Player Matchup

Set
Set
NoVapurple78
Set
Level 69
God Stats
13W - 4L
1,690 SR
Queue Stats
162W - 151L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
Reanimatedkitty
Cthulhu
Level 27
God Stats
18W - 25L
1,632 SR
Queue Stats
163W - 207L
1,424 Elo+
Solo
Achilles
Achilles
homiegdogbiscit
Achilles
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 25L
1,469 Elo+
Solo
Kukulkan
Kukulkan
mh_062
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Neith
Neith
o zWinnen14 o
Neith
Level 27
God Stats
21W - 13L
1,379 SR
Queue Stats
369W - 437L
1,365 Elo+
Solo
Team Averages
Level 29
1,540 SR
1,470 Elo+

VS

Team Averages
Level 17
1,415 SR
1,383 Elo+
Guan Yu
Guan Yu
Cocane_Cowboy-K
Guan Yu
Level 10
God Stats
11W - 11L
1,418 SR
Queue Stats
49W - 65L
1,313 Elo+
Solo
Medusa
Medusa
JYOSO_X
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,409 Elo+
Solo
Ra
Ra
Sir Cridex82 Qc
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 79L
1,467 Elo+
Solo
Nemesis
Nemesis
vitalyarv
Nemesis
Level 26
God Stats
4W - 10L
1,309 SR
Queue Stats
133W - 155L
1,415 Elo+
Solo
Eset
Eset
xXshocazuluXx
Eset
Level 18
God Stats
3W - 6L
1,348 SR
Queue Stats
47W - 60L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 0
9,593
640
8,461
7,084
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 3
8,327
555
5,407
10,850
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
15
4 / 0 / 2
8,827
588
5,306
7,579
4,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
mh_062
Kukulkan
12
0 / 3 / 2
7,256
484
960
4,633
1,397
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

12
3 / 2 / 3
7,411
494
4,317
5,692
1,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,225
415
1,774
10,378
4,625
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
JYOSO_X
Medusa
12
1 / 4 / 3
7,060
471
5,517
9,010
3,314
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 1 / 1
7,143
476
2,999
5,081
2,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
vitalyarv
Nemesis
15
2 / 1 / 0
8,581
572
5,653
9,596
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 9 / 1
6,906
460
2,438
8,538
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
21
Kills
7
9
Deaths
21
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Medusa
JYOSO_X
Medusa
1
4
3
0.63
W
11
1
0
11
W
3
3
3
1.5
L
4
1
1
4.5
W
Achilles
4
0
2
5
W
Kukulkan
mh_062
Kukulkan
0
3
2
0.33
W
3
2
3
2.25
L
Nemesis
vitalyarv
Nemesis
2
1
0
2
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,451
Damage
18,381
35,838
Taken
42,603
21,147
Mitigated
17,267
8,927
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,774
889
88
2,202
10,378
4,625
0
530
9,848
0
29,211
L
Medusa
JYOSO_X
Medusa
5,517
3,109
0
0
9,010
3,314
0
3,079
5,931
0
31,454
W
8,461
3,970
0
1,467
7,084
5,357
149
160
6,924
0
65,822
W
5,407
222
0
2,673
10,850
7,646
1,089
2,319
8,531
36,307
0
L
2,999
187
364
2,190
5,081
2,703
0
1,438
3,643
23,807
0
W
Achilles
5,306
1,501
0
3,353
7,579
4,767
454
1,096
6,483
0
41,325
W
Kukulkan
mh_062
Kukulkan
960
255
0
0
4,633
1,397
369
247
4,386
24,972
0
W
4,317
2,768
0
1,434
5,692
1,980
2,690
1,615
4,077
0
30,220
L
Nemesis
vitalyarv
Nemesis
5,653
2,455
0
3,661
9,596
3,815
0
691
8,905
0
56,916
L
2,438
267
0
145
8,538
2,810
702
629
7,909
25,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
35,915
378
Minions Killed
321
0
Camps Cleared
0
1,319,965
Distance Traveled
1,187,384
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,225
415
55
4
0
264,599
2
L
Medusa
7,060
471
58
4
0
205,361
0
W
Set
9,593
640
112
7
0
315,077
1
W
Cthulhu
8,327
555
61
4
0
273,146
0
L
Ra
7,143
476
36
2
0
200,806
3
W
Achilles
8,827
588
85
6
0
307,805
6
W
Kukulkan
7,256
484
62
4
0
227,611
0
W
Neith
7,411
494
58
4
0
196,326
0
L
Nemesis
8,581
572
123
8
0
303,959
1
L
Eset
6,906
460
49
3
0
212,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role