Player Matchup

Geb
Geb
Korinocalypse
Geb
Level 29
God Stats
4W - 2L
1,371 SR
Queue Stats
45W - 44L
1,478 Elo+
Solo
Apollo
Apollo
KyrhKagamine
Apollo
Level 29
God Stats
3W - 5L
1,335 SR
Queue Stats
49W - 62L
1,552 Elo+
Solo
Neith
Neith
PshOkay
Neith
Level 8
God Stats
5W - 2L
1,754 SR
Queue Stats
94W - 83L
1,406 Elo+
Party 2
Achilles
Achilles
TheCourier477
Achilles
Level 25
God Stats
17W - 13L
1,511 SR
Queue Stats
68W - 72L
1,538 Elo+
Solo
Thor
Thor
bm0chop
Thor
Level 6
God Stats
5W - 3L
1,519 SR
Queue Stats
10W - 14L
1,411 Elo+
Party 2
Team Averages
Level 19
1,498 SR
1,477 Elo+

VS

Team Averages
Level 13
1,548 SR
1,468 Elo+
Cthulhu
Cthulhu
AsliGundaMunda
Cthulhu
Level 14
God Stats
11W - 18L
1,507 SR
Queue Stats
169W - 217L
1,387 Elo+
Solo
Neith
Neith
Godofear12
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Bakasura
Bakasura
JoyDiivision
Bakasura
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,518 Elo+
Solo
Chaac
Chaac
Notxenomoph
Chaac
Level 15
God Stats
1W - 1L
1,731 SR
Queue Stats
177W - 233L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
Suigetsu106
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 103L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 16
10,252
540
7,849
15,694
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
16
11 / 2 / 4
10,639
560
13,332
14,467
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
PshOkay
Neith
18
14 / 0 / 5
11,703
616
16,787
12,580
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
TheCourier477
Achilles
18
6 / 2 / 0
10,943
576
13,149
15,908
14,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
bm0chop
Thor
16
4 / 3 / 7
9,951
524
7,235
13,380
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,954
419
6,697
14,389
13,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
11
2 / 7 / 1
7,143
376
9,598
12,792
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
JoyDiivision
Bakasura
13
0 / 4 / 2
8,104
427
4,469
15,839
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 9 / 0
8,966
472
13,199
22,257
17,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Suigetsu106
Kukulkan
14
2 / 10 / 0
8,491
447
8,066
12,487
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
36
Kills
7
8
Deaths
36
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Neith
2
7
1
0.36
L
Bakasura
JoyDiivision
Bakasura
0
4
2
0.25
W
1
1
16
9
W
Apollo
11
2
4
6.5
L
2
9
0
0.22
W
Neith
PshOkay
Neith
14
0
5
16.5
L
Kukulkan
Suigetsu106
Kukulkan
2
10
0
0.2
W
Achilles
TheCourier477
Achilles
6
2
0
3
W
Thor
bm0chop
Thor
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,352
Damage
42,029
72,029
Taken
77,764
46,097
Mitigated
44,922
29,088
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,697
479
200
1,985
14,389
13,648
200
3,698
10,691
35,050
0
L
Neith
9,598
3,200
0
3,384
12,792
3,894
0
2,079
10,713
0
32,544
L
Bakasura
JoyDiivision
Bakasura
4,469
2,910
0
5,595
15,839
5,504
486
428
15,286
0
32,458
W
7,849
2,570
1,026
4,852
15,694
15,351
393
3,986
11,358
27,435
0
W
Apollo
13,332
8,109
135
8,941
14,467
5,743
1,719
4,211
9,981
0
62,021
L
13,199
3,488
0
4,364
22,257
17,254
1,092
1,045
20,648
0
51,163
W
Neith
PshOkay
Neith
16,787
6,825
0
7,461
12,580
5,657
3,480
4,346
8,069
0
78,951
L
Kukulkan
Suigetsu106
Kukulkan
8,066
902
0
0
12,487
4,622
556
599
11,888
38,373
0
W
Achilles
TheCourier477
Achilles
13,149
5,108
0
3,164
15,908
14,049
2,996
0
15,158
0
73,988
W
Thor
bm0chop
Thor
7,235
1,382
0
3,509
13,380
5,297
0
1,670
11,570
0
61,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
40,658
491
Minions Killed
348
0
Camps Cleared
0
1,795,239
Distance Traveled
1,567,814
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,954
419
51
3
0
283,094
0
L
Neith
7,143
376
57
3
0
299,836
3
L
Bakasura
8,104
427
84
4
0
364,577
0
W
Geb
10,252
540
22
1
0
381,088
3
W
Apollo
10,639
560
109
6
0
351,737
2
L
Chaac
8,966
472
76
4
0
310,520
0
W
Neith
11,703
616
141
7
0
352,773
2
L
Kukulkan
8,491
447
80
4
0
309,787
0
W
Achilles
10,943
576
122
6
0
349,253
0
W
Thor
9,951
524
97
5
0
360,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role