Player Matchup

Chronos
Chronos
FallenFam
Chronos
Level 21
God Stats
78W - 56L
1,825 SR
Queue Stats
167W - 116L
1,705 Elo+
Party 3
Artio
Artio
Fink0nic
Artio
Level 115
God Stats
2W - 5L
1,500 SR
Queue Stats
340W - 268L
1,627 Elo+
Party 3
Fafnir
Fafnir
FourGoldfish603
Fafnir
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 204L
1,604 Elo+
Party 3
Xbalanque
Xbalanque
RayneHavoc
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 112L
1,594 Elo+
Party 3
Ao Kuang
Ao Kuang
RelyingFiend
Ao Kuang
Level 107
God Stats
3W - 0L
1,721 SR
Queue Stats
179W - 154L
1,625 Elo+
Party 3
Team Averages
Level 99
1,609 SR
1,631 Elo+

VS

Team Averages
Level 86
1,495 SR
1,435 Elo+
Thanatos
Thanatos
DARKPR1NC3 44
Thanatos
Level 120
God Stats
6W - 7L
1,406 SR
Queue Stats
156W - 166L
1,506 Elo+
Party 2
Chang'e
Chang'e
Fireferretpabu
Chang'e
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 233L
1,509 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gr1myth
Cu Chulainn
Level 73
God Stats
9W - 12L
1,489 SR
Queue Stats
187W - 223L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Seattle1720
Danzaburou
Level 68
God Stats
54W - 44L
1,582 SR
Queue Stats
194W - 207L
1,477 Elo+
Party 1
Cerberus
Cerberus
X AlaskanAce X
Cerberus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FallenFam
Chronos
12
3 / 2 / 4
6,993
538
6,722
7,013
2,319
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artio
Fink0nic
Artio
13
0 / 1 / 1
7,021
540
5,690
11,264
8,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 1 / 11
8,262
636
8,487
11,675
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
RayneHavoc
Xbalanque
14
9 / 1 / 3
8,424
648
10,680
8,328
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
RelyingFiend
Ao Kuang
11
3 / 1 / 3
6,812
524
3,949
8,378
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DARKPR1NC3 44
Thanatos
13
4 / 3 / 2
7,623
586
7,456
11,085
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 2
6,932
533
9,341
7,140
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Gr1myth
Cu Chulainn
11
0 / 2 / 1
6,407
493
6,246
11,404
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Seattle1720
Danzaburou
9
0 / 6 / 1
5,734
441
3,725
10,422
2,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
9
0 / 6 / 0
5,561
428
2,277
9,475
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
6
6
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DARKPR1NC3 44
Thanatos
4
3
2
1.67
W
Chronos
FallenFam
Chronos
3
2
4
2.5
W
Artio
Fink0nic
Artio
0
1
1
0.5
L
2
2
2
1.5
W
4
1
11
9.5
L
Cu Chulainn
Gr1myth
Cu Chulainn
0
2
1
0.25
W
Xbalanque
RayneHavoc
Xbalanque
9
1
3
10.5
W
Ao Kuang
RelyingFiend
Ao Kuang
3
1
3
4.5
L
Danzaburou
Seattle1720
Danzaburou
0
6
1
0.08
L
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
29,045
46,658
Taken
49,526
25,743
Mitigated
18,954
20,616
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DARKPR1NC3 44
Thanatos
7,456
2,109
0
7,031
11,085
3,873
0
6,537
4,426
0
49,703
W
Chronos
FallenFam
Chronos
6,722
1,658
0
1,628
7,013
2,319
175
2,331
4,478
34,546
0
W
Artio
Fink0nic
Artio
5,690
576
847
6,697
11,264
8,160
0
2,288
8,892
45,860
0
L
9,341
601
1,638
3,057
7,140
2,407
0
5,856
988
36,455
0
W
8,487
2,537
0
2,565
11,675
9,718
0
3,667
7,776
21,908
0
L
Cu Chulainn
Gr1myth
Cu Chulainn
6,246
842
0
2,896
11,404
5,610
0
9,112
2,237
0
33,920
W
Xbalanque
RayneHavoc
Xbalanque
10,680
5,328
0
4,479
8,328
3,075
478
1,716
6,612
0
56,629
W
Ao Kuang
RelyingFiend
Ao Kuang
3,949
995
0
4,400
8,378
2,471
0
1,052
7,282
30,181
0
L
Danzaburou
Seattle1720
Danzaburou
3,725
1,628
0
3,285
10,422
2,704
398
901
9,521
0
33,303
L
Cerberus
2,277
84
0
1,620
9,475
4,360
0
1,951
7,506
19,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
32,257
358
Minions Killed
349
0
Camps Cleared
0
1,231,982
Distance Traveled
1,210,519
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,623
586
84
6
0
267,168
2
W
Chronos
6,993
538
70
5
0
239,440
5
W
Artio
7,021
540
100
8
0
232,936
4
L
Chang'e
6,932
533
80
6
0
256,747
1
W
Fafnir
8,262
636
21
2
0
256,270
6
L
Cu Chulainn
6,407
493
75
6
0
239,989
6
W
Xbalanque
8,424
648
103
8
0
232,899
5
W
Ao Kuang
6,812
524
64
5
0
270,437
6
L
Danzaburou
5,734
441
56
4
0
212,120
3
L
Cerberus
5,561
428
54
4
0
234,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role