Player Matchup

Odin
Odin
Beck195
Odin
Level 3
God Stats
5W - 2L
1,721 SR
Queue Stats
8W - 5L
1,685 Elo+
Solo
Arachne
Arachne
Drowzyy7
Arachne
Level 23
God Stats
20W - 16L
1,508 SR
Queue Stats
753W - 669L
1,517 Elo+
Party 1
Ares
Ares
GamerMusk
Ares
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 16L
1,678 Elo+
Party 1
Sol
Sol
ProdigalSon7
Sol
Level 27
God Stats
22W - 17L
1,529 SR
Queue Stats
146W - 124L
1,597 Elo+
Solo
Neith
Neith
szoszoo
Neith
Level 29
God Stats
10W - 3L
1,765 SR
Queue Stats
96W - 106L
1,374 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,570 Elo+

VS

Team Averages
Level 34
1,696 SR
1,637 Elo+
Ares
Ares
BallisticNK
Ares
Level 8
God Stats
0W - 1L
1,540 SR
Queue Stats
9W - 4L
1,590 Elo+
Party 2
Thanatos
Thanatos
ElixusIsDead
Thanatos
Level 102
God Stats
5W - 2L
1,831 SR
Queue Stats
119W - 95L
1,430 Elo+
Party 2
Aphrodite
Aphrodite
Husbando3D
Aphrodite
Level 24
God Stats
29W - 17L
1,822 SR
Queue Stats
77W - 64L
1,654 Elo+
Solo
Ullr
Ullr
RavensCall44
Ullr
Level 29
God Stats
3W - 2L
1,789 SR
Queue Stats
22W - 22L
1,859 Elo+
Solo
Amaterasu
Amaterasu
guoke3
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Beck195
Odin
14
2 / 7 / 2
9,949
452
9,261
12,302
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Drowzyy7
Arachne
18
7 / 2 / 3
11,983
545
7,324
14,572
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
16
3 / 2 / 10
11,370
517
9,214
18,531
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 1 / 5
13,210
600
19,740
13,567
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Neith
szoszoo
Neith
19
1 / 3 / 9
12,111
551
12,009
11,481
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 9
8,491
386
5,573
19,701
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
ElixusIsDead
Thanatos
17
6 / 6 / 5
11,148
507
10,728
21,605
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Husbando3D
Aphrodite
17
4 / 2 / 7
10,453
475
12,060
18,598
11,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 4 / 5
9,638
438
9,032
14,080
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
guoke3
Amaterasu
16
1 / 5 / 4
9,819
446
5,677
19,534
17,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
20
Kills
14
15
Deaths
25
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
8
9
0.69
W
Odin
Beck195
Odin
2
7
2
0.43
W
Arachne
Drowzyy7
Arachne
7
2
3
4.25
L
Thanatos
ElixusIsDead
Thanatos
6
6
5
1.42
W
Ares
3
2
10
4
L
Aphrodite
Husbando3D
Aphrodite
4
2
7
3.75
W
7
1
5
9.5
L
2
4
5
1.13
L
Amaterasu
guoke3
Amaterasu
1
5
4
0.6
W
Neith
szoszoo
Neith
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,548
Damage
43,070
70,453
Taken
93,518
42,263
Mitigated
56,529
24,592
Healing
39,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,573
461
0
2,005
19,701
13,305
148
7,679
11,922
14,262
0
W
Odin
Beck195
Odin
9,261
3,704
0
1,517
12,302
6,935
678
3,701
8,532
0
31,931
W
Arachne
Drowzyy7
Arachne
7,324
5,929
0
4,499
14,572
7,700
943
2,263
12,198
0
75,652
L
Thanatos
ElixusIsDead
Thanatos
10,728
2,111
0
14,264
21,605
8,377
322
8,068
13,512
0
73,391
W
Ares
9,214
296
0
4,599
18,531
17,640
306
4,981
13,307
32,545
0
L
Aphrodite
Husbando3D
Aphrodite
12,060
1,740
5,631
11,815
18,598
11,718
0
6,864
11,684
69,815
0
W
19,740
6,321
0
9,030
13,567
4,795
7,695
3,237
10,118
102,085
0
L
9,032
5,819
0
1,692
14,080
5,731
0
3,677
10,378
0
67,650
L
Amaterasu
guoke3
Amaterasu
5,677
1,526
0
3,696
19,534
17,398
1,168
8,531
10,613
0
47,473
W
Neith
szoszoo
Neith
12,009
5,064
0
4,947
11,481
5,193
1,137
2,662
8,665
0
95,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,623
Gold Earned
49,549
536
Minions Killed
465
0
Camps Cleared
0
1,948,127
Distance Traveled
1,962,559
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,491
386
12
1
0
388,447
0
W
Odin
9,949
452
41
2
0
367,683
1
W
Arachne
11,983
545
143
7
0
425,188
6
L
Thanatos
11,148
507
102
5
0
418,841
4
W
Ares
11,370
517
19
1
0
412,453
9
L
Aphrodite
10,453
475
141
6
0
413,904
3
W
Sol
13,210
600
168
8
0
376,618
3
L
Ullr
9,638
438
113
5
0
393,674
4
L
Amaterasu
9,819
446
97
4
0
347,693
1
W
Neith
12,111
551
165
8
0
366,185
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role