God Stats
34W - 37L
1,358 SR
Queue Stats
187W - 193L
1,332 Elo+
Party 2
Tiamat
Tiamat
Unknown-SCP
Tiamat
Level 14
God Stats
6W - 20L
1,242 SR
Queue Stats
39W - 58L
1,204 Elo+
Party 1
Thor
Thor
UnsealedMeliodas
Thor
Level 10
God Stats
0W - 2L
1,289 SR
Queue Stats
12W - 24L
1,191 Elo+
Party 1
Ymir
Ymir
xblaze_666_
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,466 Elo+
Solo
Team Averages
Level 15
1,413 SR
1,307 Elo+

VS

Team Averages
Level 22
1,526 SR
1,358 Elo+
King Arthur
King Arthur
KINGS685-
King Arthur
Level 27
God Stats
4W - 2L
1,535 SR
Queue Stats
39W - 34L
1,331 Elo+
Solo
Neith
Neith
LovelyCyclops
Neith
Level 29
God Stats
1W - 1L
1,312 SR
Queue Stats
9W - 19L
1,343 Elo+
Solo
Eset
Eset
Rising_Tyde_Jack
Eset
Level 29
God Stats
8W - 8L
1,653 SR
Queue Stats
91W - 83L
1,525 Elo+
Solo
He Bo
He Bo
SoNrIsA831J
He Bo
Level 16
God Stats
11W - 9L
1,630 SR
Queue Stats
69W - 79L
1,536 Elo+
Solo
Apollo
Apollo
SquizGwar
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flearidraljr
Baron Samedi
16
1 / 2 / 7
9,930
993
14,556
12,131
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ItsMalfoy
Medusa
15
3 / 8 / 2
9,811
981
12,678
17,497
6,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
16
0 / 4 / 4
9,284
928
3,997
11,341
5,776
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 10 / 1
10,071
1,007
8,671
16,611
5,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 10 / 5
9,352
935
6,540
24,150
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

54

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KINGS685-
King Arthur
16
1 / 3 / 17
9,858
986
8,914
16,650
15,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
15 / 0 / 9
12,789
1,279
20,769
8,439
4,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 0 / 23
10,742
1,074
11,380
5,538
5,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
12 / 4 / 14
12,343
1,234
17,196
9,881
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
SquizGwar
Apollo
17
3 / 1 / 14
10,328
1,033
11,223
12,881
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
110
8
Kills
33
34
Deaths
8
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Flearidraljr
Baron Samedi
1
2
7
2.25
L
Medusa
ItsMalfoy
Medusa
3
8
2
0.5
W
King Arthur
KINGS685-
King Arthur
1
3
17
3.17
W
15
0
9
19.5
W
2
0
23
13.5
W
12
4
14
4.75
W
Apollo
SquizGwar
Apollo
3
1
14
10
L
Tiamat
0
4
4
0.5
L
4
10
1
0.45
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,442
Damage
69,482
81,730
Taken
53,389
40,637
Mitigated
35,594
12,186
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Flearidraljr
Baron Samedi
14,556
800
4,307
3,631
12,131
4,479
0
4,831
7,078
33,902
0
L
Medusa
ItsMalfoy
Medusa
12,678
5,082
0
2,281
17,497
6,019
0
5,498
11,789
0
36,920
W
King Arthur
KINGS685-
King Arthur
8,914
448
0
2,044
16,650
15,062
0
8,336
8,314
77
14,919
W
20,769
12,392
0
3,980
8,439
4,129
0
5,019
3,420
0
39,531
W
11,380
685
292
406
5,538
5,253
0
2,021
3,517
29,034
0
W
17,196
3,182
0
2,052
9,881
4,506
0
3,919
5,962
26,881
0
W
Apollo
SquizGwar
Apollo
11,223
7,373
0
3,774
12,881
6,644
0
5,798
7,083
0
34,044
L
Tiamat
3,997
343
0
1,429
11,341
5,776
0
3,579
7,626
20,198
0
L
8,671
3,677
0
0
16,611
5,595
0
5,604
9,882
0
17,255
L
6,540
882
0
538
24,150
18,768
0
8,271
15,302
16,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,448
Gold Earned
56,060
155
Minions Killed
191
3
Camps Cleared
7
841,798
Distance Traveled
978,384
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,930
993
30
3
0
168,495
0
L
Medusa
9,811
981
45
5
2
166,913
0
W
King Arthur
9,858
986
10
1
1
197,678
1
W
Neith
12,789
1,279
52
5
3
191,297
2
W
Eset
10,742
1,074
31
3
0
218,523
0
W
He Bo
12,343
1,234
23
2
2
164,014
2
W
Apollo
10,328
1,033
75
8
1
206,872
1
L
Tiamat
9,284
928
41
4
1
185,871
0
L
Thor
10,071
1,007
18
2
0
165,123
0
L
Ymir
9,352
935
21
2
0
155,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role