Player Matchup

Cerberus
Cerberus
Boss Frisone
Cerberus
Level 46
God Stats
48W - 38L
1,574 SR
Queue Stats
586W - 567L
1,355 Elo+
Party 1
Izanami
Izanami
Ddraiga
Izanami
Level 64
God Stats
15W - 5L
1,921 SR
Queue Stats
216W - 270L
1,445 Elo+
Party 2
Hel
Hel
ReLiCmB
Hel
Level 88
God Stats
36W - 29L
1,549 SR
Queue Stats
1,856W - 1,897L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
Redhood8017568
Danzaburou
Level 46
God Stats
54W - 52L
1,538 SR
Queue Stats
421W - 441L
1,396 Elo+
Party 1
Fenrir
Fenrir
XxGIANTmeanxX
Fenrir
Level 76
God Stats
8W - 15L
1,309 SR
Queue Stats
302W - 341L
1,422 Elo+
Party 2
Team Averages
Level 64
1,578 SR
1,392 Elo+

VS

Team Averages
Level 71
1,633 SR
1,411 Elo+
Khepri
Khepri
BigSmoke_75
Khepri
Level 71
God Stats
6W - 1L
1,641 SR
Queue Stats
180W - 195L
1,486 Elo+
Solo
Scylla
Scylla
FyteMeSis
Scylla
Level 69
God Stats
7W - 13L
1,895 SR
Queue Stats
153W - 160L
1,385 Elo+
Party 3
Nike
Nike
Jasiboomama
Nike
Level 84
God Stats
83W - 86L
1,520 SR
Queue Stats
177W - 197L
1,422 Elo+
Party 3
Skadi
Skadi
baalvvinn
Skadi
Level 54
God Stats
29W - 23L
1,597 SR
Queue Stats
41W - 42L
1,419 Elo+
Party 3
Medusa
Medusa
chibicakess
Medusa
Level 79
God Stats
12W - 8L
1,511 SR
Queue Stats
184W - 195L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boss Frisone
Cerberus
6
0 / 5 / 2
4,299
430
4,120
11,061
4,551
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Ddraiga
Izanami
11
0 / 0 / 0
6,201
620
4,432
5,530
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Hel
6
0 / 3 / 2
4,537
454
4,629
7,669
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Redhood8017568
Danzaburou
6
0 / 5 / 2
4,486
449
5,383
8,788
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 2 / 0
5,928
593
1,631
5,697
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
5 / 0 / 7
6,113
611
3,364
6,151
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
FyteMeSis
Scylla
9
2 / 1 / 8
5,934
593
7,782
5,806
1,992
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 0 / 0
6,031
603
2,972
7,100
4,529
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
baalvvinn
Skadi
9
2 / 1 / 9
5,492
549
6,527
6,075
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
6 / 3 / 5
6,141
614
6,925
6,919
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
15
15
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
5
0
7
8.5
L
Cerberus
Boss Frisone
Cerberus
0
5
2
0.2
L
Izanami
Ddraiga
Izanami
0
0
0
0
W
Scylla
FyteMeSis
Scylla
2
1
8
6
W
0
0
0
0
L
Hel
0
3
2
0.33
L
Danzaburou
Redhood8017568
Danzaburou
0
5
2
0.2
L
4
2
0
2
W
Skadi
baalvvinn
Skadi
2
1
9
6.5
W
Medusa
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
27,570
38,745
Taken
32,051
12,864
Mitigated
12,398
14,333
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,364
250
389
1,402
6,151
2,542
362
2,503
3,520
14,037
0
L
Cerberus
Boss Frisone
Cerberus
4,120
552
685
2,904
11,061
4,551
0
2,922
8,139
15,132
0
L
Izanami
Ddraiga
Izanami
4,432
3,612
0
3,144
5,530
1,428
0
0
5,530
0
42,387
W
Scylla
FyteMeSis
Scylla
7,782
1,347
298
2,471
5,806
1,992
1,112
2,523
3,033
30,788
0
W
2,972
107
0
1,910
7,100
4,529
0
0
7,100
0
39,768
L
Hel
4,629
0
797
3,029
7,669
2,565
0
3,719
3,950
17,046
0
L
Danzaburou
Redhood8017568
Danzaburou
5,383
2,506
504
2,581
8,788
2,455
0
2,851
5,937
0
22,496
L
1,631
529
0
689
5,697
1,865
0
1,654
4,043
0
22,649
W
Skadi
baalvvinn
Skadi
6,527
3,204
111
1,051
6,075
1,409
1,000
790
5,263
0
31,871
W
Medusa
6,925
3,075
197
2,408
6,919
1,926
608
2,365
4,386
0
24,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
29,711
240
Minions Killed
240
0
Camps Cleared
0
938,937
Distance Traveled
976,481
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,113
611
22
2
0
220,459
2
L
Cerberus
4,299
430
25
3
0
198,074
3
L
Izanami
6,201
620
107
11
0
148,696
1
W
Scylla
5,934
593
59
6
0
177,557
2
W
Nike
6,031
603
80
8
0
190,818
3
L
Hel
4,537
454
28
3
0
211,980
0
L
Danzaburou
4,486
449
32
3
0
172,255
2
L
Fenrir
5,928
593
48
5
0
207,932
0
W
Skadi
5,492
549
44
4
0
191,556
1
W
Medusa
6,141
614
35
4
0
196,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role