Player Matchup

Anubis
Anubis
beluhhdatt
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
relayz 9610
Khepri
Level 120
God Stats
4W - 1L
1,692 SR
Queue Stats
51W - 54L
1,275 Elo+
Party 2
Hercules
Hercules
xRealisticz4308
Hercules
Level 104
God Stats
10W - 4L
1,954 SR
Queue Stats
53W - 59L
1,275 Elo+
Party 2
Neith
Neith
xYungCappalot
Neith
Level 17
God Stats
14W - 11L
1,618 SR
Queue Stats
36W - 42L
1,275 Elo+
Party 2
Team Averages
Level 87
1,691 SR
1,331 Elo+

VS

Team Averages
Level 30
1,579 SR
1,244 Elo+
Merlin
Merlin
Pharmokinetics
Merlin
Level 48
God Stats
5W - 3L
1,778 SR
Queue Stats
34W - 57L
945 Elo+
Solo
Ao Kuang
Ao Kuang
VHL-Rites
Ao Kuang
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 39L
1,266 Elo+
Party 1
Bellona
Bellona
lts_X_NO-V-A_X
Bellona
Level 25
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
smuky__
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
beluhhdatt
Anubis
20
6 / 4 / 8
15,098
755
20,206
16,053
9,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
17
2 / 1 / 5
12,586
629
8,286
14,448
17,602
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
19
7 / 4 / 9
14,267
713
18,473
23,164
19,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 1 / 6
13,097
655
12,991
11,715
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 3
13,144
657
24,741
10,154
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
VHL-Rites
Ao Kuang
19
3 / 5 / 5
13,011
651
13,110
20,132
8,375
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 8 / 1
10,860
543
2,108
17,475
12,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
smuky__
Sobek
19
3 / 2 / 5
13,314
666
9,922
31,168
48,904
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
18
Kills
10
10
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Ao Kuang
VHL-Rites
Ao Kuang
3
5
5
1.1
W
Anubis
beluhhdatt
Anubis
6
4
8
2.5
L
0
8
1
0.06
W
Khepri
2
1
5
4.5
L
Sobek
smuky__
Sobek
3
2
5
2.75
W
Hercules
7
4
9
2.88
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,956
Damage
49,881
65,380
Taken
78,929
52,717
Mitigated
73,794
27,693
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,741
514
384
2,812
10,154
3,909
0
5,197
4,957
84,003
0
L
Ao Kuang
VHL-Rites
Ao Kuang
13,110
1,115
0
4,728
20,132
8,375
0
7,627
12,505
50,652
0
W
Anubis
beluhhdatt
Anubis
20,206
859
0
7,760
16,053
9,294
516
12,570
2,950
76,096
0
L
2,108
479
0
112
17,475
12,606
294
5,538
11,937
0
15,491
W
Khepri
8,286
306
1,869
2,204
14,448
17,602
319
9,600
4,465
28,621
0
L
Sobek
smuky__
Sobek
9,922
707
573
6,327
31,168
48,904
196
10,753
20,415
41,139
0
W
Hercules
18,473
3,812
2,327
8,232
23,164
19,873
862
14,091
7,111
0
39,283
W
12,991
6,861
0
5,301
11,715
5,948
3,158
9,907
1,508
0
52,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,048
Gold Earned
50,329
275
Minions Killed
271
7
Camps Cleared
12
1,447,000
Distance Traveled
1,369,293
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,144
657
122
6
2
331,241
3
L
Ao Kuang
13,011
651
71
4
10
329,538
2
W
Anubis
15,098
755
122
6
3
342,108
2
L
Bellona
10,860
543
19
1
0
329,738
0
W
Khepri
12,586
629
19
1
1
390,723
3
L
Sobek
13,314
666
59
3
0
378,776
0
W
Hercules
14,267
713
52
3
2
373,166
4
W
Neith
13,097
655
82
4
1
341,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role