Player Matchup

King Arthur
King Arthur
DiceWeazel
King Arthur
Level 15
God Stats
13W - 9L
1,411 SR
Queue Stats
262W - 280L
1,339 Elo+
Solo
Discordia
Discordia
IvantyaHiney420
Discordia
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,379 Elo+
Solo
Tiamat
Tiamat
Thex MysticK
Tiamat
Level 17
God Stats
15W - 10L
1,556 SR
Queue Stats
138W - 111L
1,423 Elo+
Solo
Hera
Hera
Z-_PaNIN_-CDN35
Hera
Level 20
God Stats
38W - 35L
1,570 SR
Queue Stats
81W - 77L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lllil1llliliij
Tsukuyomi
Level 20
God Stats
66W - 42L
1,607 SR
Queue Stats
80W - 83L
1,407 Elo+
Party 2
Team Averages
Level 17
1,529 SR
1,393 Elo+

VS

Team Averages
Level 13
1,498 SR
1,518 Elo+
Anubis
Anubis
Beq
Anubis
Level 27
God Stats
1W - 4L
1,503 SR
Queue Stats
5W - 12L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
EVIL MARMOSET
Cthulhu
Level 16
God Stats
8W - 9L
1,481 SR
Queue Stats
51W - 55L
1,523 Elo+
Party 1
Cerberus
Cerberus
RexTech1157
Cerberus
Level 5
God Stats
5W - 5L
1,545 SR
Queue Stats
8W - 6L
1,443 Elo+
Solo
Scylla
Scylla
Thatguyatihop
Scylla
Level 8
God Stats
30W - 25L
1,463 SR
Queue Stats
50W - 51L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
mikester415
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiceWeazel
King Arthur
18
0 / 5 / 16
10,720
975
7,189
16,467
13,975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
IvantyaHiney420
Discordia
17
1 / 5 / 10
10,450
950
11,714
11,737
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
18
8 / 1 / 9
12,371
1,125
18,357
9,560
8,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 0 / 5
9,534
867
4,420
2,315
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
lllil1llliliij
Tsukuyomi
19
14 / 1 / 7
14,171
1,288
33,425
9,579
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

239

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beq
Anubis
16
4 / 9 / 8
10,649
968
10,441
20,022
8,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
17
4 / 3 / 7
11,004
1,000
11,780
23,351
27,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
RexTech1157
Cerberus
16
1 / 4 / 9
10,007
910
5,664
17,706
12,243
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 3 / 7
11,345
1,031
11,722
13,811
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
15
1 / 4 / 3
9,389
854
3,876
6,032
1,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
23
Kills
12
12
Deaths
23
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
Beq
Anubis
4
9
8
0.89
W
King Arthur
DiceWeazel
King Arthur
0
5
16
1.6
L
Cthulhu
4
3
7
2.5
W
Discordia
IvantyaHiney420
Discordia
1
5
10
1.2
L
Cerberus
RexTech1157
Cerberus
1
4
9
1.38
L
2
3
7
1.83
W
Tiamat
8
1
9
12.5
W
0
0
5
2.5
W
Tsukuyomi
lllil1llliliij
Tsukuyomi
14
1
7
17.5
L
Hou Yi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,105
Damage
43,483
49,658
Taken
80,922
31,022
Mitigated
55,638
5,766
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Beq
Anubis
10,441
875
255
2,393
20,022
8,705
0
7,896
12,126
17,351
0
W
King Arthur
DiceWeazel
King Arthur
7,189
99
0
1,937
16,467
13,975
0
12,386
3,920
0
21,115
L
Cthulhu
11,780
551
0
597
23,351
27,768
0
8,630
14,721
25,031
0
W
Discordia
IvantyaHiney420
Discordia
11,714
1,602
330
801
11,737
4,079
0
8,846
2,666
32,017
0
L
Cerberus
RexTech1157
Cerberus
5,664
266
0
605
17,706
12,243
0
6,792
10,914
12,331
0
L
11,722
956
0
1,545
13,811
5,269
0
7,763
6,048
51,952
0
W
Tiamat
18,357
1,243
0
1,237
9,560
8,513
0
7,783
1,652
34,007
0
W
4,420
501
0
0
2,315
680
0
1,479
811
6,094
0
W
Tsukuyomi
lllil1llliliij
Tsukuyomi
33,425
10,689
0
1,461
9,579
3,775
0
8,427
1,002
0
60,968
L
Hou Yi
3,876
1,099
0
0
6,032
1,653
0
3,410
2,622
0
8,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,246
Gold Earned
52,394
184
Minions Killed
163
8
Camps Cleared
2
1,019,777
Distance Traveled
921,347
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,649
968
15
1
1
173,303
1
W
King Arthur
10,720
975
40
4
1
227,942
1
L
Cthulhu
11,004
1,000
21
2
0
238,315
3
W
Discordia
10,450
950
48
4
3
156,333
0
L
Cerberus
10,007
910
12
1
0
185,825
3
L
Scylla
11,345
1,031
103
9
0
210,764
0
W
Tiamat
12,371
1,125
29
3
3
200,281
0
W
Hera
9,534
867
5
0
0
166,747
0
W
Tsukuyomi
14,171
1,288
62
6
1
268,474
2
L
Hou Yi
9,389
854
12
1
1
113,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role